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Author Topic: Roll To Howl! - TURN 16: Bad Designs  (Read 18308 times)

Jack_Bread

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Roll To Howl! - TURN 16: Bad Designs
« on: January 13, 2011, 11:51:38 pm »

I'm going to try GMing an RTD again. (I reread my previous one and became INSPIRED.)
Quote from: The Rules
REGULAR ROLLS
The roll table is using a d12 as the roll-y die. It goes from 0 to 13, obviously, you can only achieve 0 and 13 with a good(or bad) bonus.
If a bonus/penalty causes a roll to go below 0 or above 13, it's treated as a 0 and 13, respectively.

 (0) Epic Failure - The gods do not like you. You will most likely die from this, taking others with you, and destroy whatever you were working on.
 [1] Ungodly Failure - You utterly failed. Whatever you were doing probably mostly destroyed or caused you to severly injured yourself or others around you.
 [2] Terrible Failure - The task was apparently too daunting for you and you likely really hurt yourself or made things worse.
 [3] Worse Failure - You could not finish your task and probably hurt yourself or made things worse.
 [4] Bad Failure - You were unable to accomplish your task and unlikely scratched yourself or made things slightly worse.
 [5] Normal Failure - You were not able to accomplish your task.
 [6] Normal Success - You accomplished your task. Nothing special.
 [7] Good Success - You accomplished your task and managed to learn a little something. (+1 Skill)
 [8] Better Success - You accomplished your task a little better than you were supposed to. (+1 Skill)
 [9] Best Success - You accomplished your task a little better than you were supposed to and learned some new tricks in the process! (+2 Skill)
[10] Great Success - You managed to pull out the best in you and solve the problem! (+3 Skill)
[11] Awesome Success - You managed to tap into some hidden knowledge and solve the problem! This hidden knowledge sticks! (+5 Skill)
[12] Godly Success - By some unknown force, you perfectly complete your task! (+8 Skill)
[13] Overshot Success - You manage to perfectly pull off whatever you were doing! But, whoops, you over did it! (+13 Skill)


Spoiler: HEALTH AND WOUNDS (click to show/hide)

Spoiler: SKILLS AND PERKS (click to show/hide)

Spoiler: MAGIC (click to show/hide)
(Fun Fact: I spent all day typing out and formatting the rules above.)

Now that that's done, time for the
Quote from: Setting!
You are a pack of Lycanthropes living in the forest in a Gypsy Camp set-up. The world is a place of swords and sorcery. The forest conveniently lies on the border of a human kingdom, so food is easy to find. However, your prevalent murders are causing rumors to spread about the assailants, which may bring itself to the capital, alerting the king of your presence. Something must be done.

So here's the sign up sheet. How about 5 people?
The things set on there are starting things.
Quote
Name:
Gender:
Appearance: (optional, but preferred!)
Background: (optional, but preferred!)
Perks: Lycanthropsy[Your animal here] or Shapshifter[Your animal here] plus one free one
Skills: 30 skill points worth of skills. You can use these skill points to gain more perks. Unused points are lost.
Items: Caravan(Dresser, Bed, Hearth, and up to 1 other mundane furniture), Clothing, up to 4 other mundane items

CURRENT PLAYERS
Spoiler: Taricus (click to show/hide)

Spoiler: Realmfighter (click to show/hide)

Spoiler: IronyOwl (click to show/hide)

Spoiler: wolfchild (click to show/hide)

quip!

