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Poll

What dose dis button does?

ZAWMBIES
- 1 (5.9%)
Rawket Lawnchair
- 5 (29.4%)
Time paradox
- 4 (23.5%)
Sort of turn the world into a mosh pit
- 2 (11.8%)
Introduce magic or something?
- 2 (11.8%)
NUKULAR EXPLOSIN (AKA i was not in the RTD but i decided to poll)
- 3 (17.6%)

Total Members Voted: 17


Pages: 1 ... 5 6 [7] 8 9 ... 24

Author Topic: Roll to Survive - FIRST ENDING....or not  (Read 22790 times)

Siquo

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Re: Roll to Survive - Turn.................I don't know
« Reply #90 on: January 24, 2011, 04:50:06 am »

Grab my M4 and shoot the zombie off of my leg. That dream gave me some inspiration an' bloodlust! Continue to kill the rest of em. Tarran can have my deagle. For now. With interest. And he's paying back every single bullet he fires.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Ze Spy

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  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - Turn.................I don't know
« Reply #91 on: January 25, 2011, 02:20:46 am »

Lead on, Smart guy

----------------------------------------------------------------------

Run over to Rusty, grab his Deagle and SHOOT THE ZOMBIES.

You Hurry towards Rusty and grab his Deagle [3] he seems to allow you to use it, "But you are paying each bullet you fire", you SHOOT THEM ZOMBIES [1] and fail horribly

Open Fire again

You aim your M4A1 and Fire it [2] two shots, and it goes "Click"

Grab my M4 and shoot the zombie off of my leg

You Grab your M4A1 and [6] shoot the zombie off, stand up, and kick all sorts of ass, Six zombies killed, four left, you load your gun faster then a Sleight of hand on Crack

Quote from: SpecOp
SHOOT THE ZOMBIE IN THE FACE

[3] you grab your M16A2 and fire off, but only managed to hit some random zombie two times on the hand

Quote from: Fire Support
Launch a Auto-assembling Sentry gun Crate, and accept the names that Taric had given us

William Loads the Launcher with a Crate ment to self-assemble a Sentry gun on impact [4] the Crate gets fired off without any problems [6], it crashes through the celling, lands on a platform with a Large Firing area, assembles, loads one 30-round drum into it's Barrel, and fires it off [5] causing some serious ass shit on the zombies, two dead, two more to go

Status:

Spoiler: Tarran (click to show/hide)
Spoiler: Rusty (click to show/hide)
Spoiler: Taric (click to show/hide)
Spoiler: Scared Survivor (click to show/hide)
Spoiler: SpecOp (click to show/hide)
Spoiler: Sentry Gun (click to show/hide)
Spoiler: Fire Support (click to show/hide)
----------------------------------------------------------------------------------------------
As you can see, the Fire Support can fight with something that doesn't involve explosions, explosions, and more explosions or Bullets from the sky
« Last Edit: January 25, 2011, 02:23:33 am by Ze Spy »
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Taricus

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Re: Roll to Survive - Turn.................I don't know
« Reply #92 on: January 25, 2011, 02:32:30 am »

Aim & Fire the two loaded glock at the Zeds
« Last Edit: January 25, 2011, 03:00:04 am by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive - Turn.................I don't know
« Reply #93 on: January 25, 2011, 02:35:00 am »

Wait, shouldn't I have gotten a +2 to my shooting considering my bonuses I picked in the beginning? Or have you forgotten all our shooting bonuses?

AIM and fire at some zombies. Take my time this time. It's not like next turn I'm going to be bitten to death or something. Heh, heh... Right?
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Re: Roll to Survive - Turn.................I don't know
« Reply #94 on: January 25, 2011, 02:39:55 am »

Only if you get a one, which is not-so-possible.
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Ze Spy

  • Bay Watcher
  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - Turn.................I don't know
« Reply #95 on: January 25, 2011, 02:51:33 am »

Wait, shouldn't I have gotten a +2 to my shooting considering my bonuses I picked in the beginning? Or have you forgotten all our shooting bonuses?

There is a Reason why i called you "Tarren" two posts before

By the way, i forgotten to add this : Shooting bonuses only Apply if you Aim or Prepare
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Siquo

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Re: Roll to Survive - Turn.................I don't know
« Reply #96 on: January 25, 2011, 05:17:12 am »

In that case... Tactical retreat, and aim before my next shot.
Logged

This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Ze Spy

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Re: Roll to Survive - Turn.................I don't know
« Reply #97 on: January 26, 2011, 02:20:58 am »

Shit goes wild as the Military launches an attack, oh, and someone needs a wheelchair
-----------------------------------------------------------------------------------

AIM and fire at some zombies. Take my time this time.

You Aim at a Zombie and [3+2=5] Shoot that asshole in the brain, one dead, one left

In that case... Tactical retreat, and aim before my next shot.

