My cha will be interested on how someone manages to get a power from magic
Also can we ever get rid of that magical overload trait?
Generally changing experience perks/flaws is reserved of justborn. Besides isn't random magical stuff so much !!Fun!!?
Also, major announcement. I've just seen my college schedule for the semester, and it aint pretty. There is no way in heck I'm gonna be able to keep up with this once school heats up in about a month. What should I do? The way I see it there are three options.
A: End the game. I'll write up a nice epilouge for each character. I will then most likely run a mass sugestion game set in the same universe, which should be somewhat less time consuming for me. When summer starts I will try to start a direct sequel. In any future game I set in the universe I will give reserved seating or weighted votes to people playing or on the waiting list before this post.
B: Hand off and/or share the reins. I'll let someone else try their hand at running this monster. I don't care what system you use, so long as results have an element of chance to them. If the new GM currently has a character, I'll swap with them and continue playing. I'll stick around and update the game information in this thread, and I may even write up turns where significant stuff happens.
C: Go on hiatus. I'll just vanish and pick back up sometime in may or June. I'm afraid if I do this I may not return. So many new games come out this year, and I'm just getting into tabletop gaming, so I doubt I'll have time for DF and by extension this board if I'm not involved in a forum game to keep me around. If that Kobold game that I inherited a player in keeps a steady update schedule or enough good sugestion games crop up I'll stick around for sure.
Share your thoughts. This is not a vote: I will make up my own mind. I would however like to hear what you guys think.