WAITING LIST
1. PTTG?
2. Deviled

DEAD LIST
Spoiler: Trollan (click to show/hide)
« Last Edit: March 13, 2011, 04:05:12 pm by Jack_Bread »
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Taricus

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Re: Roll To Howl!
« Reply #1 on: January 14, 2011, 12:19:06 am »

Name: Taric
Gender: Male
Appearance: A young human male with dark hair and fair skin
Background: A shapeshifter on the run after he distrupted a religous service by morphing into a bear, scaring off the villagers and
disembowling the head priest
Perks: Shapeshifter (Bear), Charismatic (1)
Skills: 10 in Craft, 10 in Knowledge, 10 In Melee
Items: Caravan(Dresser, Bed, Hearth, and Box), Clothing, Necklace, Bronze Longsword, Nice Boots, Assorted Tools.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Realmfighter

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Re: Roll To Howl!
« Reply #2 on: January 14, 2011, 12:28:13 am »

Name:Sonia
Gender:Female
Appearance: Raccoony.
Background: Once upon a time, in a far off land a raccoon bite some random lady. Instead of death, she received the powers of a raccoon.
Perks: Lycanthropsy (Raccoon), Thief (1)
Skills: 20 in Thievery, 10 in Speechcraft
Items: Caravan(Dresser, Bed, Hearth, Loot box), Clothing, Robbers eye mask, Robber sack, Robber boots and Robber cloak.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Trollan

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Re: Roll To Howl!
« Reply #3 on: January 14, 2011, 12:29:20 am »

Name: Jimbo Bearfang
Gender: Male
Appearance:A chubby fighter, Jimbo has plenty of scars and short brown hair.
Background: Originally a very wealthy child, a small lycanthrope clan decided to see how well he could adapt. He adjusted extremely well, and has finished training.
Perks: Lycanthropy[Bear], Might, Fighter
Skills: Melee+6, Unarmed+6, Intimidate+4, Sense+3, Survival+3, Empathy+3
Items: Dresser, Bed, Hearth, Lamp, Clothes, Sword, Spiked Gauntlets, Leather Armor, Spiked Helmet.

IronyOwl

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Re: Roll To Howl!
« Reply #4 on: January 14, 2011, 01:13:10 am »

Name: Jed Halbut
Gender: Male
Appearance: A cheerful-looking young man with short brown hair and bright green eyes. Wears simple clothing.
Background: Jed's family has always been traveling entertainers, and they've always had a dark secret. Jed carries both these traditions, though he fancies himself something of a handyman as well.
Perks: Lycanthropsy[Wolf], Charismatic +1
Skills: Speechcraft +6, Empathy +6, Craft +4, Every Single Other Skill +1
Items: Caravan(Dresser, Bed, Hearth, Workbench), Clothing, Lute, Tools, Wood Axe, Fishing Pole
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

wolfchild

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Re: Roll To Howl!
« Reply #5 on: January 14, 2011, 01:41:42 am »

    Name: Jannys
    Gender: Female
    Appearance: Tall and pale, red hair and Emerald, Wolf has snow white fur exepting the muzzle with is a deeper grey, eyes are emerald as a wolf also
    Background: Am orphan on the streets of a busy metropolis, Jannys made her living by taking those of others, she swas eventualy turned out and turned by a small group of werewolves.
    Perks: Lycanthropy[Wolf(seriously with my handle would you expect anything else)], Frostborne (Bonus in cold temperatures, penalties in hot temperatures)
    Skills: Intimidate: 4, Charisma: 6, Thievery: 6, Spellcraft: 6, Sense: 6, Unarmed; 2
    Items: Caravan(Dresser, Bed, Hearth and Footlocker), Clothing, Thieves tools, Spyglass, Disguise kit, Spiked Gloves


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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Jack_Bread

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #6 on: January 14, 2011, 01:50:32 am »

Yay! We're full. :)

TURN 0
A friendly human arrives at the camp one day. He speaks that the village has gathered a mob and are going to search the forest for you. He also tells you how they had imported a couple of silver weapons. He finishes by saying that he's going to skip town and this is the last you'll see of him, then he promptly leaves. You all can hear some humans shouting in the distance.

