Practice my Axefighting
[5] You reach the circle, a challenger awaits.[2] It is but a elder boy armed with a soft iron saex.
[6] You strike for his head [5-1] The flat of your axe grazes his brow.[1] The boy ignores the blow and [5][1-1] slashes at your torso, bending his blade. He is now defenceless. [1] The boy is dragged away at the arm by an angry parent. The rest of the warriors scoff at your 'victory' over the doomed child.
Make a dramatic entrance, complete with cloak flourishes and whatnot
[6] You appear in a
blinding flash in between Dwarmin and his heckler[4] People clap, but politicly ask you to move...if it is convenient.
*appear*
[2] You fall out the sky! [5] and land comfortably on the thatch roof of the tavern.
First turn death go!
"If it's a fight you want, I shall not disappoint. I have more potent weapons than merely words!"
Action
I stow my axe and shield and engage in fisticuffs.
[4] Through your blinking eyes throw your fist into the bastards stomach[4-1] winding him slightly[6] He tries to recover and to deliver a hamer blow to your head [2-2] he over balances and lands heavily on his knees[3] he fails to stand...leaving him open for attack.
Did something catch my eye? Because if not, I'm going to train a bit I assume.
[5] You get to the training ring and you are pushed into combat with Taricus.
"See if you can take that runt on, all 'es good for is children. HA!"
[1] Nervous about fighting someone you are going to travel with for a while, you fall into
guard. Taricus has no such qualms and [4] saws his axe up between your legs. [4-2] You jump back easily.
D'oh enter through this stupid door and try to find someone there to fix up my nose
[6-1] you open the door and are immediately accosted by a priestess who lovingly fawns over your injury.
[6]She blocks it up with a politice that sets in you nostrils, you can no longer smell or breathe through it.
- Taricus -
Name: Aevir Sigurdson
Background: A huskarl in service of a viking lord, Aevir is a loyal and strong man
Patron god/saint/element:
HeimdallWeapons/shield:
great axe Armour:
maille hauberk and
a helmet[abbr]
starting Ability or spell:Stalwart Cash: 100 - Darvi-
Name: Gunni Asleifsonn
Background:Grandson of a well known thane.
Religion:
LokiWeapon:
Bastard swordArmor:
Leather armor with chainmal shirtAbility: Ambidextrous
Cash: 250
- Dwarmin
Character creation:
Name: Dryhtweald Skallagrimson
Background: Dryhtweald is a travelling warrior poet, telling tales, spinning yarns and selling his axe arm to keep himself fed and housed.
Patron god:
Braggi Weapons/shield:
broad axe and a
round shield Armour:
Leather armor and
a metal capstarting Ability or spell: Can give a moral boost to his allies actions in combat for a -1 defence penalty.
- sneevil
Name: Hring Jonakrson
Patron god(dess):
SkadiBackground:A hunter with a passion for adventure.
Weapons:
seax and a bow with
+1 against non-armoured limbsArmor: Ragged leather armor [+1 blunt +1 dodge, may be damaged beyond use.]
Ability:
KillshotCash:100
Wounds: Nosebleed:blocked with a cement like stuff, you can't smell or breath through nose.
- Zrk2
Name: Ragnar Danneskjold
Background: Danish Battle-Philosopher
Patron god/saint/element: Death [+1 death affinity, can invent spells]
Weapons/shield:
Broadsword Armour:
maille and
shieldstarting Ability or spell: TBA
Cash:100
-
Kurouma
Name: Wilhelm the Smith
Background: Metalsmith
Patron god/saint/element:
ThorWeapons/shield: :
2hd Battlehammer Armour:
maillestarting Ability or spell: Can repair and enhance metal items, can create metal items for half their price at a forge..
Cash: 100
Heckler:
winded,
knees brusied.
[/list]