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Author Topic: Temporaraly Disabling Entities, Etc  (Read 687 times)

GreatWyrmGold

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Temporaraly Disabling Entities, Etc
« on: January 08, 2011, 11:55:23 am »

I really want to play as a race I modded. There are easier ways to do it, but I would still like to know if there is any way to remove a creature or whatever from the Raws with only a couple characters removed or something like that that can be easily undone without loss of modding-say, removing the brackets from [ENTITY:WHATEVER] or something.
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Deon

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Re: Temporaraly Disabling Entities, Etc
« Reply #1 on: January 08, 2011, 12:03:28 pm »

Yes you can do it.
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GreatWyrmGold

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Re: Temporaraly Disabling Entities, Etc
« Reply #2 on: January 08, 2011, 01:35:15 pm »

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Deon

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Re: Temporaraly Disabling Entities, Etc
« Reply #3 on: January 08, 2011, 01:40:00 pm »

that can be easily undone without loss of modding-say, removing the brackets from [ENTITY:WHATEVER]

Notice though that if it follows some entity, the tokens will be applied to that instead. So it just works for the first entity in a list.

So basically you can undo separate tokens by removing brackets, but it would be good to cut whole entities/creatures if they are not in separate files.
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GreatWyrmGold

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Re: Temporaraly Disabling Entities, Etc
« Reply #4 on: January 08, 2011, 02:05:08 pm »

that can be easily undone without loss of modding-say, removing the brackets from [ENTITY:WHATEVER]

Notice though that if it follows some entity, the tokens will be applied to that instead. So it just works for the first entity in a list.

So basically you can undo separate tokens by removing brackets, but it would be good to cut whole entities/creatures if they are not in separate files.

Hm...
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Demonic Gophers

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Re: Temporaraly Disabling Entities, Etc
« Reply #5 on: January 08, 2011, 02:55:16 pm »

The easiest thing would probably be to put the ones you want to remove in their own files, then take the brackets off of OBJECT:ENTITY when you don't want them to be used.
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GreatWyrmGold

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Re: Temporaraly Disabling Entities, Etc
« Reply #6 on: January 09, 2011, 09:18:49 am »

The easiest thing would probably be to put the ones you want to remove in their own files, then take the brackets off of OBJECT:ENTITY when you don't want them to be used.
This answers not only thed question  I had raised, but also one I was thinking about for a while! Good job and thanks for the help!
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