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Author Topic: The Engineer Asylum [Community Engineering Game]  (Read 9732 times)

GreatWyrmGold

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #105 on: January 15, 2011, 09:04:40 pm »

6 brewerer, 5 organizer
This guy still open? If so:

Urist McDraconic
Profession Name: Dragon-Obsessed Bookworm
Job: Scholar, and brewer in his off time/time to make new explosives; also siege engineer, if given the chance. Plus anything s/he needs to work on his project.
Project: Use a combination of a (tamed?) dragon and spare alcohol to make a resettable thermodraconic bomb by having the dragon ignite the booze and then dropping a "bombshell" full of the burning booze. Until a dragon can be procured, an alcoholic explosive.
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thunderclan

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #106 on: January 15, 2011, 10:24:17 pm »

Do Dwarves even understand the concept of "spare" alcohol?  :)
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Scaraban

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #107 on: January 15, 2011, 10:39:04 pm »

Do Dwarves even understand the concept of "spare" alcohol?  :)
^^^my first thought too
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It's a long way to the top if you want dank memes.

Urist Imiknorris

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #108 on: January 15, 2011, 10:39:38 pm »

Yes. Spare alcohol = alcohol that hasn't been drunk yet.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ottottott

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #109 on: January 16, 2011, 02:02:44 am »

Does alcohol even explode? In 1 save I set my alcohol supplies next to a volcano and then let the magma flow out. Nothing happened to those barrels of booze.
Oh and yes, that character is available. I updated the 1st post and the character in-game.
« Last Edit: January 16, 2011, 02:12:42 am by ottottott »
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Urist Imiknorris

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #110 on: January 16, 2011, 02:05:45 am »

Nothing special happens. The booze boils and the barrels burn.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Baron Baconeer

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #111 on: January 16, 2011, 04:17:57 am »

Fire, on the other hand...
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Yes, mother ****ing walruses stormed in through my well room, fatally gored my expedition leader, and danced off into the frosty tundra to sing happy walrus songs about oysters.

Crocatowa

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #112 on: January 17, 2011, 11:08:32 am »

Speaking of fire... How do you defeat a forgotten beast that can fly and is made of diamond, breathes fire and has noxious breath?
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.

ottottott

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #113 on: January 17, 2011, 11:14:26 am »

Isn't this getting kinda' off topic?
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MagmaMcFry

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #114 on: January 17, 2011, 11:20:00 am »

Speaking of fire... How do you defeat a forgotten beast that can fly and is made of diamond, breathes fire and has noxious breath?
Throw a ceiling on it?
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ottottott

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #115 on: January 17, 2011, 12:58:24 pm »

Well here are some news:
"Urist I" & "Urist Gearslapped" got married! :b
I added another channel to drain lava form the volcano but it doesn't seem to want to go below 1's and 2's
Got another rather small priced artifact that was made by "Urist McDraconic" Other 3 artifacts were possessed moods but this was a fey mood so we got a legendary woodcrafter now.
Elves decided to come back after all and I got stuff from them, including an elephant that I trained.
Unfortunately 2.5 months were lost since goblins came, made mass slaughter so I decided to take the previous save. I wish there was monthly save... Any clever and effective traps for goblins? What are the chances wooden spears will hurt dwarves with just regular clothes on? Because even with no weapons or armor and some basic fighting skills, a dwarf managed to cause wounds to an armored, armed goblin while taking no damage on self. What do danger rooms train anyways? Dodging? Anything would help greatly.
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Urist Imiknorris

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #116 on: January 17, 2011, 02:36:31 pm »

Danger rooms train dodging, weapon skills (if the dwarf is armed), fighter skill (again, if armed), shield use (if the dwarf has a shield), and to a lesser extent armor use.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Di

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #117 on: January 17, 2011, 03:58:28 pm »

Any clever and effective traps for goblins?
Ahem, you're pouring magma outside. Also your entrance seems pretty hight, how about goblin skydiving?
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Quote from: Creamcorn
Dwarf Fortress: Where you meet the limit of your imagination, moral compass, sanity and CPU processor.
http://www.bay12forums.com/smf/index.php?topic=103080.0 Fix sober vampires!
http://www.bay12forums.com/smf/index.php?topic=91442.0 Dwarven Cognitive Science

GreatWyrmGold

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #118 on: January 17, 2011, 05:38:32 pm »

Does alcohol even explode? In 1 save I set my alcohol supplies next to a volcano and then let the magma flow out. Nothing happened to those barrels of booze.
Oh and yes, that character is available. I updated the 1st post and the character in-game.
Nothing special happens. The booze boils and the barrels burn.
No one has told this to Urist McDraconic, however...and the very concept is one type of dwarfy (the overcomplicated and useless kind). Besides, most things involving booze bombs will kill with the cave-in anyways, and the dragon is destruction incarnate! Sorta.

Quote from: ottottott link=topic=74710.msg1890760#msg1890760 date=1295287104
Got another rather small priced artifact that was made by "Urist McDraconic".[/quote
What was it?

Any clever and effective traps for goblins?
Ahem, you're pouring magma outside. Also your entrance seems pretty hight, how about goblin skydiving?
Putting weapon traps with training spears or somesuch right next to the edge can be effective.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Crocatowa

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Re: The Engineer Asylum [Community Engineering Game]
« Reply #119 on: January 17, 2011, 05:57:44 pm »

"Urist I" & "Urist Gearslapped" got married!

Which is the boy again?
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The only dye dwarfs should use is MAGMA. And the only thing dwarfs should dye is ELVES.
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