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Author Topic: Cobalt Fortress OOC Thread: Spring is in the air  (Read 41276 times)

Ochita

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #525 on: January 28, 2011, 05:55:08 pm »

I'll go again. Unless norrec wants me to stay..?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

DrunkDorfPally

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #526 on: January 28, 2011, 05:57:10 pm »

I said I wanted to go, pro-xeno, remember?  :(  BTW, what's the status on my Kobold skull?  XS
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V-Norrec

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #527 on: January 28, 2011, 06:03:54 pm »

Well, Litast and Adil both practically have to go, Athor wanted to go instead of Shem, probably a couple more are needed.  I'd suggest sending Sandow and his Golem as having a giant golem when fighting treants is bound to be amazingly useful.

Edit:  And your Kobold Skull is done, read the update.

Ochita

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #528 on: January 28, 2011, 06:05:33 pm »

Well, Litast and Adil both practically have to go, Athor wanted to go instead of Shem, probably a couple more are needed.  I'd suggest sending Sandow and his Golem as having a giant golem when fighting treants is bound to be amazingly useful.

Edit:  And your Kobold Skull is done, read the update.
ITS IRON IRON IS BAD. Like in the "Lol, we going to rush yo ass."
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

V-Norrec

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #529 on: January 28, 2011, 06:07:24 pm »

Let the treants fight an iron golem, I'd laugh as they failed to do anything.

Shade-o

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #530 on: January 28, 2011, 06:12:58 pm »

Tor's kobold has been de-boned.
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

FuzzyZergling

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #531 on: January 28, 2011, 06:27:51 pm »

I would suggest using the golem as bait, to lure them away from the group.
Treants (or at least these treants) don't have weapons, right?
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IronyOwl

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #532 on: January 28, 2011, 06:31:49 pm »

To be perfectly honest, we never really got to see how hard they hit. We're also not entirely sure how sturdy the golem is. In the interest of not having the entire forest rush us, tear the golem asunder, and then do likewise with the living members, I'd suggest not bringing the golem.

Also, the only way to use the golem as bait would require sacrificing it, unless it's invincible and you can just go get it later.

Also also, I preferred the Armok avatar to your normal one, Shade-o. :P
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Rolan7

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #533 on: January 28, 2011, 06:38:27 pm »

Yes, I suppose Adil will go again to act as guide.  Particularly since the winter isn't completely over, so, she's more effective out on the trail than on hunting or gathering.

(If I sound strange or aren't very responsive, it's because I'm rather sick.  Not the flu, but it feels like one.  I'm a little feverish.)
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Ochita

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #534 on: January 28, 2011, 06:40:45 pm »

As I asked before, should I go?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

CoughDrop

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #535 on: January 28, 2011, 06:59:15 pm »

Also also, I preferred the Armok avatar to your normal one, Shade-o. :P

Quite, quite.
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Shade-o

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #536 on: January 28, 2011, 07:03:27 pm »

But is this one more or less frightening?
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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

V-Norrec

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #537 on: January 28, 2011, 07:04:41 pm »

I like the normal one much more actually.  Fine we'll leave the golem here and have somebody else go, 5 seems to be about the right number for people going.

Shade-o

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #538 on: January 28, 2011, 07:09:53 pm »

I am annoyed that all these new threads are using the lightbulb icon as well.

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Apparently having a redundant creature entry causes the game to say, "Oh, look, it's crazy world now. Nothing makes sense! Alligators live in houses!"

CoughDrop

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Re: Cobalt Fortress OOC Thread: Spring is in the air
« Reply #539 on: January 28, 2011, 07:11:02 pm »

I know right! They're jealous of my our your threads.
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