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Author Topic: Colonizer.net  (Read 21807 times)

filiusenox

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Re: Colonizer.net
« Reply #150 on: January 13, 2011, 02:33:40 pm »

Quickly ordering the men to fill up the fuel tanks your bridge.
The Ghant that was looking at you follows you.
You sit in the chair and type in the command prompt for the citadel maneuver.
Obscenely loud klaxons start blaring ordering every colonist to get to positions.
You do the maneuver perfectly.
The ship sets down a bit away from the A.P. and fires the Pillars into the ground firmly securing your ship.
Everybody gets up and looks out the ship, smiling faces rush to the bridge and pat you on the back.
Then drop something heavy on your shoulders.
Wow the High Presidential seal!


You watch the ship land with a smile on your face.
A doctor rushes out of the ship followed by nurses.
she begins to take a look at the wounded and fix them up to the best of her knowledge.
All but one survives.
She gives you some psychotic drugs and looks you in the eye.
Then punches you-as hard as she can-in the gut.
You lunge and then attempt to break her neck but are pulled off by She'ish.
You decide to wander off and try and find another food supply. Grain is boring.
You find a large supply of berries and bring them to the colony.
In you absence you seem to have been elected security chief.


((You are now in control of the colony as a whole. Red is military action and blue is Citizen action.  When interaction between other races occur you will be in control of only one depending on either Military Operation or Diplomatic/trade.))
(Used to be a good place to trade stuff without robotics. Then the old race demanded best fire-based weaponry that the pirates could get a hold on. Then the old race built a wall. Then the forest overgrew it and the old civilization somehow got wiped out. Strange, It seems the forest has moved over the years away from the wall...)

What to do?
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Weirdsound

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Re: Colonizer.net
« Reply #151 on: January 13, 2011, 02:44:05 pm »

Hmm... I guess now we try to determine the long term plan for our colony.

I for one suggest we become a pirate port system. We supply food and arms, buy goods of questionable legality, and let them bury their loot in secure deposit boxes.

Regardless of our long term plans we need food, infrastructure, and weapons. Dedicate one of our new industrial kits to makeing weapons and ammo, and another to making work-robots for clear cutting the jungle and building our new civilization. (Industrial kits work like that, right?)
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Tarran

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Re: Colonizer.net
« Reply #152 on: January 13, 2011, 03:08:38 pm »

Hmm... I guess now we try to determine the long term plan for our colony.

I for one suggest we become a pirate port system. We supply food and arms, buy goods of questionable legality, and let them bury their loot in secure deposit boxes.
Personally, I'm interested in going for a half-pirate half-normal empire. We try to act "good", but in truth we just do whatever the hell we want.

Another thing I would like to do too is incorporate the civilization on the first planet into our... Uhh... I guess you could call "empire"(though we really aren't all that strong). And finally I would like to terraform the other two planets and set up colonies on them too.

How about that?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Weirdsound

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Re: Colonizer.net
« Reply #153 on: January 13, 2011, 03:23:05 pm »

Hmm... I guess now we try to determine the long term plan for our colony.

I for one suggest we become a pirate port system. We supply food and arms, buy goods of questionable legality, and let them bury their loot in secure deposit boxes.

Another thing I would like to do too is incorporate the civilization on the first planet into our... Uhh... I guess you could call "empire"(though we really aren't all that strong). And finally I would like to terraform the other two planets and set up colonies on them too.

How about that?

I was thinking we ignore them until we get the technology to make a retrovirus. Then we infect them with a bug that reprogams their reproductive systems to give birth to our kind. We exterminate their race peacefully and gain control of a rapidly industrializing planet in a single generation.

In the short run:

Deploy probes around planet to find mineral deposits on which we can extracting resources. If the plannet contains enough resources to eventually build another ship, strip the current one of its flight components. We wont need to travel out of this system for awhile...

Take some soldiers and escort a team of biologists into the jungle in search of interesting plants/animals that we could make use of.
« Last Edit: January 13, 2011, 03:34:04 pm by Weirdsound »
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Tarran

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Re: Colonizer.net
« Reply #154 on: January 13, 2011, 03:26:42 pm »

I was thinking we ignore them until we get the technology to make a retrovirus. Then we infect them with a bug that reprogams their reproductive systems to give birth to our kind. We exterminate their race peacefully and gain control of a rapidly industrializing planet in a single generation.
Ehhhh... No thanks. I'm not really the kind of person that likes to exterminate entire species'.

Unless, of course, they deserve it.

I don't think those guys deserve it since they haven't hurt us at all so far.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Weirdsound

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Re: Colonizer.net
« Reply #155 on: January 13, 2011, 03:36:55 pm »

I was thinking we ignore them until we get the technology to make a retrovirus. Then we infect them with a bug that reprogams their reproductive systems to give birth to our kind. We exterminate their race peacefully and gain control of a rapidly industrializing planet in a single generation.
Ehhhh... No thanks. I'm not really the kind of person that likes to exterminate entire species'.

