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New World Questions:Joining the bay12 community.

I will live inside the core town, working together with others.
- 8 (24.2%)
I want to live in the town, but have my own plot and do my own thing.
- 12 (36.4%)
I intend to hermit separately in the general vicinity.
- 8 (24.2%)
I do not want to join the village attempt.
- 5 (15.2%)

Total Members Voted: 33


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Author Topic: Haven and Hearth General Discussion-Immanently  (Read 178426 times)

Ibid Straydrink

  • Bay Watcher
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Re: Haven and Hearth Discussion
« Reply #1620 on: June 05, 2013, 02:06:14 pm »

Fun and little know fact: two leeches in the correct slots will serve as a perfect shoe subsistute if you ever find yourself with bare feet.
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

KoE

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Re: Haven and Hearth Discussion
« Reply #1621 on: June 05, 2013, 02:55:54 pm »

Marcher Lords are back after a 1.5 world break.  I'd love to ally with any BN/DF factions that also return.

Hey! You can't be the Marcher Lords, we were supposed to be the Marcher Lords in honor of your memory! (though in all seriousness it's nice to know you're back). I would of course be happy to ally, and hopefully we aren't on opposite sides of the map or something.

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Seriyu

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    • Springless Clock
Re: Haven and Hearth Discussion
« Reply #1622 on: June 05, 2013, 06:47:36 pm »

Yeah if people are out in force messing with people I might wait to see if a big village is coming out for some protection. I mind it less when people can just outright kill me. :D

kilakan

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Re: Haven and Hearth Discussion
« Reply #1623 on: June 05, 2013, 07:54:05 pm »

Marcher Lords are back after a 1.5 world break.  I'd love to ally with any BN/DF factions that also return.
GOD DAMNIT NILTRIAS YES!  I missed you maannn, pm'ing you a hs mate!  You could definitely join me if you wanted but I'm not with any other bay12ers.... though actually can everyone interested in an alliance pm me?  I'm part of a rather large new, peacefulish faction thats pretty well off so far.
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Yolan

  • Bay Watcher
  • There's no such thing as too greedy or too deep!
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Re: Haven and Hearth Discussion
« Reply #1624 on: June 06, 2013, 01:06:20 am »

Brodgar is coming along nicely. We have several experienced hunters bringing in bears, boars and deer, a half dozen houses or so up, and the central keep palisade already finished. Today we added the vidol, and in 24 hours H&H's one and only 'public town' goes live.

For those of you worried about security, a few differences this time...

1. The central keep. The middle (vidol area) is out of sniping range. Access is of course only for those authorized.
2. Authorization restrictions. Very loose in the sense that anybody can join, but much tighter than previously. We will not simply authorize anybody who asks, but only those with an active plot in town who have been around a few days helping out. This alone should make a noticible difference.

It will still be a dangerous town, but, I think, a very fun one.
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I'm making a game called "Innkeep!", where you run an inn set in a low-fantasy world and try to lighten your guests pockets. Forum topic here.

Ibid Straydrink

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Re: Haven and Hearth Discussion
« Reply #1625 on: June 06, 2013, 01:44:59 am »

Tempting, but I am going to have to avoid big/central settlements for... mostly the same reason I avoid cities, and more than a dozen human beings concentrated in one spot IRL.

Because they are impure.  >:(
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Mugsgrynn

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Re: Haven and Hearth Discussion
« Reply #1626 on: June 07, 2013, 11:34:41 am »

I've played this game in World 3 and World 6, never really gotten much more than a claim with a small house and some leatherworking. I'm working on a little hermit farm right now.

Are there any big villages (Aside from Brodgar) around yet or is everybody still finding their feet?
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kilakan

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Re: Haven and Hearth Discussion
« Reply #1627 on: June 07, 2013, 11:02:04 pm »

Wondering how everyones village is going, we have a vclaim, 110 str miner, all crops, killing bear and deer left and right, all basic metals... steel soon, ect ect.

You guys?
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Corik

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Re: Haven and Hearth Discussion
« Reply #1628 on: June 08, 2013, 04:15:53 am »

I've just settled in the north limit of the map, not sure where exactly. Have found a little peninsula (though it's land connection is blocked by the map limit) with 35ish Q soil and 40Q water (probably more, limited by surv). There's also a 23ish Q clay node around which I found enough, at least for now. I've finished my "home" house and now I'm building a warehouse while my main is looking for seeds and low Q leather.

I'm quite happy, though I've just panicked when someone started talking to me in russian (took my boat and ported home xD). As I write this I'm currently taking some leeches to fish, and planning my claim, which will be something like this:
Spoiler (click to show/hide)
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Nienhaus

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Re: Haven and Hearth Discussion
« Reply #1629 on: June 08, 2013, 07:13:47 am »

Wondering how everyones village is going, we have a vclaim, 110 str miner, all crops, killing bear and deer left and right, all basic metals... steel soon, ect ect.

You guys?
I made a website and have a map for my people. And the allies we make.
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Talvara

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Re: Haven and Hearth Discussion
« Reply #1630 on: June 08, 2013, 09:00:52 am »

we got our village idol up yesterday, and today the lads set up the palisade.
and are getting basic metals now.

I think we've got all crops but two, Hemp and poppies.

edit:
« Last Edit: June 08, 2013, 09:06:39 am by Talvara »
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kilakan

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Re: Haven and Hearth Discussion
« Reply #1631 on: June 08, 2013, 11:26:12 am »

Could the various HnH bay12 people who are in villages/leading villages pm me thier hs's and preferably skype info if you have it?  A support network/bay12 connected alliance would allow us to secure some type of power grip this world.  If you don't want to give me your hs pm me and tell me so, I'll send you mine.
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Cheedows

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  • Still a dwarf, right?
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Re: Haven and Hearth Discussion
« Reply #1632 on: June 08, 2013, 03:37:30 pm »

But hermit-ting just adds to the !!FUN!! to survive
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Yoink

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Re: Haven and Hearth Discussion
« Reply #1633 on: June 08, 2013, 04:36:43 pm »

So I finally got around to trying this again. Couldn't remember my old login details, so I just made a new account.
I think I've already gotten further than last time- I managed to pull some branches off trees and build a fire, and I'm about to try and build a basket. :P
Pretty useless, so far. I'm reading guides but haven't yet worked out how to tell what sort of area I'm in-- there are what look to be pine trees, mostly. I saw a settlement somewhere nearby, so I guess the land can't be too bad. (They didn't kill and eat me, either, so that's a plus)
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Seriyu

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Re: Haven and Hearth Discussion
« Reply #1634 on: June 08, 2013, 05:30:28 pm »

Protip: You can study soldier ants and queen ants too if you haven't figured that out. They're pretty great LP.

Although if I remember correctly queen ants give psyche LPs which are fairly rare if you don't have access to a cave so you might want to save them up.
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