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Author Topic: Guardian Armor  (Read 689 times)

Xkill

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Guardian Armor
« on: January 18, 2011, 02:29:24 pm »

Hello guys, first of all I'm Brazilian so if my grammar sucks please don't blame me.

Anyways I would like to make an Armor totaly impenetrable to everything that even the most unskilled Armor User could be invincible against a Legendary Crossbowmen/Archer/Blowgunner. It already is impenetrable against meele weapons but I really want to be invincible against ranged weapons.

Could you guys help me in this?
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mcdonaldjord

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Re: Guardian Armor
« Reply #1 on: January 18, 2011, 06:42:39 pm »

make it denser?
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Brandstone

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Re: Guardian Armor
« Reply #2 on: January 18, 2011, 10:18:05 pm »

Yep, up the density but it will probably be kind of heavy to wear.

NewsMuffin

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Re: Guardian Armor
« Reply #3 on: January 18, 2011, 10:25:26 pm »

Adamantine is really light, and very resistant. I haven't looked at it's raw entry, but copy that and make it better.
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nil

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Re: Guardian Armor
« Reply #4 on: January 18, 2011, 10:28:45 pm »

Can you tell if the problem is in the materials or in what the armor protects/covers?  When you look at battle reports, are the hits that get through ones that the armor should be covering (like the upper or lower body) or is it limited to more questionable areas that the armor might not be covering (like joints/fingers/faces)?

edit: If it is the first, I say do what NewsMuffin says first, then if it doesn't work start boosting the density.  If it's the second, then looking at http://df.magmawiki.com/index.php/Armor_Tokens my best guess is to use [UPSTEP] and [UBSTEP] to make armor that covers more of the body.  I've never modded armor so I don't know what values are best, but you can get a start by looking at whatever is there in unmodded DF. 
« Last Edit: January 18, 2011, 10:34:41 pm by nil »
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