This is basically an idea I had for a Forum Game. That's the easy part...
Here's a basic premise. Take a fully destructible terrain. Add in some objectives, like Capture The Flag, Deathmatch and Escort. Add in some insane Bay12ers and this is the end result.
To join, you need an image that I can mutilate into a Pog, and to select two standard Primary Weapons, two standard Secondary Weapons, a Melee weapon and 4 Abilities. I'll then craft some Pogs from your image, and Hey Presto, you're able to fight.
The rules of fighting are easy-you start in the Spawn Room of your team, and on every turn, you can move around, use any Weapon and any Ability. With these three actions, you have to complete the objectives for your team, to earn points and purchase more Weapons and Abilities.
To make things easy, every turn is split into 3 stages; a Move stage, a Fire stage and a Use stage. On the Move stage, everyone moves 10 Meters at the same time. You can move across the Move Paths of others, and can move across where they started, but can't end up in the same square as them.
In Fire, you can pull out any of your Weapons that have Ammo in them and roll some dice (The excact amount is in the weapon profile) to deal damage. These weapons have a limited range, but because Terrain is destructible, you can instead just deal damage to inanimate objects in a bid to make more cover. Every gun has a Clip, or the maximum amount of turns a Weapon can go for without reloading. If you want to, you can use up your Fire stage to take Ammo from your Held pool and load it into your gun.
The Use stage is very simple-if you have any Abilities that you want to use, then this stage is the time to use them. Every Ability has a cool-down time, which must elapse before the Ability can be reused.
During a battle, you will be awarded Points which can be exchanged for new Weapons. The process repeats next battle etc.
Anything I forgot, please mention.