You run back and take aim [3+1] and shoot a zombie in the Head

it doesn't seem to react to your shot, wierd

Aim & Fire the two loaded glock at the Zeds

you point your Glocks at the Zombie and fire off 40 bullets [3] The Zombie is nearly dead

Quote from: Sentry Gun
Fire

You move your barrel into the general direction of the Zombie and Fire at it [5] you finish it off

Quote from: SpecOp
Laugh at the Zombie's Poor attempt at breaking in

[6] HAR HAR HAR HAR HAR HAR HAR HAR HAR HAR HAR HAR HAR HAR

Quote from: Survivor
Calm the shit down

[4] you calm down

RADIO IDENTITY SPECOP 1654!, THIS IS BASE ECHO!, ARTILERY STRIKE! YOUR AREA!

SHIT

Survivor - [ 0 ]
Tarran - [2]
Rusty - [4]
SpecOp - [5]
Taric - [6]

The Survivor gets caught up in the epicenter of a Heavy Explosive shell, killing him, Tarran rolls from a Heavy Explosive shell, only to break his back and recieve a Low Explosive shell into his Spine, Tarran can no longer walk without assistance, Rusty Ducks into a Ventilation shaft, protecting him from the Explosions, the SpecOp easily moves away from the Explosions

Taric stands still and doesn't twitch, and he ain't harmed, congratulations on your six

Status:
Spoiler: XTarranX (click to show/hide)
Spoiler: Rusty (click to show/hide)
Spoiler: Taric (click to show/hide)
Spoiler: XXSurvivorXX (click to show/hide)
Spoiler: SpecOp (click to show/hide)
Spoiler: Sentry Gun (click to show/hide)
Spoiler: Fire Support (click to show/hide)

-----------------------------------------------------------------------------
Spinal and Nerve injuries never heal, Have fun
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Taricus

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Re: Roll to Survive - Turn.................I don't know
« Reply #98 on: January 26, 2011, 02:29:36 am »

Go to the bar

If i got a six trying to replace Tarran's legs and lower spine with cybernetics, he'd be able to walk again?
« Last Edit: January 26, 2011, 03:56:55 am by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Ze Spy

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  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - I hate the Military
« Reply #99 on: January 26, 2011, 02:42:06 am »

You can replace his spine with Cybernetics, but do know that he will get a -1 to all rolls if he is standing up with a Cybernetic Spine, so i recommend a wheelchair

Oh, and by the way, The Mall is now under military bombardment, so i'd recommend that the Team move to somewhere, the Bar is most recommended
« Last Edit: January 26, 2011, 02:44:37 am by Ze Spy »
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Tarran

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Re: Roll to Survive - I hate the Military
« Reply #100 on: January 26, 2011, 03:20:55 am »

FGFHFDHDFHDFJDFJFJDJDFHHFSFSDF

It is now my goal to ruin whoever in Base Echo that called in the artillery strike's life.

Fire a bullet randomly hoping to kill the guy who called in that goddamn artillery strike.

This had better roll at least a 4 or I swear I will go berserk and kill every last thing around me. Barring other players.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Siquo

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  • Procedurally generated
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Re: Roll to Survive - I hate the Military
« Reply #101 on: January 26, 2011, 03:30:49 pm »

Shit. Stay in that vent until the artillery is done.

Also, keep checking both ends of the vent. Creepy stuff lives in vents.
Logged

This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

ibot66

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Re: assimilate-u
« Reply #102 on: January 26, 2011, 10:59:43 pm »

Watchin
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Ze Spy

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Re: Roll to Survive - I hate the Military
« Reply #103 on: January 27, 2011, 05:15:25 am »

RAEG SOEM MOAR

--------------------------------------------------------------------

Go to the bar

[insta-6]You start a Vote to go to the bar and loot the gunstore, Restocking your ammunition

Shit. Stay in that vent until the artillery is done.

Also, keep checking both ends of the vent. Creepy stuff lives in vents.

[5]There is little bombardment after the inital Shitstorm, but you still stay in the vent

You Check both ends of the vent [2] halfway through, something jumps on your face

Fire a bullet randomly hoping to kill the guy who called in that goddamn artillery strike.

You fire bullets randomly hoping to hit the guy at Base Echo [1] but Base Echo is that Military base 2 Kilometers away, are you sure a bullet is going to even reach there?

Watchin

[insta-6]You Watch the thread

Quote from: SpecOp
Diss of the guy on the other end of the radio

[6] "Hey, you sound like a 5 year old girl with a mouse down it's throat, and i'd like to mention that, last time i saw you, you look like shit"

Status:
Spoiler: XTarranX (click to show/hide)
Spoiler: Rusty (click to show/hide)
Spoiler: Taric (click to show/hide)
Spoiler: SpecOp (click to show/hide)
Spoiler: Sentry gun (click to show/hide)
Spoiler: Fire Support (click to show/hide)
Logged

Siquo

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Re: Roll to Survive - I hate the Military
« Reply #104 on: January 27, 2011, 05:35:38 am »

F*CKF*CKF*CK GET IT OFF ME! Get it off my face!
Logged

This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))
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