TURN 2Climb the tree, getting ready to jump on top of somebody (preferably stomping the man with the silver trident).
You attempt to climb up the tree. (
4) You get a few feet up before falling on your ass.
STEAL OTHER TRIDENT LIKE A PROPER COCKY FUCK
You sneak up to the mob. (
13) (+6 Skill) Still completely invisible, you attempt to nab the other trident. (
11) (+4 Skill) You take it and replace it with a stick. He doesn't seem to notice.
((Your growth rate is incredible... I'm going to have to fix this.
For now, you will get half the normal skill.))
Act Normal
You do some small chores in an attempt to act normal.
Pick a pocket good and propper, go for someone that looks distracted
You attempt to sneak around back to find a perfect pocket to be picked. (
10) (+3 skill) They don't seem to notice you at all! You examine the crowd and find a nice target. You carefully move up and attempt to lift the contents of their pocket. (
11) (+5 Skill) You were able to grab whatever was in his pockets without notice. It appears to be a couple of silvers chips and some seeds.
Twiddle thumbs.
You sit there and twiddle your thumbs, thinking.
Question them.
The one with the stick says "What's a camp doing out here?! Haven't you heard of dem dern weres out here?! Explain yourself!"
The others seem ready to attack, should anything go down.
STATUSName: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: Amateur Craft 10, Amateur Knowledge 10, Amateur Melee 10
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
Injuries: Uninjured
Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: Legendary Thievery 31, Proficient Speechcraft 11, Learning Acrobatics 1
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak, 2 Silver Tridents
Injuries: Uninjured
Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Amateur Melee 10, Amateur Unarmed 6, Amateur Intimidate 6, Amateur Sense 6, Learning Survival 3, Learning Empathy 3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.
Injuries: Uninjured
ame: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Amateur Speechcraft 6, Amateur Empathy 6, Learning Craft 4, Learning Every Single Other Skill 1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole, Crappy Wolf Statuette
Injuries: Uninjured
Name: Jannys
Gender: Female
Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
Skills: Learning Intimidate: 4, Amateur Charisma: 6, Amateur Thievery: 6, Amateur Spellcraft: 6, Amateur Sense: 6, Learning Unarmed; 2
Spells: Ajar, Force Blast, Minor Curse
Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves, 2 silver chips, some seeds
Injuries: Uninjured
8 strong
6 equipped with bronze pitchforks
1 equipped with nothing
1 equipped with a stick