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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 161 162 [163] 164 165 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 530144 times)

peglegpengeuin

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Re: Space Voyage. Paint Adventure.
« Reply #2430 on: August 12, 2011, 11:57:35 am »

I already solved the puzzle... I think the solution image just got messed up. I hope I fixed it. It's a press-all-the-buttons-but-each-next-button-has-to-be-next-to-the-last-one-you-pressed-and-its-number-has-to-be-within-one-away-from-that-of-the-last-button's-number type puzzle. You start and end on four-buttons.
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2431 on: August 12, 2011, 01:03:11 pm »

I thought the solution was bite robocorn.
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Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #2432 on: August 12, 2011, 01:51:25 pm »



You trace across every square in a pattern. As they are depressed they turn dark.
As they are all darkened nothing happens.



Well, you're stumped, time to consult your talking muffin gun.

"Aw, sug. Y'all should have come to me in the first place
That puzzle is powerful simple hon' you just have to know how to do it."




"Y'all just have to mark off squares so that there's only one of each number in any of the rows or columns"
"But y'all also hafta make sure that no marked squares are orthogonally adjacent to each other"
"That's no good sug"
"I'd do it for you sug, but I can't see the screens so well anymore with this lens."

I thought the solution was bite robocorn.
What?
« Last Edit: August 12, 2011, 02:31:13 pm by Robocorn »
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TolyK

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Re: Space Voyage. Paint Adventure.
« Reply #2433 on: August 12, 2011, 02:49:15 pm »

the four in top-right corner and 3 in center  :P
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Hitty40

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Re: Space Voyage. Paint Adventure.
« Reply #2434 on: August 12, 2011, 03:23:10 pm »

Take the lens off Leanne so she can see the screen well.
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #2435 on: August 12, 2011, 04:38:30 pm »

Take the lens off Leanne so she can see the screen well.
Yes, she needs glasses, obviously.
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Armok

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Re: Space Voyage. Paint Adventure.
« Reply #2436 on: August 12, 2011, 04:49:36 pm »

> just tell her the numbers verbaly and have her tell you which ones to press.
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Andux

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Re: Space Voyage. Paint Adventure.
« Reply #2437 on: August 12, 2011, 05:03:56 pm »

Try one of these:


Also, wipe down the lens to remove the muffiny-frosted digit-prints which TQ-02 will have inevitably left behind.
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Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #2438 on: August 12, 2011, 11:20:12 pm »



With that information you solve the puzzle pretty easily.
The Cryptocoder indicates the box is prepared for opening.



The crate sheds it's protective metal plating.



As for an equally important issue.
You work on trying to correct Leeanne's visual lens
What use is having a talking gun that can't see very well.
You'd get snuck up on all the time.

Congrats to Andux for solving the puzzle 2500 Zemblax or something.

In a different matter, I'll be away from my computer for the weekend and will be having
another two day hiatus. Unless you count this as Saturday's update. In which case, this will be a one day hiatus which I've in the past had unannounced.  Just try to convince yourselves that I'm working on something.
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NoahTophatz

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Re: Space Voyage. Paint Adventure.
« Reply #2439 on: August 12, 2011, 11:29:30 pm »

when that sectoid comes in tell him to "Move along, nothing to see here"
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2440 on: August 13, 2011, 12:23:32 am »

We got some nanites, a model of a sectoid, and Leeyanne.
I'm afraid to say this but
Use the Vizo to copy the model of the knock out Sectoid(mark it BodyFrame.mdl) then upload it to leeyanne, shove Leeyanne into the hull place Leeyanne in the hull jel
I want to see what she pictures her self if she takes form.
I guess something like this
« Last Edit: August 13, 2011, 12:43:02 am by Rumrusher »
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peglegpengeuin

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Re: Space Voyage. Paint Adventure.
« Reply #2441 on: August 13, 2011, 01:15:44 am »

"Oh hey, didn't see you there. Did you try this new game out? It's really hard - took me a while to figure out too. Wait, what the hell happened to that cargo box? Sh*t, this was a cryptocoder, and not a new type of gameboy. Would you help me close this thing up again? Thanks a lot. Oh, this talking gun? It's a new type of gameboy. It talks and shoots muffins."
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2442 on: August 13, 2011, 01:41:27 am »

"Oh hey, didn't see you there. Did you try this new game out? It's really hard - took me a while to figure out too. Wait, what the hell happened to that cargo box? Sh*t, this was a cryptocoder, and not a new type of gameboy. Would you help me close this thing up again? Thanks a lot. Oh, this talking gun? It's a new type of gameboy. It talks and shoots muffins.Craft it because I was getting lonely on shifts so it would keep me company and shoot muffins. (Seal the sectoid into the box)"

how about this?
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
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Geen

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Re: Space Voyage. Paint Adventure.
« Reply #2443 on: August 13, 2011, 09:14:07 pm »

Store some of the stuff in your gauntlet. And yes, I am back.
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Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2444 on: August 13, 2011, 10:38:15 pm »

we only have 2 slot left one if TQ-01 put back his Cryptocoder.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes
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