Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

This can never be used again or removed

FFFFFFFUUUUUUUUUUUU
- 0 (0%)
WWWHHHHYYYYYYYYYY
- 0 (0%)

Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 85 86 [87] 88 89 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 531400 times)

Rumrusher

  • Bay Watcher
  • current project : searching...
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1290 on: April 10, 2011, 02:51:45 am »

Break door down with Elbows
That droid had claws, a feature which TQ-02 lacks, and was dealing with a different sort of door.
your right his elbow would just dent the door.
Kick door down! screaming Hazzah/Oh yeah/Time to get Paid
Logged
I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1291 on: April 10, 2011, 12:09:24 pm »



You attempt to scan your hand.
The answer you receive is a dismissive blonk.



You resort to violence.
It is equally effective in opening the door.


You are now TQ-01


You have wandered the chilly halls for minutes
with a gun that won't shut up.

You have yet to find any sign of an exit.

rarborman

  • Bay Watcher
  • Penguin Dungonmaster
    • View Profile
    • dice
Re: Space Voyage. Paint Adventure.
« Reply #1292 on: April 10, 2011, 04:21:58 pm »

Look for something to do.
Logged
"But to that second circle of sad hell, Where ‘mid the gust, the whirlwind, and the flaw Of rain and hail-stones, lovers need not tell Their sorrows. Pale were the sweet lips I saw, Pale were the lips I kiss’d, and fair the form I floated with, about that melancholy storm."

metanerd3ooo

  • Bay Watcher
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1293 on: April 10, 2011, 04:58:48 pm »

It's hopeless, commit suicide.
Logged

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1294 on: April 10, 2011, 04:59:11 pm »



You venture on to find something to aide in your mission of finding asylum for your
irresponsible comrade.

Your gun is not helping.

"Y'all find anythin' hon? It sure is spooky in this here hallway."



You reach the end of the hallway. There seems to be no way for you to continue from here.
It figures you'd pick a dead end. You just hope that TQ-02 isn't getting into trouble.
If he breaks one of those crates it could kill you both.

"Why'd we stop hon?. Did you find somethin'?
Turn me aroun' I can't see it."


You're beginning to wish you left the gun with TQ-02



Suddenly the panel on the door to the left beeps and the door begins ascending
into the ceiling compartment.

What do you do?

Sorry about this morning's update, I was going to add more to it anyway because I realized there really wasn't any hook to it.
« Last Edit: April 16, 2011, 09:35:19 am by Robocorn »
Logged

Kadzar

  • Bay Watcher
  • Descan Pengwind
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1295 on: April 10, 2011, 05:44:34 pm »

Shoot first, ask questions later. There is no way this could backfire on us.
Logged
What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1296 on: April 10, 2011, 05:47:20 pm »

"Oh, hey there TQ 02."
Logged

Orb

  • Bay Watcher
  • [Loves_RTS]
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1297 on: April 10, 2011, 06:31:55 pm »

Throw the gun on the floor, and hide behind that crate near the door. When whoever comes out is shocked by a talking gun, suprise attack.
Logged
[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Rexfelum

  • Bay Watcher
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1298 on: April 10, 2011, 07:17:32 pm »

Shoot first

Thus discovering that the gun really does shoot muffins, earning you a new friend!

Yeah, would anyone care to create the token "practical" command that actually gets implemented?  All I can think is we should get back to TQ-03 sometime.  We've followed this gang for long enough.  And we're at a cliffhanger.  What more reason do you need?

--Rexfelum
Logged

Andux

  • Bay Watcher
  • [PREFSTRING:semicolons]
    • View Profile
    • Andux's DFWiki page
Re: Space Voyage. Paint Adventure.
« Reply #1299 on: April 10, 2011, 08:05:42 pm »

Keep the gun trained on whoever comes through the door, but don't fire just yet.

If it's not somebody you recognize, then warn them to keep any and all appendages where you can see them; you've had a very trying day.
Logged
(Do not sign anything.) -- Fell, Planescape: Torment

MADMAN · Save Tools · WTF Tools · Generated Raws Extractor · Tweak for 0.31–34.xx

Hubris Incalculable

  • Bay Watcher
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1300 on: April 10, 2011, 09:01:04 pm »

Keep the gun trained on whoever comes through the door, but don't fire just yet.

If it's not somebody you recognize, then warn them to keep any and all appendages where you can see them; you've had a very trying day.
Logged
Code: (Bay 12 Lower Boards IRC) [Select]
server = irc.darkmyst.net
channel = #bay12lb

TolyK

  • Bay Watcher
  • Nowan Ilfideme
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1301 on: April 11, 2011, 12:40:25 am »

"Oh, hey there TQ 02."
i would, but this is better:
Keep the gun trained on whoever comes through the door, but don't fire just yet.

If it's not somebody you recognize, then warn them to keep any and all appendages where you can see them; you've had a very trying day.
Logged
My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

QuakeIV

  • Bay Watcher
  • Cant resist... must edit post.
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1302 on: April 11, 2011, 07:04:05 pm »

Ready your firearm and see who is in there.
Logged
GENERATION 9: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
I wish my grass was emo, then it would cut itself.
Quote from: Jesus
Quote from: The Big Fat Carp
Jesus, you broke the site!
Sorry, Bro.
link to quote

Stone Wera

  • Bay Watcher
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1303 on: April 11, 2011, 07:20:24 pm »

Shoving a gun in their face will bite us in the ass if we need them later. Don't threaten to shoot them, threaten to shoot yourself instead.
« Last Edit: April 12, 2011, 06:57:32 pm by Stone Wera »
Logged

AntiAntiMatter

  • Bay Watcher
  • I'm back
    • View Profile
Re: Space Voyage. Paint Adventure.
« Reply #1304 on: April 12, 2011, 05:05:53 pm »

Hide, see who it is, and ready your weapon in case of trouble.
Logged
[/post]
Pages: 1 ... 85 86 [87] 88 89 ... 252