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Author Topic: Siege engines?  (Read 1158 times)

FrisianDude

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Re: Siege engines?
« Reply #15 on: January 12, 2011, 08:56:29 am »

Well, the projectile certainly went down, so I could only assume that anything beneath that would get wounded by it. Dropping a stone normally from a height wounds as well, doesn't it?
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rephikul

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Re: Siege engines?
« Reply #16 on: January 12, 2011, 08:57:43 am »

stuff falling from height do not hurt anything below. Exception being creatures falling onto other creatures.
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TolyK

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Re: Siege engines?
« Reply #17 on: January 12, 2011, 01:24:56 pm »

I use ballistae for war. I designed a giant corridor with 3 at the edge... beautiful.
Also killed all of HFS without an army  ;D so these are pretty awesome.
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blue sam3

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Re: Siege engines?
« Reply #18 on: January 12, 2011, 01:38:59 pm »

Catapults definitely do. What comes up will make a spirited effort in coming down, after all.

This must be new in .31

Everything I've read suggests that catapults do NOT apply vertical velocity at all.  Shots that end their flight (because of range) will drop Z levels but do no harm.

The quoted post seems informed by real world physics, which is a terrible, terrible mistake to make when it comes to !!Physics!!.

If, however, you build your walls so that there is a small hill in front of them, anywhere between the outside edge of your moat and the extreme of catapult range, they can be most useful up on walls.
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Sphalerite

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Re: Siege engines?
« Reply #19 on: January 12, 2011, 01:48:07 pm »

Dwarf Fortress does not model parabolic motion at all.  Thrown objects move in a straight line until they run out of momentum, then they halt in midair and then fall straight down.  This means that ballista and catapults are both straight-line devices, which can only hit targets on the same Z-level as they are.  They don't fire up or down, they fire in a straight line.  And when it does stop and fall, the stone will do no damage whatsoever to anything it falls on, since falling objects don't do any damage in DF.
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FrisianDude

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Re: Siege engines?
« Reply #20 on: January 12, 2011, 01:56:26 pm »

stuff falling from height do not hurt anything below. Exception being creatures falling onto other creatures.
Really? Then how come cave-ins above your Dwarfs are lethal? :o
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Sphalerite

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Re: Siege engines?
« Reply #21 on: January 12, 2011, 01:59:23 pm »

stuff falling from height do not hurt anything below. Exception being creatures falling onto other creatures.
Really? Then how come cave-ins above your Dwarfs are lethal? :o

Falling objects do no damage.  Falling walls/floors/other constructions are lethal.  The game treats cave-ins (what happens when walkable structures become disconnected) separately from individual objects falling.
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

FrisianDude

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Re: Siege engines?
« Reply #22 on: January 12, 2011, 02:38:35 pm »

Ahhhh. How unfortunate. Catapults still look bad-ass on the walls, though. :P
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