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Author Topic: no caverns :/  (Read 1941 times)

Skelodwarf

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Re: no caverns :/
« Reply #15 on: January 12, 2011, 10:57:59 pm »

Yeah, if you have sand, it becomes infinitely easier. It still takes forever though.

And as for power, just make a grid on your river. If you don't have a river, a wind farm CAN work, but is for more space-consuming, so a fusion reactor is probably better.
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I never really got that excited over Microcline... Oh wait, THAT blue stuff.

Zidane

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Re: no caverns :/
« Reply #16 on: January 12, 2011, 10:59:47 pm »

You can have cavern plants, you just need to copy a few tokens from above ground plants, and paste them to cavern plants.
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Give cats natural metallic armor and throw them in your danger room.  Also allow their mouth and tail to grasp (shield in mouth, weapon in tail xD)  Have a cat based military.  You know, do the same with all tame animals xD send in the cats as shock troops to disrupt the archers

Sutremaine

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Re: no caverns :/
« Reply #17 on: January 13, 2011, 01:04:49 am »

That was so off topic I might die.
In some areas you can cave the surface layers in to bring some sand tiles down to the magma sea, iirc.
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Rask

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Re: no caverns :/
« Reply #18 on: January 13, 2011, 04:07:36 am »

I hope you don't mind if I edge a question in here, I don't really want to start an new thread for it, and it's mostly related to this...
The last 2 embarks I picked, both joyous wilds, next to untamed wilds ocean, have their caverns start at 25, (As I set the parameters to) and then the caverns take up the next 80 layers. What is causing this, and how can I stop it? I don't want to have to dig that deep for magma.

Set "Z levels above layer 5" to 100. This increases the depth of the magma sea, pushing it up higher. As a beneficial side effect, the length of the pillars leading to the layer below increases too, providing more valuable material.
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penco

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Re: no caverns :/
« Reply #19 on: January 13, 2011, 12:49:37 pm »

actually it helps me, since i can never work out how to get the magma up to the surface

It's more helpful just to bring the surface down to the magma. Change Layers_Above_Level_4 to something big, and just build your whole fort between the magma and the caves.
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Brandedahall

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Re: no caverns :/
« Reply #20 on: January 13, 2011, 12:54:37 pm »

You can have cavern plants, you just need to copy a few tokens from above ground plants, and paste them to cavern plants.

where would i find the raws for them?

EDIT: nvm found it :)
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Zidane

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Re: no caverns :/
« Reply #21 on: January 13, 2011, 04:22:04 pm »

You can have cavern plants, you just need to copy a few tokens from above ground plants, and paste them to cavern plants.

where would i find the raws for them?

EDIT: nvm found it :)

I was happy to help Comrade
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Give cats natural metallic armor and throw them in your danger room.  Also allow their mouth and tail to grasp (shield in mouth, weapon in tail xD)  Have a cat based military.  You know, do the same with all tame animals xD send in the cats as shock troops to disrupt the archers
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