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Author Topic: Civilization builder! Starting.  (Read 7683 times)

adwarf

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Re: Civilization builder!
« Reply #30 on: January 20, 2011, 05:37:27 pm »

Yes slimes win
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Ochita

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Re: Civilization builder!
« Reply #31 on: January 20, 2011, 05:38:36 pm »

Fine, but dont blame me when the innuendo comes in. Also adwarf, its a game.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

adwarf

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Re: Civilization builder!
« Reply #32 on: January 20, 2011, 05:40:46 pm »

I know I am just hyper right now I slept for like an hour about 30 mins ago
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Twi

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Re: Civilization builder!
« Reply #33 on: January 20, 2011, 06:04:02 pm »

Don't worry, you can blame me for every single innuendo. Worry not, there will be Minecraftians as well...Of course, the station and the Minecraft world will be pretty far away at first. The only place I can think of to put such a station is orbiting a gas giant. Minecraft ain't on a gas giant. :P

On a different note, until a chorus of VETO appears,I'm applying Armok's note, which suggests that slimez have gender, which means they reproduce sexually as opposed to asexually (ie, splitting), which is...kinda hard to apply to slimez. Not that it might not happen anyways.
Oy vey.
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adwarf

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Re: Civilization builder!
« Reply #34 on: January 20, 2011, 06:05:28 pm »

Umm how about we just say the need some dna from a male to split other wise the new slime would not have any major motor functions or somein
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Twi

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Re: Civilization builder!
« Reply #35 on: January 20, 2011, 06:06:59 pm »

But stuff that reproduces asexually generally doesn't, ya know, have genders. It doesn't need them.
Just pointing that out.
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Strife26

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Re: Civilization builder!
« Reply #36 on: January 20, 2011, 06:07:42 pm »

Nope. Let's do some real civilization building and plan up a unique aspect to Slime culture, including sexual reproduction. We're all semi-mature right? In any case, the way it'd work intrigues me (as soon as I set upon one idea for a serious creative project two more pop up!)
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Twi

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Re: Civilization builder!
« Reply #37 on: January 20, 2011, 06:10:55 pm »

Nope. Let's do some real civilization building and plan up a unique aspect to Slime culture, including sexual reproduction. We're all semi-mature right?
Of course not, but we should be able to act like we are.
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Furtuka

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Re: Civilization builder!
« Reply #38 on: January 20, 2011, 06:13:37 pm »

how about there are sexual reproducing wildlife and the slime culture decides to emulate them?
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IronyOwl

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Re: Civilization builder!
« Reply #39 on: January 20, 2011, 06:14:45 pm »

Lots of things can reproduce sexually or asexually, but usually opt for the former when possible. Most of them are pretty simple, but still.

Either way, I'm not sure why sexual reproduction is hard to apply to slimes. It's not like they have to try to engulf and devour each other on contact.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Strife26

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Re: Civilization builder!
« Reply #40 on: January 20, 2011, 06:15:44 pm »



Question: How are we planning to actually run this world?
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Twi

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Re: Civilization builder!
« Reply #41 on: January 20, 2011, 06:16:56 pm »


Either way, I'm not sure why sexual reproduction is hard to apply to slimes. It's not like they have to try to engulf and devour each other on contact.
...

Anyways, I'm going to actually write up a FIRST POST as soon as you people WORK OUT HOW THIS IS GOING TO WORK.


SLIME.
CULTURE.
TIME.
*Takes out petri dish*
*is shot*
Okay, wrong kind of culture, but you get the point.
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Ochita

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Re: Civilization builder!
« Reply #42 on: January 20, 2011, 06:17:20 pm »

Nope. Let's do some real civilization building and plan up a unique aspect to Slime culture, including sexual reproduction. We're all semi-mature right? In any case, the way it'd work intrigues me (as soon as I set upon one idea for a serious creative project two more pop up!)
Spores with nests produced by excess material?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

adwarf

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Re: Civilization builder!
« Reply #43 on: January 20, 2011, 06:18:02 pm »

Pretty easy it just does solved now lets play ( Just think its DF stuff just happens )
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Twi

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Re: Civilization builder!
« Reply #44 on: January 20, 2011, 06:26:34 pm »

Adwarf, I just told you people to establish some kind of slime culture.
>_>

BEFORE the game starts.
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