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This can never be used again or removed

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Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 109 110 [111] 112 113 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 529748 times)

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1650 on: May 16, 2011, 11:34:06 pm »



You flee at the maximum possible speed that your legs can carry you.



You know of a relatively nearby droid depot where the security droids dwell.
You're sure you can put enough distance between yourself and the horror
to afford you enough time to enlist the droids' help.



Exhausted, you and ZC-04 arrive at the depot, there are few signs indicating
the yogurty horror is in pursuit. Surely the droids' strength and lack of mercy
will aid them in the swift annihilation of the creature.



You plead to them for assitance in exterminating TQ-42 who has become
a disturbing and dangerous abomination and violated many laws to do so.



The droid places its cold steel pincers on your shoulders gingerly.

"Tee-Kyu-Zero-For I encourage you to relax.
We will see to it that your problems are resolved shortly.
Your safety is in good claws now."


This is somewhat reassuring.

"Your cooperation is appreciated,
responsibility modification will be scheduled shortly."




Wait, what?!

"You shouldn't struggle Tee-Kyu-Zero-For.
your kind wear out as all do and occasionally require a hard reboot.
You will be far less likely to assault and tell flagrant lies about your co-workers
as TQ-42 warned us you were going to several minutes ago."


No, No No.

"You should be thankful that you had a friend so concerned with your well being as to
proscribe this for you."




"You'll be glad it happened when it's through.
Your old mind was broken, your new one will be better"


No, you have to find some way out of this.
You Have to.

You are now TQ-666



Crying for ages
Tee Kyu six six six remains
Beneath his own tears


Most depressing cliff hanger ever? I'll always think of Impact sans as an evil font.

Andux

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Re: Space Voyage. Paint Adventure.
« Reply #1651 on: May 17, 2011, 12:43:30 am »

We still need to give ZC-04 her official job assignment. I suggest droid repair technician; maybe she can shut them down for routine maintainence. :P
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1652 on: May 17, 2011, 02:47:18 am »

Your cliffhangers are great. "Either torn asunder by an eldritch abomination or about to be lobotomised by a droid" counts as quite the cliffhanger.

Andux, we're no longer TQ-04. We're now Tearmok (aka TQ-666, aka Hai-Kyu-six-six-six).


> Open your eyes.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Cerol Lenslens

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Re: Space Voyage. Paint Adventure.
« Reply #1653 on: May 17, 2011, 08:43:14 am »

We still need to give ZC-04 her official job assignment. I suggest droid repair technician; maybe she can shut them down for routine maintainence. :P

This, when we get back to TQ-04.

As for TQ-666, since you had to crawl like an inchworm before, it seems only fitting that you Hatch from thy sodium chrysalis as a new sectoid!
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"Boy, sure wish as Queen of the entire realm I had somebody to help me out with this. Advisor, tutor, anyone who knows what the hell they're looking at really.

Alas, the life of a Queen is a lonely one. Do the things with the whatsit."

Armok

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Re: Space Voyage. Paint Adventure.
« Reply #1654 on: May 17, 2011, 08:59:31 am »

[SONG]
Six six six you gotta stand up tall,
learn you face your fears!
You'll see that they can't hurt you
just laugh to make them disapeeeeeaaar!!!

HA HA HA! :D

Sooooo, smile at the salty
thehehe at the tentacles
entertainment at the eldrich
beam at the bizare

And tell that big dumb scary pile to take a hike and leave you alone and if he thinks he can scare you then he's got another thing coming and the very idea of such a thing just makes you wanna... HAHAHAHA...heh...

LAAAAAUGH!
[/SONG]
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III...

Hubris Incalculable

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Re: Space Voyage. Paint Adventure.
« Reply #1655 on: May 17, 2011, 11:10:26 am »

Tee Queue Triple Six
No longer caterpillar
Sprout your wings and fly
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1656 on: May 17, 2011, 11:55:01 am »

Open your eyes, open your mind
proud like a god don't pretend to be blind
trapped in yourself, break out instead
beat the machine that works in your head
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1657 on: May 17, 2011, 12:32:08 pm »

Open your eyes to watch the latest MLE:SiM "My Little Elves: Salt is Magic".
oh and yeah teleport TQ-04 and ZC-04 to your realm.
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rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1658 on: May 17, 2011, 12:58:17 pm »

Snap out of it, you sniveling freak.
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #1659 on: May 17, 2011, 01:57:52 pm »

Wow, TQ-666 seems to inspire people to song.  Or cynicism.

Anyway, become aware of noises within the salt, such as those that may have been generated by a dreaming visitor.

--Rexfelum
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Andux

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Re: Space Voyage. Paint Adventure.
« Reply #1660 on: May 17, 2011, 02:06:19 pm »

All that crying has left you dehydrated; try to manifest a refreshing beverage -- something with electrolytes. You'll want a big cup, with a bendy straw.

And then this:

become aware of noises within the salt, such as those that may have been generated by a dreaming visitor
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AntiAntiMatter

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Re: Space Voyage. Paint Adventure.
« Reply #1661 on: May 17, 2011, 08:33:37 pm »

Free yourself from your crystalline prison. Take control of this world.
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Vactor

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Re: Space Voyage. Paint Adventure.
« Reply #1662 on: May 18, 2011, 08:43:33 am »

Interesting to note that sectoid's fastest speed is apparently achieved via power-walking.
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1663 on: May 18, 2011, 08:45:22 am »

Interesting to note that sectoid's fastest speed is apparently achieved via power-walking.
They evolved beyond running.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1664 on: May 18, 2011, 09:51:18 am »

All that crying has left you dehydrated; try to manifest a refreshing beverage -- something with electrolytes. You'll want a big cup, with a bendy straw.

And then this:

become aware of noises within the salt, such as those that may have been generated by a dreaming visitor

This sounds like a good idea, best way to get things moving yet.
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