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Poll

What do you think of goblin ambushes and sieges?

They come too early. Ambushes should be at 50 pop and sieges at 100 pop.
- 22 (15.8%)
They are fine right now, dont fix what's not broken.
- 38 (27.3%)
Sieges are fine, but ambushes should come earlier
- 8 (5.8%)
Sieges should come earlier, like at 50 pop, but ambushes are just fine
- 36 (25.9%)
They should both come sooner.
- 35 (25.2%)

Total Members Voted: 139

Voting closed: January 29, 2011, 01:53:18 pm


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Author Topic: Do you think sieges are not well challenged?  (Read 4990 times)

rephikul

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Do you think sieges are not well challenged?
« on: January 22, 2011, 01:53:18 pm »

Thanks to everyone who participated in my previous poll, the feedback and data was very helpful. Here is an another one, also run for 7 days and please give feedback if need be. I intend to push sieges a little sooner but I'm not sure if it'd force too much on players because it'd put them on a more military-like playing style. Right now sieges arrive at about 80 pop, which mean they'd come somewhere at 3rd year but if pushed up on 50 pop mark, they'd come at 2nd year's late summer/autumn depending on luck with immigrants. As ambushes, from my experience, is scaled with sieges, so with no further adjustment they will arrive somewhere after 1st/2nd immigrant wave. It's thus possible to build up counters for both in time but it's quite taxing and I'm not sure if everyone would be happy with that.
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NecroRebel

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Re: Do you think sieges are not well challenged?
« Reply #1 on: January 22, 2011, 02:01:31 pm »

I'm of the mind that sieges should come earlier, but ambushes should come at the same time as they do now, if not later. Ambushes are far more dangerous than sieges, after all, since you can't see them coming and prepare architectural traps, auxiliary defense squads, or movement restrictions as easily. It's why I like Fortress Defense; no new ambushes, but earlier sieges.
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martinuzz

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Re: Do you think sieges are not well challenged?
« Reply #2 on: January 22, 2011, 02:03:47 pm »

I think ambushes are just fine, but sieges could come earlier.
Back in 40d, and before that, I had lots of fun with sieges.

But in the new versions, I havent seen a single siege yet, simply because at population 80, my FPS is down to 5
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UristMcDwarf

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Re: Do you think sieges are not well challenged?
« Reply #3 on: January 22, 2011, 02:05:57 pm »

NEVER EVER EVER have I made it past my first seige, so no.

I could have survived the last one, but I just had to get smart and -attmpt- to sent the (one man) miltia out.
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rephikul

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Re: Do you think sieges are not well challenged?
« Reply #4 on: January 22, 2011, 02:09:48 pm »

NEVER EVER EVER have I made it past my first seige, so no.

I could have survived the last one, but I just had to get smart and -attmpt- to sent the (one man) miltia out.
I think the INVADER:OFF thing and you are a perfect match.
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UristMcDwarf

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Re: Do you think sieges are not well challenged?
« Reply #5 on: January 22, 2011, 02:11:55 pm »

No, no. Don't get me wrong. I love my fun.
Just too much fun isn't always healthy.
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Inglonias

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Re: Do you think sieges are not well challenged?
« Reply #6 on: January 22, 2011, 02:20:48 pm »

No, no. Don't get me wrong. I love my fun.
Just too much fun isn't always healthy.
^^^
This. I don't mind ambushes so much, but I absolutely abhor sieges.
Mainly because my military skills suck in that I think that crossbows are the godliest thing ever because my first fortress was destroyed by enemies wielding them. Turns out that they aren't...
« Last Edit: January 22, 2011, 02:35:00 pm by Inglonias »
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riznar

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Re: Do you think sieges are not well challenged?
« Reply #7 on: January 22, 2011, 02:39:55 pm »

I want ambushes to come later and sieges earlier!

I always get ambushed at my front fucking-door*.


