Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Creating Reactions  (Read 423 times)

DiGely

  • Escaped Lunatic
    • View Profile
Creating Reactions
« on: January 09, 2011, 09:13:22 pm »

I had posted for help a -long- time ago for this type of thing. But today I return for help to tweak it more and even code up some more reactions.

Spoiler (click to show/hide)
Was the original setup this forum helped me setup, but now I return to you guys to help me tweak it for precision. I'm making a specific fortress using only certain types of wood and stone. I need help trying to tweak it so it'll require an oaken barrel and pump out an oaken barrel, also need help on getting another three coded for the different types of booze. Normally it'll just pump out a blank barrel with no wood type.

The next one I'm trying to setup is to have it pump out quartzite. Which for the life of me, I can't ever seem to get it to work correctly.
« Last Edit: January 09, 2011, 09:16:49 pm by DiGely »
Logged

Grimlocke

  • Bay Watcher
  • *kobold noises*
    • View Profile
Re: Creating Reactions
« Reply #1 on: January 10, 2011, 08:46:15 am »

This here should solve your current and future problems with reactions.

http://df.magmawiki.com/index.php/Shaostoul%27s_Guide
Logged
I make Grimlocke's History & Realism Mods. Its got poleaxes, sturdy joints and bloomeries. Now compatible with DF Revised!