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Author Topic: LP: Critical Mass. Mission 13 update. More pilots always welcome.  (Read 12403 times)

IronyOwl

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #120 on: February 02, 2011, 04:37:10 pm »

Again, suggestion accepted. Will modify next roster accordingly. trying to pluck up motivation to play again after my very depressing death. I could have handled being gunned down... but one random instakill is just depressing.
Think of it this way: The faster you tear through additional missions, the sooner your vengeful cyborg can resume command. :P
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

EuchreJack

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #121 on: February 02, 2011, 06:23:36 pm »

Refusing to eject future leaders will hasten your cyborg's rise to leadership. ;)

Please play on, we want to see more.  I'd say a waiting list of 20 people is quite the accomplishment.

Pwnzerfaust

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #122 on: February 03, 2011, 12:28:33 pm »

This thread made me buy this game.

Assuming you do keep playing, I'd like a pilot. My preference is stealthy ships. So Scout/Observer/Watcher/Super Watcher, Fear/Dread/Terror/Nightmare, or Ghost/Vampire/Banshee/Phantom, if I'm given my choice.
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MonkeyHead

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #123 on: February 03, 2011, 03:08:44 pm »

Mission 11 (Continued by popular demand... :))

Spoiler (click to show/hide)

warhammer651

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #124 on: February 03, 2011, 03:11:42 pm »

Benn playing this recently, And I would like to amend my ship choice to something along the Dread/Fear line of ships
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MonkeyHead

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #125 on: February 03, 2011, 03:32:11 pm »

Done... they are good ships, if a little lightly armed for my liking.

warhammer651

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #126 on: February 03, 2011, 03:50:36 pm »

I just realized that Three of the four races are just the bastardized spellings of modern day countries without the A's
(A) Merikon (American)
(A) Zyan     (Asian)
(A) Straylian (Australian)


I'm tempted to say that the final race, Ryckurn, is "Russian" but I kinda think that it's another nationality starting with "A"
 
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EuchreJack

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #127 on: February 03, 2011, 04:14:29 pm »

There is no country called "Asian". :P

Good theory netherless.

warhammer651

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Re: LP: Critical Mass. Mission 10 update. More pilots always welcome.
« Reply #128 on: February 03, 2011, 04:18:42 pm »

You know what I mean...
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Megaman

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Re: LP: Critical Mass. Mission 11 update. More pilots always welcome.
« Reply #129 on: February 04, 2011, 02:43:35 am »

So I check back to this thread which I have totally forgotten about. Now I'm the squad leader. Wut.
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Tarran

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Re: LP: Critical Mass. Mission 11 update. More pilots always welcome.
« Reply #130 on: February 04, 2011, 02:48:22 am »

So I check back to this thread which I have totally forgotten about. Now I'm the squad leader. Wut.
MonkeyHead got assassinated by an unseen foe. And you were the senior member of the Bay12 squadron, so you were chosen as the squad leader.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Megaman

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Re: LP: Critical Mass. Mission 11 update. More pilots always welcome.
« Reply #131 on: February 04, 2011, 03:02:51 am »

Yeah I read. Actually I expected my death a long time ago.
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Boksi

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Re: LP: Critical Mass. Mission 11 update. More pilots always welcome.
« Reply #132 on: February 04, 2011, 09:27:45 pm »

I've been considering this for a while.

Could the vengeful ghost of Boksi the Kinslayer possess one of your gunships sometime?
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MonkeyHead

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Re: LP: Critical Mass. Mission 11 update. More pilots always welcome.
« Reply #133 on: February 05, 2011, 07:00:40 am »

Sure - will add to roster in the next update, which is moments away.

MonkeyHead

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Re: LP: Critical Mass. Mission 12 update. More pilots always welcome.
« Reply #134 on: February 05, 2011, 07:17:50 am »

Mission 12 (Not so green anymore...)


Spoiler (click to show/hide)

 
« Last Edit: February 05, 2011, 10:08:10 am by MonkeyHead »
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