Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 20

Author Topic: Fallout : Life Of Vault Dwellers ( Full )  (Read 16405 times)

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #45 on: January 15, 2011, 04:02:26 pm »

AN OLD ROBO FACTORY!!!! ((drools when thinkin about sentrys))
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #46 on: January 15, 2011, 04:04:55 pm »

It might be wise to add that they Were able to repair most of the robots there so ya It would be Immposible to take that place but you could propably become allies with them and after multiple rolls we could (and turns ) fix the robot making factory so it can make more robots but we would also need the materials to make the robots
Logged

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #47 on: January 15, 2011, 04:08:22 pm »

okay but seriously i know what a protectron have (weapons iq and stuff) but what do a robobrains got?
edit thx for the reply.
« Last Edit: January 15, 2011, 04:15:58 pm by Ahra »
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #48 on: January 15, 2011, 04:12:16 pm »

The use a Human Brain so they are rather smart and use a Laser arm basically same thin as a Laser Rifle just its there are
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #49 on: January 15, 2011, 10:09:49 pm »

Phantom Just need your order and what do you all think we should buy for the vault Perks coming up soon
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #50 on: January 15, 2011, 10:12:13 pm »

Well, considering everything, he would advise the Vault to acquire the Varmint Rifle, Laser Rifles and the Military Rations.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #51 on: January 15, 2011, 10:12:45 pm »

I advise the following goods

91 Pieces Of Wood - 1 Cap A Piece
41 Sheets Of Metal - 3 Caps A Sheet
1 Partially Destroyed Robobrain
43 Sandbags - 50 Caps
1 Fision Battery - 15 Caps
3 Scrap Electronics - 5 Caps
6 Scrap Metal - 6 Caps
« Last Edit: January 15, 2011, 10:38:49 pm by Taricus »
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #52 on: January 15, 2011, 10:14:14 pm »

The problem with these traders is that we really don't need building supplies, we'd be better off with Weapons.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #53 on: January 15, 2011, 10:15:12 pm »

Well we cant make caps without metal :P
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #54 on: January 15, 2011, 10:19:46 pm »

Keep in mind me and Ahra can fix the broken robots and we need scrap metal and eletronics to fix them and the turrets up and we cant afford all of those sand bags we only have 1000 caps plus whatever yall have left over

10 sand bags = 1 sand bag barricade like this SFS   just enough room for one person to stand
                                                             S  S
« Last Edit: January 15, 2011, 10:24:44 pm by adwarf »
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #55 on: January 15, 2011, 10:20:46 pm »

And i need wood and sandbags for bunkers
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #56 on: January 15, 2011, 10:33:26 pm »

I just added everything up you wanted but the sandbags and that alone costs 1087 caps my advice just get rid of the food and water for now we can last 49 days without extra food and water
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #57 on: January 15, 2011, 10:41:30 pm »

So ya what are you going to buy and phantom when did fallout 1 tkae place never played it
Logged

Phantom

  • Bay Watcher
  • Asiatic Asian
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #58 on: January 15, 2011, 10:43:48 pm »

Bloody hell, it took place in the year 2161. Many things weren't commonplace in the Wasteland till near the end of Fallout 2.
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Fallout : Life Of Vault Dwellers Excepting 7 More Players Come On In
« Reply #59 on: January 15, 2011, 10:49:32 pm »

Ok there set year 2241 so what are uns going to buy so I can set up the turn and see if we get attacked
Logged
Pages: 1 2 3 [4] 5 6 ... 20