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Author Topic: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 2 Move  (Read 5540 times)

TolyK

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Move
« Reply #60 on: January 26, 2011, 11:44:35 am »

rev up my overkill. don't fire yet.
You can't fire and rev on the same turn anyway =P
I know  ;)
what I meant is don't start firing on the next turn unless.
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NewsMuffin

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Move
« Reply #61 on: January 26, 2011, 12:15:11 pm »

If I can fire over the walls, I'm firing my Flying Frag at space O9.
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TolyK

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #62 on: January 26, 2011, 12:26:29 pm »

no, the walls stay there. but they are destructible...
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just do whatevery tolyK and blame it as a bastard mod
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NewsMuffin

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #63 on: January 26, 2011, 12:53:26 pm »

Well, then I don't fire.
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Hugehead

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #64 on: January 27, 2011, 12:46:15 am »

Rockit launcha' the wall!
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
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NewsMuffin

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #65 on: January 27, 2011, 01:05:04 am »

We are pretty close to that wall. Is that such a good idea?
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Hugehead

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #66 on: January 27, 2011, 01:20:03 am »

We're not within three meters of it, are we?
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
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ExKirby

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #67 on: January 27, 2011, 09:55:17 am »

We're not within three meters of it, are we?
Wall can mean a lot, I'll be needing a specific square.
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Hugehead

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #68 on: January 27, 2011, 08:55:48 pm »

The one directly north of me then.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

lemon10

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #69 on: January 27, 2011, 11:10:53 pm »

After hugehead hits it with a rocket launcher i throw a adhesive explosive on it.on the square the wall was.
« Last Edit: January 28, 2011, 12:25:51 pm by lemon10 »
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Jack A T

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #70 on: January 28, 2011, 02:25:04 am »

Sneakily stab the Y12 wall.
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YOU TRAITOROUS SWINE.
Screw you, Jack.

ExKirby

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Fire
« Reply #71 on: February 13, 2011, 12:39:18 pm »



I bet you thought this was dead. Well, you thought wrong.

TolyK and Darvi rev up their Overkills, things will go boom next turn, probably!

Hugehead unloads a TANK BUSTER onto the wall at U9! (4d12=22) The T junction takes 22 Base damage, leaving 178... and now to calcutale Splash. U10 takes (2d10=12) damage, leaving 166. U8 takes (2d10=11), resulting in 155. T8 takes (2d10=14) more, 141 to go! V8 (2d10=15) 126 to go... One more roll for W8. (2d10=16) If the wall takes 110 more damage in this turn, it falls down. Then there's the bit of wall to the right at U10, 11 and 12... Gonna roll for all of this at once. (6d10=31) Also, the wall sections at S8 (2d10=11) and W8 (2d10=6) take damage as well.

lemon10 pops an Adhesive against the wall at U9.

Jack A T realises that his Betrayal is no good for demolition (Hmm... will probably patch that over after this battle).

NewsMuffin just stands there.

REDDROID (The one at N6) does nothing.

REDDROID 1 (O9) throws a Heavy Explosive at the wall at U9! Base damage of (6d20=61) The rest of that T secion takes a collateral of (18d12=More than 59) Well, that T section went KABLOOIE. The OTHER T section takes (21d12=141) Wow, it survived with 28 Damage remaining! The walls at Q, S and R8 also take damage... (9d12=50) So do the sections at W, X and Y... (9d12=57) And now for the rest of the rolls. TolyK (2d10=11), Hugehead (2d10=12), lemon10 (2d10=7) and NewsMuffin (2d10=7) take damage! So do REDDROIDs 1 (2d10=15), 2 (2d10=11) and 3 (2d10=12). And now for wall damage... Which is totally pointless. So yeah.

REDDROID2 unloads a Six Shot round into the wall at U11! (3 5 6*2 5 4 4=28... Nice) Boom goes another wall.

The other droids just stand there. Because I can't be bothered to roll more.

All damadged parts that didn't blow up spontaneously reheal.


Spoiler: NewsMuffin BLUE (click to show/hide)

Spoiler: Jack A T BLUE (click to show/hide)

Spoiler: TolyK BLUE (click to show/hide)

Spoiler: Hugehead BLUE (click to show/hide)

Spoiler: lemon10 BLUE (click to show/hide)

Spoiler: Darvi BLUE (click to show/hide)

Spoiler: REDDROID RED (click to show/hide)

Spoiler: REDDROID 1 RED (click to show/hide)

Spoiler: REDDROID 2 RED (click to show/hide)

Spoiler: REDDROID 3 RED (click to show/hide)

Spoiler: REDDROID 4 RED (click to show/hide)

Spoiler: REDDROID 5 RED (click to show/hide)

Now, choose an Ability to use, if any.
« Last Edit: February 13, 2011, 01:13:09 pm by ExKirby »
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

TolyK

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Use
« Reply #72 on: February 13, 2011, 12:44:25 pm »

would rage start next turn, or this turn?
shit.

EDIT: HEY THIS IS ALIVE!
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ExKirby

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Use
« Reply #73 on: February 13, 2011, 01:13:45 pm »

would rage start next turn, or this turn?
shit.

EDIT: HEY THIS IS ALIVE!
Next turn.

Also, added the rest of the turn which VANISHED.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Hugehead

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Re: LineX-An RPTools Team-Based Shooter. BATTLE 1 START-dm_arena Turn 1 Use
« Reply #74 on: February 13, 2011, 01:19:55 pm »

I'll just shoot into the middle of the bots.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.
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