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Author Topic: Sorcerer's Apprentice Mafia III - Game over: Dark Sorcerers win again!  (Read 92395 times)

Jim Groovester

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Re: Sorcerer's Apprentice Mafia III - Signups [6/9+]
« Reply #30 on: January 12, 2011, 09:59:35 pm »

What really was endless fun was how you singlehandedly lost the first Sorcerer's Apprentice.

It sure was, wasn't it? Not only that, I ruined your perfect no-lynch record! TONS of fun. 8-P

RRRRGGGGHHHH

Yes, it was all great fun.

Kinda like mastermind?

But what if the leader is scum?
That's why he got so much shit for it.

The system naturally lends itself to abuse, so I don't know why I was getting so much shit for it. The first game I can understand, up to a certain point. The second game it didn't make any sense, except when Mr.Person flipped scum.

However, I will admit I would be naturally distrustful of any attempt to organize the assists, but coooome ooon.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

IronyOwl

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Re: Sorcerer's Apprentice Mafia III - Signups [8/9+]
« Reply #31 on: January 12, 2011, 11:19:14 pm »

Well, it went through the second time, so obviously you didn't get that much shit for it.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

JanusTwoface

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Re: Sorcerer's Apprentice Mafia III - Signups [8/9+]
« Reply #32 on: January 13, 2011, 09:28:32 am »

If there are enough players, I'm probably going to start around Monday to avoid running days over the weekend.

I know this won't last through the second extension, but so it goes. :)
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You may think I'm crazy / And I think you may be right
But life is ever so much more fun / If you are the crazy one

My blog: Photography, Programming, Writing
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vadia

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Re: Sorcerer's Apprentice Mafia III - Signups [8/9+]
« Reply #33 on: January 13, 2011, 09:32:54 am »

If there are enough players, I'm probably going to start around Monday to avoid running days over the weekend.

I know this won't last through the second extension, but so it goes. :)
second extension?
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Toaster

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Re: Sorcerer's Apprentice Mafia III - Signups [8/9+]
« Reply #34 on: January 13, 2011, 09:55:08 am »

I pretty much expect D1 to get extended at least once in any game.  I considered giving D1 24 extra hours in my games by default, but I just went with 72 hour days.

Hell with it- in.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

JanusTwoface

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Re: Sorcerer's Apprentice Mafia III - Signups [8/9+]
« Reply #35 on: January 13, 2011, 12:50:12 pm »

If there are enough players, I'm probably going to start around Monday to avoid running days over the weekend.

I know this won't last through the second extension, but so it goes. :)
second extension?
If people need more time to talk, they can vote to Extend the day for 24 hours, up to twice per day.

- Extension requests will extend the day by 24 hours, require a simple majority, maximum of 2/day

I pretty much expect D1 to get extended at least once in any game.  I considered giving D1 24 extra hours in my games by default, but I just went with 72 hour days.

Hell with it- in.
Yeah, it always seems to happen, which is interesting because there's so little to go off on Day 1.  I figure there's two extensions if people want them, that should be enough.
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You may think I'm crazy / And I think you may be right
But life is ever so much more fun / If you are the crazy one

My blog: Photography, Programming, Writing
Novels: A Sea of Stars, Confession

vadia

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I don't like to curse so could I call Jim's plan TFGDP it's acronym instead?

Just finished Sorcerers' Mafia #1 and thought Zath was guilty until the end -- because of his tunneling.  Though I would have gone for the lurkers also.
« Last Edit: January 14, 2011, 12:33:36 pm by vadia »
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Nirur Torir

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Earlier today, I decided that I wouldn't join in another mafia game for a while, as they just take too much effort.

Fortunately, my apathetic resolve has wavered in the face of a slightly weak urge to argue over who's scum. Maybe I'll try taking more then just mental notes this time.
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Jokerman-EXE

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Well, I was killed in Kingmaker far earlier than expected. So I'll in if there's room for me.
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BLARG IM DED

vadia

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Why do we need to have a pm based plan?  Why not just assign everybody; for example the first 3 people on the sign up list vote for the first school:  the second 3 vote for the second school etc?
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Jim Groovester

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The game hasn't started yet.

You can argue with whatever plan I may or may not feel like implementing once it begins.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

JanusTwoface

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Closing for setup.  If any last minute players want in, let me (via PM) know before I open the thread to start it (in about an hour, whenever I finish the PMs).

EDIT: Going to take longer than I thought, I'll have it up some time this evening.  The days will start/end at 11:59 PM EST this time around, so you'll have a bit of time anyways.
« Last Edit: January 17, 2011, 04:34:23 pm by JanusTwoface »
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You may think I'm crazy / And I think you may be right
But life is ever so much more fun / If you are the crazy one

My blog: Photography, Programming, Writing
Novels: A Sea of Stars, Confession

JanusTwoface

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Re: Sorcerer's Apprentice Mafia III - Day 1: Revenge of the Limerick
« Reply #42 on: January 18, 2011, 12:22:37 am »

>>> Day 1 <<<

Day Ends: 20 Jan 2011 @ 11:59 pm

Notes
Apprentices: Send me your assists before the day ends.
Feel free to PM me if you have any questions.




There once was a school in the wood
Where Apprentices learned what they could
Dark Sorcerers abound
Three must be found
No way that this will be good




Remaining Players
Dariush
IronyOwl
Jim Groovester
Jokerman-EXE
KaminaSquirtle
NativeForeigner
Nirur Torir
Taco Dan
Toaster
vadia
Zathras
 
Remaining Schools
Earth Magic
Air Magic
Fire Magic
Water Magic
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You may think I'm crazy / And I think you may be right
But life is ever so much more fun / If you are the crazy one

My blog: Photography, Programming, Writing
Novels: A Sea of Stars, Confession

IronyOwl

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Re: Sorcerer's Apprentice Mafia III - Day 1: Revenge of the Limerick
« Reply #43 on: January 18, 2011, 12:40:21 am »

KaminaSquirtle, who would you most want on your scumteam?

Taco Dan, who would you most and least want as sorcerers?

vadia, how do you catch scum?


I would also like to take this time to officially curse my lack of limerick skill.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Toaster

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Re: Sorcerer's Apprentice Mafia III - Day 1: Revenge of the Limerick
« Reply #44 on: January 18, 2011, 01:28:49 am »

There was once a man named Nirur
Who hated to commit an error
He then told to me
What he wanted to see
In a scummate kind of feller


(Slant rhyme, but it's late.  Sue me.  I'm not sure how to say your name anyway.)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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