So my fortress is probably in its 5th or 6th year now, I have lost track. It is by far my favourite, but something appears to be wrong:
I have a full-sized jailhouse which is assigned for [J]ustice and has plenty of cages. These cages have only been used once, however, in the 3-4 years that the jail has been active.
My Baroness is great and makes no bad mandates, but other than that, no !!Justice!! seems to be happening in my fort.
A year ago, a nothing-special smithy violated a steel bolt mandate from the mayor (I was in the middle of a big cotton-candy equipment creation) and was put in the lock-up for a month, where he eventually starved to death/died from dehydration due to all of my haulers being set to create a giant, bauxite apartment complex, and all of my doctors/nurses tending to post-siege wounded
.
Since then, there has been no beatings, no fights, and no dwarves locked up, and there had been none before that either.
If it helps, my captain of the guard position was given from the [N]oble screen instead of the [M]ilitary screen, and thus the Captain of the Guard squad in the military screen is not being used.
My military consists of a legendary/veteran melee squad of various weapons, a back-up militia of haulers with knifes, and a marksdwarf squad with a single hammerdwarf (my captain).
I know that I have breeched mandates and some dwarves should have been punished, but it never happens and the worst thing to happen at this point would be to have my great fortress taken down my tantrums and riots.
Have I done something wrong by not keeping my captain of the guard and army separate? Should I put him in the Guard squad with other guards to help him? Are there any common bugs with justice? Anything would be nice, especially your experiences with justice, because I have no idea what I should be expecting.