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Author Topic: Roll To Explore a Dungeon, full.  (Read 3579 times)

SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #15 on: January 17, 2011, 12:42:54 am »

Try to heal Darvi with supplies on hand; if none are available, check corridor for traps instead.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #16 on: January 17, 2011, 12:46:12 am »

[5] You manage to heal him to full health.
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SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #17 on: January 17, 2011, 01:09:14 am »

Cool. ^^

Check corridor for traps, then head east.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: Roll To Explore a Dungeon, full.
« Reply #18 on: January 17, 2011, 01:09:59 am »

Heh, thank you.

>Check the northern corridor
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UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #19 on: January 17, 2011, 01:16:04 am »


You encounter a kobold that's guarding a amulet
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SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #20 on: January 17, 2011, 01:29:06 am »

Attempt to trick the kobold by telling it there are potatoes in the room we started in, then follow it there and lock it in.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #21 on: January 17, 2011, 01:35:27 am »

[6] The kobold belives you, runs in the room, but takes the amulet with it.
You lock the kobold with the amulet in the room
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SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #22 on: January 17, 2011, 01:39:29 am »

Tell the kobold I'll let it out if it slides the amulet under the door, but if doesn't I'll leave it locked in forever.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #23 on: January 17, 2011, 01:41:12 am »

[1] "No" the kobold says. Your threats make no since, consitering there's an up staircase in the room.
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SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #24 on: January 17, 2011, 01:52:05 am »

Tell the kobold that unless it gives me the amulet it can't come back into the dungeon and see its friends ever again.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #25 on: January 17, 2011, 01:53:49 am »

Somehow, that works. He slides the amulet under.
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Darvi

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Re: Roll To Explore a Dungeon, full.
« Reply #26 on: January 17, 2011, 01:55:05 am »

That's smart.
 
>Analize amulet for magic
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SeriousConcentrate

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Re: Roll To Explore a Dungeon, full.
« Reply #27 on: January 17, 2011, 01:56:16 am »

Just because I feel sorry for it (and we're going to have to pass through here anyway on our way out), unlock the door.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #28 on: January 17, 2011, 01:57:08 am »

[6]
You study the amulet for any magical energy.
It's definatly charged. So charged, it blasts you in the face.

-1!
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UristMcDwarf

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Re: Roll To Explore a Dungeon, full.
« Reply #29 on: January 17, 2011, 01:57:37 am »

You open the door, and the kobold scurrys off into the dungeon.
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