Taricus

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #7 on: January 14, 2011, 01:55:13 am »

Listen to the yelling
« Last Edit: January 14, 2011, 04:04:42 am by Taricus »
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

IronyOwl

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #8 on: January 14, 2011, 03:55:51 am »

Begin cutting wood for crafting while whistling a tune. Nobody suspects someone who's not hiding.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

wolfchild

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #9 on: January 14, 2011, 08:21:09 am »

Begin cutting wood for crafting while whistling a tune. Nobody suspects someone who's not hiding.

while hiding comes perficly naturaly to Jannys
hide like my life depends on it, and look for pickpocket oportunities
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Realmfighter

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #10 on: January 14, 2011, 09:07:25 am »

Find silver weapons, steal them
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Trollan

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Re: Roll To Howl! - TURN 0: The Hunters
« Reply #11 on: January 14, 2011, 11:08:12 am »

(How is the lycanthropy and shapeshifting gonna work? will we just transform whenever?)

Patrol the camp, alerting the rest when the mob comes.

Jack_Bread

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Re: Roll To Howl! - TURN 1: Mob robbin'!
« Reply #12 on: January 14, 2011, 05:01:47 pm »



TURN 1

Listen to the yelling

You listen carefully at the distant shouting. (1) You thing you hear them say "Tear shit flames! Come faun breads set hen!" just as the shouting fades. Moments later, you hear "FEAST ILL HATE A DANCE! LET SMOOTH MOM!"

Begin cutting wood for crafting while whistling a tune. Nobody suspects someone who's not hiding.
You begin to carve something casually to act human. (5) You attempt to carve a wolf. The tail fell off and you made the body a little skinny.

hide like my life depends on it, and look for pickpocket oportunities
You decide to find a nice place to hide while the mob comes through. (4) You find a nice tree that can mostly conceal you. You also keep your hand ready to pick some pockets.

Find silver weapons, steal them
You stalk out into the wilderness towards the mob. (13) Your expert stealth training causes you to go basically invisible to any attempts to see you. (+13 skill) A couple of the guys up front are holding the silver weapons, which appear to be tridents. You move in front of them and attempt to steal them. (6) You watch for a moment then take an opportunity to nab one of the tridents. The man appears confused and the mob halts as the other man with a silver weapon starts yelling at him. They stop and look around and one of them say "Must've been one uh dem weres!" The apparent leader says "Well..." he hesitates "WE STILL HAVE A CHANCE! LET'S MOVE ON!" You casually step out of the way as they charge pass you.

(How is the lycanthropy and shapeshifting gonna work? will we just transform whenever?)

Patrol the camp, alerting the rest when the mob comes.
(Yeah, basically. But it's morning right now, so going hybrid would hurt you lycans.)

You patrol the camp for humans. A breeze passes by you with no apparent cause. (7) You can here the humans shouting, then there's a small silence, then more yelling.(+1 Skill) Something arrives in the distance. (12) Definitely the mob. One of them have a silver trident, another has no weapon, and all the others have regular tridents. There's at least 8 of them. The front one says "Hey, look!" Another says "A camp?" (+8 Skill) You move on and warn the others, you can't seem to find Sonia, though.

STATUS

Spoiler: Taricus (click to show/hide)

Spoiler: Realmfighter (click to show/hide)

Spoiler: Trollan (click to show/hide)

Spoiler: IronyOwl (click to show/hide)

Spoiler: wolfchild (click to show/hide)

Trollan

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Re: Roll To Howl! - TURN 1: Mob robbin'!
« Reply #13 on: January 14, 2011, 06:00:33 pm »

Climb the tree, getting ready to jump on top of somebody (preferably stomping the man with the silver trident).

+2 to intimidate, +3 to sense, +4 to melee

Realmfighter

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Re: Roll To Howl! - TURN 1: Mob robbin'!
« Reply #14 on: January 14, 2011, 06:38:34 pm »

11 to Thievery, one to Acrobats one to Speechcraft.

STEAL OTHER TRIDENT LIKE A PROPER COCKY FUCK
« Last Edit: January 14, 2011, 06:40:34 pm by Realmfighter »
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate
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