Unless, of course, they deserve it.

I don't think those guys deserve it since they haven't hurt us at all so far.

Okay. Non-genocidal then. How about we provide weapons (Inferior to our own, but superior to theirs) to some up and coming dictator or communist regime. Let them conquer their world and be in our debt. Assuming they are not a hive mind and haven't already united under a single flag.
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Tarran

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Re: Colonizer.net
« Reply #156 on: January 13, 2011, 03:40:41 pm »

Ehhhh... No thanks. I'm not really the kind of person that likes to exterminate entire species'.

Unless, of course, they deserve it.

I don't think those guys deserve it since they haven't hurt us at all so far.

Okay. Non-genocidal then. How about we provide weapons (Inferior to our own, but superior to theirs) to some up and coming dictator or communist regime. Let them conquer their world and be in our debt. Assuming they are not a hive mind and haven't already united under a single flag.
I'm okay with that. Just as long as this doesn't result in mass planetary destruction(lowering the usefulness of the planet itself) or mass genocide by their own species(thus lowering the amount of workers we could get when we integrate them into our own empire).
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Weirdsound

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Re: Colonizer.net
« Reply #157 on: January 13, 2011, 04:12:14 pm »

Ehhhh... No thanks. I'm not really the kind of person that likes to exterminate entire species'.

Unless, of course, they deserve it.

I don't think those guys deserve it since they haven't hurt us at all so far.

Okay. Non-genocidal then. How about we provide weapons (Inferior to our own, but superior to theirs) to some up and coming dictator or communist regime. Let them conquer their world and be in our debt. Assuming they are not a hive mind and haven't already united under a single flag.
I'm okay with that. Just as long as this doesn't result in mass planetary destruction(lowering the usefulness of the planet itself) or mass genocide by their own species(thus lowering the amount of workers we could get when we integrate them into our own empire).

I wasn't thinking WMDs. I was thinking inferior model chainguns. Heck they could even use the same ammo as our guns so we could dip into their stockpiles in a pinch. Either way, risk of capture be dammed, Send a probe to scout out the civilization.
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filiusenox

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Re: Colonizer.net
« Reply #158 on: January 13, 2011, 04:35:52 pm »

((You now control the probe on [214,I]))
Using one of the transports you drop a probe onto the planet.
It activates in a rural area.


Spoiler: Shar'yar (click to show/hide)

Spoiler: Inventory (click to show/hide)
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Furtuka

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Re: Colonizer.net
« Reply #159 on: January 13, 2011, 04:58:41 pm »

I just though of something. What say we find out if the Ghants can make booze out of those plant creatures
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Tarran

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Re: Colonizer.net
« Reply #160 on: January 13, 2011, 05:59:53 pm »

I just though of something. What say we find out if the Ghants can make booze out of those plant creatures
Those aren't plant creatures, they're Graboids Snakeoids Giant worms.

Start building a Terraforming installation.

Twiddle your thumbs.

Do whatever someone else says in the thread.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Weirdsound

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Re: Colonizer.net
« Reply #161 on: January 13, 2011, 06:07:30 pm »

I just though of something. What say we find out if the Ghants can make booze out of those plant creatures

Well we do have some corpses... Tell the Ghants that as long as the do what they are told they will enjoy all the same rights as your citizens, minus the right to bear arms or leave the planet. Pair off three couples and tell them to get busy making more Ghants. Put the rest on booze making duty.

Take some soldiers and escort a team of biologists into the jungle in search of interesting plants/animals that we could make use of.

Wait until nightfall, find a road/transportation line. Build a cameoflauged observation post and wait.
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xtank5

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Re: Colonizer.net
« Reply #162 on: January 13, 2011, 06:29:40 pm »

What do we use the citadel for?  Temporary housing and government offices?
Are the one way landers like drop-pods with retro rockets or are they more like a space plane that glides in through the atmosphere?

Build more Housing units and Greenhouses. 
Build auto-turrets for the north wall.  (Shoot anything that moves without an IFF tag)
Construct and deploy an early warning system against the Tremors.  (seismic sensors?)
Produce and distribute IFF tags for security forces and civilians.

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filiusenox

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Re: Colonizer.net
« Reply #163 on: January 13, 2011, 08:55:30 pm »

The one way landers like drop-pods with retro rockets


The probe rolls forward and hides in a field of grains by a road.
Suddenly the sound of people battling and dieing sound from the south of the road.


Spoiler:  Shar'yar (click to show/hide)
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Taricus

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Re: Colonizer.net
« Reply #164 on: January 13, 2011, 09:05:03 pm »

Investigate Fighting
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