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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 99 100 [101] 102 103 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 532279 times)

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1500 on: May 06, 2011, 08:08:01 pm »

This is for great SCIENCE, you cannot refuse to help him. The ends will justify the means, find ZC-04's address on the Information Superhighway and go over for a, uh... Surprise decanting party (yes, that's the ticket). Don't forget the yogurt and frivolous party headwear, either.
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Evergod41

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Re: Space Voyage. Paint Adventure.
« Reply #1501 on: May 06, 2011, 10:09:56 pm »

Just sat down and read this all in a couple of hours, love doing that.

Sock it to him and bolt out of there.

rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1502 on: May 06, 2011, 10:53:56 pm »

Kill him where he stands, the only way to save this is to kill everyone involved in the abominable research.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1503 on: May 06, 2011, 11:18:14 pm »

Kill him where he stands, the only way to save this is to kill everyone involved in the abominable research.

But then we won't have a plot.
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rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1504 on: May 06, 2011, 11:30:39 pm »

No, the plot will be about killing anything that gets in the sectoids way of idealised perfection, because there just has to be the one crazyed sectoid villain who is obsesed with purity.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #1505 on: May 06, 2011, 11:38:47 pm »

No, the plot will be about killing anything that gets in the sectoids way of idealised perfection, because there just has to be the one crazyed sectoid villain who is obsesed with purity.

Let me rephrase that... But then we won't have an interesting plot.
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Andux

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Re: Space Voyage. Paint Adventure.
« Reply #1506 on: May 06, 2011, 11:39:37 pm »

Inquire as to nature of this "strange tube phantasy"; perhaps it correlates to your own freaky yogurt trip somehow.
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rarborman

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Re: Space Voyage. Paint Adventure.
« Reply #1507 on: May 06, 2011, 11:44:56 pm »

And you think helping this evil sectoid unleash a great destructive evil is more interesting then opposing the rising mutation army?

If your not going to kill him dont talk to him, your catch his crazies in your weakened mental state.
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"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #1508 on: May 07, 2011, 02:36:39 am »

you can't do anything he already carve out your eyes.


Well you could throw on some sunglasses and become DareDevil but yeah BLIND!
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Darvi

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Re: Space Voyage. Paint Adventure.
« Reply #1509 on: May 07, 2011, 03:18:52 am »

He's a commie traitor! And probably a mutant too. Friend computer will not be pleased!
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metanerd3ooo

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Re: Space Voyage. Paint Adventure.
« Reply #1510 on: May 07, 2011, 11:53:55 am »

Offer to help him; I sense some Lovecraftian weirdness in the near future.
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QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1511 on: May 07, 2011, 12:47:16 pm »


Yeah I loved that bit.

SUMMON THE SECURITY DROIDS.
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Siquo

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Re: Space Voyage. Paint Adventure.
« Reply #1512 on: May 07, 2011, 01:31:39 pm »

I'm getting a real Ftaghn Ia! Ia! vibe here.

This is not good.
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Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #1513 on: May 07, 2011, 06:37:16 pm »



You sock this maniac in the face immediately and make a break for it.



You're going to have to get to some droid or bureaucrat
fast in order to report that Pstchithxch loving, mutant maker,
alienist, lunatic to the proper authorities.



You take the southern exit to put you closer to the droid
depot. Surely there will be some droids there to assist you
by haphazardly brutalizing TQ-42.



It can't be more than a half kilometer, TQ-42 might even
still be in his dormitorium when you get -



bhhaaah!



You hope you're halucinating.

QuakeIV

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Re: Space Voyage. Paint Adventure.
« Reply #1514 on: May 07, 2011, 06:40:07 pm »

GET TO THE DROIDS. NOW.

This is just fun.
« Last Edit: May 07, 2011, 06:41:52 pm by QuakeIV »
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GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
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Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote
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