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Author Topic: Increasing damage of War Animals  (Read 2329 times)

Dragonchampion

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Increasing damage of War Animals
« on: January 12, 2011, 03:28:31 pm »

Is there any way to do this? I have check the raws, but cannot find anything that mentions War animals.
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3

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Re: Increasing damage of War Animals
« Reply #1 on: January 12, 2011, 03:31:32 pm »

You can't do anything of the sort without modifying the base creature, and thusly affecting the non-trained creatures as well.
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Dragonchampion

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Re: Increasing damage of War Animals
« Reply #2 on: January 12, 2011, 03:36:17 pm »

Well, that would suck. I wanted to make War Wolves really strong, but if I make wolves strong, the natural ones will take me out.

=(

On a similar note, what does making War Animals do then?

Will Toady ever implement animal armor?
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3

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Re: Increasing damage of War Animals
« Reply #3 on: January 12, 2011, 03:58:07 pm »

On a similar note, what does making War Animals do then?

It doubles their damage, if 40d is anything to go by.
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dennislp3

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Re: Increasing damage of War Animals
« Reply #4 on: January 12, 2011, 08:47:58 pm »

Which also means its exponential (1 damage doubled is 2 (increase of one) but 5 damage doubled is an increase of 5 etc)...so maybe if you find a balance you could get powerful but still ok wolves and have much more powerful war wolves
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Sarudak

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Re: Increasing damage of War Animals
« Reply #5 on: January 13, 2011, 10:55:22 am »

No. That does not mean it's exponential. If it were exponential then 2 damage would become 4 and 5 damage would become 32. Also 10 damage wood become 1 024. Which would be both frightening and ridiculous. People use that word too much. In any case dwarf fortress no longer has fixed damage values nor hitpoints so I don't know the effect of training. But war animals are generally considered useless against armored opponents.
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Di

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Re: Increasing damage of War Animals
« Reply #6 on: January 13, 2011, 11:10:13 am »

Doesn't training disable [benign] behavior as well?
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dennislp3

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Re: Increasing damage of War Animals
« Reply #7 on: January 13, 2011, 11:53:09 am »

I guess exponential was not exactly what I meant....I knew it was the wrong term but either way I forgot about the lack of damage/hit points. Its all based on materials and what not now...So I don't even know how war training affects animals now...any clues?
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Silophant

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Re: Increasing damage of War Animals
« Reply #8 on: January 13, 2011, 02:26:15 pm »

I guess exponential was not exactly what I meant....I knew it was the wrong term but either way I forgot about the lack of damage/hit points. Its all based on materials and what not now...So I don't even know how war training affects animals now...any clues?

If it makes you feel better, you're both half wrong. You were describing the right in-game effect, but using the wrong descriptor, whereas Sarudak was right in calling you wrong, but provided an example of something that's not really exponential growth, at least not in relation to the topic at hand.
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dennislp3

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Re: Increasing damage of War Animals
« Reply #9 on: January 13, 2011, 03:02:45 pm »

I guess exponential was not exactly what I meant....I knew it was the wrong term but either way I forgot about the lack of damage/hit points. Its all based on materials and what not now...So I don't even know how war training affects animals now...any clues?

If it makes you feel better, you're both half wrong. You were describing the right in-game effect, but using the wrong descriptor, whereas Sarudak was right in calling you wrong, but provided an example of something that's not really exponential growth, at least not in relation to the topic at hand.

LOL well played...guess the points go to you on this one.

Perhaps the war animal training adds a modifier to damage vs a number? (etc 2x damage vs adding a solid number?)
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mrtspence

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Re: Increasing damage of War Animals
« Reply #10 on: January 13, 2011, 03:08:57 pm »

Well, since in DF2010, the damage calculation has no arbitrary multipliers like a "damage value", and all the damage is calculated through a combination of a creature's size/ strength/skill and the geometry/size/material of their weapon, I imagine that training an animal for war just increases their skill as opposed to raising a nonexistant value. As far as I understand it, there is no way to change how deadly a trained animal is without making its untrained form equally more deadly.

That being said, trained Cave Crocodiles and Giant Desert Scorpions can still be pretty damned deadly, but I doubt trained wolves will ever be deadly unless you mod the bejesus out of them. Historically, Wardogs were really only dangerous in warfare as they would force an enemy to break formation, scare their horse (or in some rarer cases de-horse them), or distract them--they basically served more as distractions than deadly adversaries. If you use them as distractions, you'll find they do a great job of it in DF (many a time has a gobbo slain or mutilated a wardog only to be killed in turn by a soldier).An armed and/or armoured human has little to fear from a war dog, let alone a smaller, scrawnier wolf, so just bear in mind that the game is actually pretty accurate in terms of its portrayal of a wardog's role.

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BigD145

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Re: Increasing damage of War Animals
« Reply #11 on: January 13, 2011, 05:37:08 pm »

Two words: Dire Wolf
Three words: War Dire Wolf
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Sarudak

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Re: Increasing damage of War Animals
« Reply #12 on: January 13, 2011, 06:20:56 pm »

I guess exponential was not exactly what I meant....I knew it was the wrong term but either way I forgot about the lack of damage/hit points. Its all based on materials and what not now...So I don't even know how war training affects animals now...any clues?

If it makes you feel better, you're both half wrong. You were describing the right in-game effect, but using the wrong descriptor, whereas Sarudak was right in calling you wrong, but provided an example of something that's not really exponential growth, at least not in relation to the topic at hand.

Curious. What do you mean the example I provided wasn't exponential growth?
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i2amroy

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Re: Increasing damage of War Animals
« Reply #13 on: January 13, 2011, 11:43:20 pm »

Actually that was exponential growth Sarudak. You were using the equation 2^x right? That's even listed as an example of exponential growth on wikipedia.
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mrtspence

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Re: Increasing damage of War Animals
« Reply #14 on: January 13, 2011, 11:47:44 pm »

Actually that was exponential growth Sarudak. You were using the equation 2^x right? That's even listed as an example of exponential growth on wikipedia.

Agreed.

For the equation y=2^x, an x value of 1 gives 2, 2 gives 4, 3 gives 8, 4 gives 16, 5 gives 32, etc.

That is a pretty staple quadratic function right there. He is correct.
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