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New World Questions:Joining the bay12 community.

I will live inside the core town, working together with others.
- 8 (24.2%)
I want to live in the town, but have my own plot and do my own thing.
- 12 (36.4%)
I intend to hermit separately in the general vicinity.
- 8 (24.2%)
I do not want to join the village attempt.
- 5 (15.2%)

Total Members Voted: 33


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Author Topic: Haven and Hearth General Discussion-Immanently  (Read 178189 times)

Icefire2314

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1905 on: August 11, 2015, 11:16:14 pm »

Honestly thought this game died but I loved it a lot. The new alpha version looks amazing
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Stuebi

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1906 on: August 12, 2015, 05:47:02 am »

I was a bit shocked to see them update the game, to be honest.

I would be interested in settling down somewhere nearby, if that's allright. I never went full Combat, usually hermitting somewhere and getting by via trade. If I'm lucky I may even be able to claim a Cave again.  ;D So I'd be willing to trade Curios, Food, Animals and the like with anyone nearby, but would refrain from getting involved in any combat beyond defense.

How exactly would we work this out? Someone makes a Toon and then whe share Hearthsecrets to spawn in?

PS: If anyone's up for it, I'd be happy to work trough the first couple days together. The initial phase until you get a Palisade up is usually really time consuming, and having one or two people help with setting up camps for each other speeds things up considerably.
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English isnt my mother language, so feel free to correct me if I make a mistake in my post.

DJ

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1907 on: August 12, 2015, 06:02:20 am »

How exactly would we work this out? Someone makes a Toon and then whe share Hearthsecrets to spawn in?
Nope. Now all we have is random spawns, and teleportation as we knew it is gone.
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Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

Stuebi

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1908 on: August 12, 2015, 07:11:28 am »

So wait, there is no teleportation anymore? Not to my hearthfire or to my village?

Phew, that's gonna be rough.
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English isnt my mother language, so feel free to correct me if I make a mistake in my post.

kilakan

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1909 on: August 12, 2015, 07:54:17 am »

yeah we are gonna all hop on the bay12 teamspeak and such to coordinate partying to let us find each other... provided that still works.
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DJ

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1910 on: August 12, 2015, 08:00:15 am »

Hearth port is still there, but village port is gone. According to the devs, ye olde system of teleportation will be replaced by teleportation along formal roads, which I assume are the milestone system that already exists in the current version of the game. Hopefully, paving these roads will also be relevant. Also, chances are high that it'll be possible to waylay people teleporting along a road, so even though teleportation will still be possible it'll never be as safe as it is now. Anyway, I think one of the main points here is to impose a heavy cost on security through obscurity which has been the optimum strategy thus far and has made H&H into a massively singleplayer game. And yeah, this does mean that finding each other will be a bitch until a proper global road network is established, which will likely take months.
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Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

HARD

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1911 on: August 12, 2015, 12:31:36 pm »

Teamspeak sounds good, i guess we should scream BAY12 everytime we meet someone new in game, maybe we will find each other that way :D well lets see how it all will look like when the game starts
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rumpel

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1912 on: August 12, 2015, 12:47:40 pm »

Just saw the trailer. I'm in! So we going to start once the new update goes live, eh?
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Corik

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1913 on: August 12, 2015, 01:00:08 pm »

I guess we should decide which direction are we going! :P

My plans for the first days are quite humble... A small base, finding curios and developing some skills... then I'll move to find a better spot, preferably with metals under it.
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kilakan

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1914 on: August 12, 2015, 02:20:29 pm »

I'd say we each look for a nice spot for a fledgling town.  (clay nearby, not too far from a mountain/swamp, river system not a horrible walk away, !cave! -big one so we can get metals., preferably walking overland distance to a field/ect where mouflon and aurochsen spawn)

Provided they keep in the suvival hard caps things you dig/mine ect system then we can't really look for high quality stuff right off the bat, will probably want to make extra bases to capture those.

but yeah, I intend on spawning in and looking for a decent first town area, I suggest though we all try and get together within a week or so since having help right off the bat makes everything go a whole lot faster.
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matusel3

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1915 on: August 12, 2015, 02:52:31 pm »

My brother and I used to play Haven and Hearth, we were mostly peaceful so we aren't experienced at all with the combat.  We'd like to apply for a position in the village if possible.  What will we need to do to be ready for launch?

Thank you!
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kilakan

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1916 on: August 12, 2015, 02:57:16 pm »

I'll not be accepting escaped lunatics or people new to bay12, apologies but thank you for the interest.
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matusel3

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1917 on: August 12, 2015, 03:05:20 pm »

I'm not new to Bay12, I just don't post often.  At what point is one not an 'escaped lunatic'?
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kilakan

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1918 on: August 12, 2015, 03:07:17 pm »

Well you just ticked off of it, it's to due with how many posts you've made.  Apologies but the answer from me personally would still be no.  If someone else wants to chance taking you in that's their own business.
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HARD

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Re: Haven and Hearth General Discussion-New Version Aug 21
« Reply #1919 on: August 12, 2015, 03:10:44 pm »

Registered 3 years ago so i guess he's allright.
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