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What liquid will you put in your first moat (or drowning trap) after you can use any liquid?

Blood
- 65 (32.3%)
Booze
- 33 (16.4%)
Vegetable Oil
- 5 (2.5%)
Golden Syrup
- 6 (3%)
Milk
- 9 (4.5%)
Fire Snake Liquid Fire
- 7 (3.5%)
Venom
- 3 (1.5%)
Forgotten Beast Extract
- 27 (13.4%)
Other (post what it is)
- 10 (5%)
Molten Gold/Steel/[name your metal] (assume you have some way to keep it molten)
- 36 (17.9%)

Total Members Voted: 201


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Author Topic: [Far Future] When DF implements flow for any liquid...  (Read 5187 times)

Tallefred

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #15 on: January 11, 2011, 01:02:48 pm »

I'm thinking something explosive. An oil of some sort, maybe? I'd dump bars of zinc in there and get an instant death chamber.
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Schmlok

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #16 on: January 11, 2011, 01:04:36 pm »

Having to dig plumbing for sewage would lead to all kinds of fun.
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SkyRender

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #17 on: January 11, 2011, 01:11:53 pm »

I'm thinking chocolate or caramel.  Candied Goblins for all!
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Aramco

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #18 on: January 11, 2011, 01:12:44 pm »

The only real choice is molten
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TolyK

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #19 on: January 11, 2011, 01:19:53 pm »

... which you get by...
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Ancre

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #20 on: January 11, 2011, 01:44:52 pm »

Petroleum. A big moat of it, and maybe "water"falls of it and other neat stuff.

And then I set it on fire.

It will !!burn!! and I will be pleased.
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Qinetix

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #21 on: January 11, 2011, 01:47:05 pm »

Petroleum. A big moat of it, and maybe "water"falls of it and other neat stuff.

And then I set it on fire.

It will !!burn!! and I will be pleased.

And the fire will run out and the goblins will be pleased
Or i am wrong and that thing burns forever -.-
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Desu

TolyK

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #22 on: January 11, 2011, 02:08:25 pm »

anyone read ... what is it called, a short story about a brazillian planter who murdered off hoardes of bloodthirsty, intelligent army/marcher/driver ants...
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Ancre

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #23 on: January 11, 2011, 02:12:17 pm »

Petroleum. A big moat of it, and maybe "water"falls of it and other neat stuff.

And then I set it on fire.

It will !!burn!! and I will be pleased.

And the fire will run out and the goblins will be pleased
Or i am wrong and that thing burns forever -.-

If it runs out it shall be refueled. I shall spot a nice location with endless supplies of it (like aDF-World Arabian Peninsula) and burn every single drop within my fortress' lifetime. I want that crazy big wall of fire surrounding my fortress !
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Iados

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #24 on: January 11, 2011, 02:44:36 pm »

canals of booze running under my fortress, with a well or two scattered around.

YESSSSSSSSSSSS!
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AzureAngelic

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #25 on: January 11, 2011, 03:00:07 pm »

Make a moat with a hollow outer wall, and fill the "insulation" with lava. This was, the moat stays hot.

Make sure the moat is empty.

Whenever a siege comes, throw all the bodies, equipment and prisoners into the moat. Let them melt.

A few years later, you'll have a molten moat of goblinite.
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Bordellimies

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #26 on: January 11, 2011, 03:17:51 pm »

If something such as amber can be poured onto enemies and make neat statues, I'm in for that.

If not, then molten metal shall give me this
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Nexii Malthus

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #27 on: January 11, 2011, 03:48:22 pm »

Hmmm. As magma is a semi-liquid, could a few thousand mutilated corpses be called liquid too?

expwnent

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #28 on: January 11, 2011, 04:04:03 pm »

Hmmm. As magma is a semi-liquid, could a few thousand mutilated corpses be called liquid too?

The granularity would be too high on the scale of a normal-sized moat. Maybe if you ground them up first. I mean, sand isn't a liquid, but grains of sand are still tiny. So if body parts are the "grains" of sand, you'd have to have sky-high piles of bodies before it would start acting remotely like a fluid.
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doctorspoof

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Re: [Far Future] When DF implements flow for any liquid...
« Reply #29 on: January 11, 2011, 04:08:44 pm »

Hmm.
Aren't venoms only effective if injected into the bloodstream? (in RL, I mean)
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