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Sutremaine

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Re: Do you think sieges are not well challenged?
« Reply #8 on: January 22, 2011, 02:43:13 pm »

I'd like later ambushes, and I'd like the game to take dug tiles into account a little just for convenience (if I have lots of wealth but have dug out less than a thousand tiles of stone, odds are that I as a player would prefer to be left alone). I don't really like being rushed at the beginning, but I don't mind having animal attacks (which Invaders:no removes) Sieges at the 50-dwarf mark is fine for me, since 40-50 dwarves is enough to do megaprojects or have a fort with several industries going, so long as you manage your dwarves' time.
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Korva

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Re: Do you think sieges are not well challenged?
« Reply #9 on: January 22, 2011, 02:53:26 pm »

I'm torn how to vote on this since my experience with sieges and ambushes has varied wildly, seemingly independently of created wealth. I had one fort which started "at war" with the goblins so they sieged early and hard, mounts and all, and ambushes were likewise frequent and nasty which made for a very challenging start even with a danger room and good metal reserves on hand. Other forts went for years without seeing more than a thief or three, even though I had made a point of embarking in the neighborhood of a goblin fortress, which is frankly dead boring and caused me to abandon those forts.

So I wouldn't mind seeing sieges a little sooner, and more frequent ambushes too -- the war-level-difficulty in that one fort was great for that status (at least until I got some legendary soldiers trained), but normal hostile goblin civs could put a little more effort into their attacks.
« Last Edit: January 22, 2011, 02:57:43 pm by Korva »
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mrtspence

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Re: Do you think sieges are not well challenged?
« Reply #10 on: January 22, 2011, 03:27:15 pm »

I think sieges need to be bigger and more deadly.

You can hold off the current sieges with 10 steel-equipped and danger-room-trained dwarves using axes and shields. The solution is to obviously make sieges 10 times larger.
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Stuebi

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Re: Do you think sieges are not well challenged?
« Reply #11 on: January 22, 2011, 04:30:33 pm »

Its hard to answer that one. Personally i had only 1 Siege until now, where the Goblins just stood around doin nothing. And ambushes, mostly they constided of 5 Goblins that were torn apart by Weapon Traps or Catched by Cage Traps (I dont spamm traps, but 5 Lines of 3 Traps dealt with the attackers quite easy)

So i dunno, i think Sieges could come a bit earlier and Ambushes are fine, but i probably havent played long enough yet, so my Opinion doesnt matter anyway.
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Eoganachta

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Re: Do you think sieges are not well challenged?
« Reply #12 on: January 22, 2011, 06:57:59 pm »

I think it depends on the fort and where you have developed. One with a corridor of traps will stand better than one without. I previous forts my entrance is normally well trapped. But in my current fort, my entrance was only half built and suffered several losses. I would think that larger sieges later on would be more FUN but to a first or second year fort an unexpected siege is !!FUN!!.
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fervor

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Re: Do you think sieges are not well challenged?
« Reply #13 on: January 22, 2011, 07:33:03 pm »

It's interesting that every poster has a very different opinion.  It's cool that the game is played in so many different ways.

Personally, I would prefer everything to be earlier and harder.  I get bored just building, building, building when nothing seems to be happening.

I don't know, though.  If I knew attacks were coming earlier, I would just change my strategy and set up defenses as quickly as possible.  It becomes especially to have a drawbridge or something to close off your fortress, so if I'm really not ready, I can just close it and wait until I'm good to go.
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brucemo

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Re: Do you think sieges are not well challenged?
« Reply #14 on: January 22, 2011, 07:46:01 pm »

There are lots of things wrong with the military, but these attack timings seem to be good.

In a normal embark for me, I never get attacked by anything before the first caravan.  I may get some thieves or snatchers before the second caravan.  And ambushes happen after that.

The player should get some time to stockpile some wood, design defenses, and wall in.  Raccoons are enough trouble before then.  I can cope with earlier attacks if I have to and know that they will start coming, but please either balance the military system first, or at least explain that it's working as designed.  Ambushers are tough enough when your guys have full steel and a couple of seasons training.
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