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New World Questions:Joining the bay12 community.

I will live inside the core town, working together with others.
- 8 (24.2%)
I want to live in the town, but have my own plot and do my own thing.
- 12 (36.4%)
I intend to hermit separately in the general vicinity.
- 8 (24.2%)
I do not want to join the village attempt.
- 5 (15.2%)

Total Members Voted: 33


Pages: 1 ... 37 38 [39] 40 41 ... 143

Author Topic: Haven and Hearth General Discussion-Immanently  (Read 178506 times)

adwarf

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #570 on: January 30, 2011, 06:02:32 pm »

Ahhhh ..... Ok thanks for that didnt know. I for some reason feel like dancing. Oh wait I am listening to music lol
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scout890

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #571 on: January 30, 2011, 06:45:55 pm »

maybe i should make more spruce beds and leantos north of Orzammar for immigrants waiting to get accepted in
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nothing

Kearn

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #572 on: January 30, 2011, 10:02:12 pm »

in which there is an existential amount of inability to understand social queues on the part of numerous parties
« Last Edit: October 31, 2015, 01:01:40 pm by Kearn »
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i like goats

adwarf

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #573 on: January 30, 2011, 10:07:05 pm »

Where do I go to get to yall guys
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adwarf

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #574 on: January 30, 2011, 10:09:58 pm »

Ah crap I forgot my clothes
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adwarf

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #575 on: January 30, 2011, 10:21:24 pm »

Can somone give me the hs like soon before I gtg to bed in 40 minutes
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Illanair

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #576 on: January 31, 2011, 06:39:38 am »

maybe i should make more spruce beds and leantos north of Orzammar for immigrants waiting to get accepted in

Heh - With Meat back I doubt we'll have much problems getting people into the village. However we can't just invite anyone wanting to join, or we'd ruin whatever economy we have going internally (eg. people don't eat/use/consume more than they bring).

Speaking of which I've made arrangements so that you can use the northwesternmost house (the one near the boulders) until we get you an actual house. Feel free to move the bed to a new house etc.. :)

@Ask & Kearn: Right now neither of you are behaving very civil or mature. If you have unfinished business then PM's the way to do it. Kearn is highly unlikely to join Orzammar based on his previous actions - we don't like people causing others grief, as we are not looking to fight with any of our neighbors.
« Last Edit: January 31, 2011, 06:42:04 am by Illanair »
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I am going to copy the chicken entry and rename everything chocobo and make it 100x the size of a normal chicken and make it rideable.  Too bad our dwarves probably wont ride them. >_>

Shades

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #577 on: January 31, 2011, 06:49:54 am »

(eg. people don't eat/use/consume more than they bring).

I don't see how they could possibly eat faster than our current population :P darn miners....
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Azkanan

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #578 on: January 31, 2011, 07:16:10 am »

@Ask & Kearn: Right now neither of you are behaving very civil or mature. If you have unfinished business then PM's the way to do it. Kearn is highly unlikely to join Orzammar based on his previous actions - we don't like people causing others grief, as we are not looking to fight with any of our neighbors.

Since when was Haven and Hearth civil? :D
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Shades

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #579 on: January 31, 2011, 07:33:31 am »

Since when was Haven and Hearth civil? :D

Since bay12 played it, so pretty near the start really.
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Azkanan

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #580 on: January 31, 2011, 07:35:04 am »

Since when was Haven and Hearth civil? :D

Since bay12 played it, so pretty near the start really.

Civil is discussing scents, not mindlessly hunting them down for the slightest sleight just because you can, as it is in Haven and Hearth most days.
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scout890

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #581 on: January 31, 2011, 07:37:40 am »

(sort of unrelated) I found a good fishing spot east of orzammar. Also there is a nearby swamp for bait. Also also I can't use the north western most house yet as I am not yet a villager
« Last Edit: January 31, 2011, 07:44:29 am by scout890 »
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Shades

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #582 on: January 31, 2011, 07:44:17 am »

Civil is discussing scents, not mindlessly hunting them down for the slightest sleight just because you can, as it is in Haven and Hearth most days.

Speaking of scents how is that thief hunt doing?
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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Azkanan

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #583 on: January 31, 2011, 07:47:16 am »

Civil is discussing scents, not mindlessly hunting them down for the slightest sleight just because you can, as it is in Haven and Hearth most days.

Speaking of scents how is that thief hunt doing?

What thief? o.o
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Shades

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Re: Haven and Hearth: World 4 Bay 12 Village thread
« Reply #584 on: January 31, 2011, 07:50:07 am »

What thief? o.o

I assumed you where involved? could have sworn meat said you were helping him. Might have misread. A couple of days back? But anyway I guess that answered my question :P

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Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd
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