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Poll

What dose dis button does?

ZAWMBIES
- 1 (5.9%)
Rawket Lawnchair
- 5 (29.4%)
Time paradox
- 4 (23.5%)
Sort of turn the world into a mosh pit
- 2 (11.8%)
Introduce magic or something?
- 2 (11.8%)
NUKULAR EXPLOSIN (AKA i was not in the RTD but i decided to poll)
- 3 (17.6%)

Total Members Voted: 17


Pages: 1 ... 21 22 [23] 24

Author Topic: Roll to Survive - FIRST ENDING....or not  (Read 22062 times)

Jack A T

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  • Mafia is What Players Make of It
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Re: Roll to Survive - Shiny buttons, shit happens
« Reply #330 on: February 16, 2011, 11:08:32 pm »

Search for a good sidearm.

I will never drop my Ross.  Never!
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Ze Spy

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  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - Shiny buttons, shit happens
« Reply #331 on: February 25, 2011, 02:49:50 am »

Sorry guys, Got lazy
-------------------------------

Find out the connection thingy.

You focus.........[6] after a few minutes of intense concentration, you find out how to Build Sentry guns from little metal(Gain Sentry Engineer Skill)

Ride the LAWNCHAIR.

You grab your Rocket launcher that launches lawnchairs [5] find a button that says "Rideable", press it, and fire [4]a chair comes flying out of the Lawnchair launcher at low speeds, you jump on it [5] and find a whole lot of buttons on the side

Search for a good sidearm.

You look around the gun store [5] and find a Hand Shotgun [5] and two shell holders for it's shells

FIND A DAMN GOOD GUN !! !

You search around again [6] and find a Stone launcher capable of punching a hole the size of a Football in zombies

Quote from: Local Events
[1] Suddenly, Commies, dozens of them, at the gates

Status:
Spoiler: Tarran (click to show/hide)
Spoiler: Taric (click to show/hide)
Spoiler: John (click to show/hide)
Spoiler: Communists (click to show/hide)
Logged

Tarran

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Re: Roll to Survive - Communists at the gates
« Reply #332 on: February 25, 2011, 02:53:01 am »

Fire a rocket launcher from the halftrack at the communists.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Re: Roll to Survive - Communists at the gates
« Reply #333 on: February 25, 2011, 02:53:37 am »

Learn to operate the Lawnchair
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

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Re: Roll to Survive - Communists at the gates
« Reply #334 on: February 26, 2011, 06:42:58 am »

Wheres my status ?

Draw Rocket Launcer and open fire on the commies
Logged

Jack A T

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  • Mafia is What Players Make of It
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Re: Roll to Survive - Communists at the gates
« Reply #335 on: February 26, 2011, 11:31:02 am »

Snipe a commie with my Ross.

It may be a terrible rifle, but it's a terrible sharpshooter's rifle!
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Ze Spy

  • Bay Watcher
  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - Communists at the gates
« Reply #336 on: February 28, 2011, 04:33:54 am »

Durp
---------------

Fire a rocket launcher from the halftrack at the communists.

[insta-fail]The half track is outside, beyond the commies

Learn to operate the Lawnchair

[5] it wasn't hard, there's this joystick over here that obviously is the acceleration and a bunch of buttons helpfully labeled

Draw Rocket Launcer and open fire on the commies

You grab your stone launcher and fire it [5]turning 2 commies into paste

Snipe a commie with my Ross.

[3-2=1]The Ross blows up in your face [5] but somehow isn't damaged and the communists.....disappeared?

Quote from: Asshole oppotunitist
Delete C:/Commies/Mall/Gate

Run C:/Allied Soldiers/Mall/Gate

[9001]The communists disappear, 12 Friendly Soldiers appear

Status:
Spoiler: Taric (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: John (click to show/hide)
Spoiler: Shadow (click to show/hide)
Spoiler: Asshole oppotunitist (click to show/hide)

-----------------------------------------------------------

Suddenly, out of nowhere, the communists disappear, and 12 Friendly soldiers appear, is this some kind of sick joke?
Logged

Taricus

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Re: Roll to Survive - Communists at the gates
« Reply #337 on: February 28, 2011, 04:34:55 am »

Fly!
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Ze Spy

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  • I was your beginning - so shall I be...your end.
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Re: Roll to Survive - Communists at the gates
« Reply #338 on: February 28, 2011, 04:42:21 am »

By the way, guys, i decided to multi-task RTD's, which means that i won't be able to fire updates for this like bullets out of a Heavy machine gun

Here's one if you guys want to join : http://www.bay12forums.com/smf/index.php?topic=78515.0
Logged

Tarran

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Re: Roll to Survive - Communists at the gates
« Reply #339 on: February 28, 2011, 04:43:55 am »

Do... Something that will progress the story.

I'm completely lost as to what to do. Completely.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Jack A T

  • Bay Watcher
  • Mafia is What Players Make of It
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Re: Roll to Survive - Communists at the gates
« Reply #340 on: February 28, 2011, 08:10:10 pm »

...Wonder why a rifle that normally just jams all the time exploded for no reason and then didn't, while improving it so that it jams less than 99% of the time
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Ze Spy

  • Bay Watcher
  • I was your beginning - so shall I be...your end.
    • View Profile
Re: Roll to Survive - Communists at the gates
« Reply #341 on: March 04, 2011, 09:17:31 am »

No, it's not dead yet
------------------------------------

Fly!

[5]you move the Joystick about and fly around

Do... Something that will progress the story.

[5] You loot the Convinience store and find a experimental Stimulator pack, not just one, but a.......Infinite bag of them?

Holy SHET

...Wonder why a rifle that normally just jams all the time exploded for no reason and then didn't, while improving it so that it jams less than 99% of the time

[1]wonder wonder wonder wonder wonder...................IZUZXIIZXYIGSDGISHFIASDUUAWUDSKJ [Auto-fail] you couldn't improve your rifle because of you short but random insanity

Status:
Spoiler: Taric (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: John (click to show/hide)
Spoiler: Shadow (click to show/hide)

-------------------------------------------------------------------

Stimulator packs(Or Stimpacks) are basically adrenaline, powerful short time effects(Namely, being able to do most actions 2 times per turn and some actions 3 times per turn for three turns) but has some not-so-good effects after it wears off(Minor Wound on leg, -1 to all rolls for two turns, Actions might be blocked for two turns)
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adwarf

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Re: Roll to Survive - It'll never die
« Reply #342 on: March 04, 2011, 03:14:26 pm »

Modify my Katana so it is covered in electricity, and have it not hurt me
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Taricus

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Re: Roll to Survive - It'll never die
« Reply #343 on: March 04, 2011, 03:17:29 pm »

Fly by zombies whilst blasting ride of the valkyries
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive - It'll never die
« Reply #344 on: March 04, 2011, 04:03:01 pm »

Quit.

Sorry, but I'm just not enjoying the game anymore.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
Pages: 1 ... 21 22 [23] 24