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Author Topic: Why does Hitman: Blood Money have to be so bad :|  (Read 8729 times)

Sowelu

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Why does Hitman: Blood Money have to be so bad :|
« on: January 05, 2011, 05:42:53 pm »

Codename 47 was awesome.  It had a good plot, a very sympathetic character (and considering he's a hitman, that's not easy to pull off!), and a solid engine.

Blood Money in the first couple missions seems to have no plot, lifeless characters, and an annoying engine.  Also, it seems like they are discouraging 'silent assassin' runs (don't raise alarms or shoot anyone you don't have to).

What went wrong?  :|  Does it get better?  Am I wasting my time?  Did I misunderstand the order of the games, and this comes before Codename 47?  Because the protagonist sure seemed like he was willing and happy to turn pacifist--even religious--and now suddenly he's all herp derp there's a guy in an elevator, why knock him out when I can fiberwire him!  The fecking tutorial gives you a shotgun, points you through a room with three guys who are watching the door, and says "Clear the room!"  This is not the Hitman I knew and loved.
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nenjin

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #1 on: January 05, 2011, 05:50:44 pm »

One of the more inconsistent series I've played. Which is why I didn't buy it over the Steam sale; I couldn't remember which ones were actually good, and which ones just went off the rails entirely.
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umiman

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #2 on: January 05, 2011, 05:55:59 pm »

I agree and sympathize. I can't even remember which Hitman is which any more. It's a crying shame but hey... if you disregard the plot, it's still an excellent stealth series. Provided you want to be stealthy.

Toady Two

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #3 on: January 05, 2011, 05:56:21 pm »

I dunno. I feel completely the opposite. Blood Money is the best of the series. Codename 47 was unplayable for me past the Hong Kong mission because it went full shooter with no possibility to finish even remotely stealthy. In Blood Money the missions are nonlinear and you can choose what style you like best. You can make all your hits look like an accidents while only sedating bystanders you need for a disguise and get the Silent Assassin mark but if you get bored/frustrated by that you can go gun-ho on everyone, and it is not necessarily easier/harder then.

I find it weird that you are complaining about the story after skipping to whole parts of the series. Basically 47 wants to seclude himself from the world and seeks refuge in religion but his dark past keeps haunting him and dragging him back to killing for the agency.

Don't judge the game by the tutorial mission. The whole game is good old and very well polished Hitman. The Demo/Tutorial mission is just there as bait to get non-fans to buy the game thinking it's supposed to be another shooter.(which it can be, but it is so much more aswell)
« Last Edit: January 05, 2011, 05:58:23 pm by Toady Two »
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Man of Paper

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #5 on: January 05, 2011, 06:02:23 pm »

I, personally, loved the game. Got it for Xbox. A little clunky with the controls, and your first sentence in paragraph two has a good point.

Codename 47 was the first in the series, whereas Blood Money (so far) is last. I do see what you mean with his character progression. In Silent Assassin, the game after Codename 47, you can see that he's performing a necessary evil that he's been "programmed" to do, but wishes it weren't so. That kind of disappeared in the next one, which starts out with you breaking out of a clone lab (if I recall correctly, it's been a while). I was a bit younger (read: I didn't give two shits about stealth and storyline), so some of my "facts" may be off.

47's slowly been catered to the more violent player. It's kind of sad. Saying that, though, I still love the game. I've nearly perfected the first two levels. I also loved the evidence and notoriety systems. It's part of what sold me on the game, actually.

ADDITION (there were two replies as I was typing this and I cba to edit what I just typed):
The whole seclusion aspect, TT, seems gone to me until the very end. There closest thing I saw to any sort of religious reference was when he got the folder from whatsherface in the confessional. The story isn't too nonlinear (if you finish the game Sowelu, you'll see what I mean), but it's hard to see any kind of connection at first.
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Toady Two

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #6 on: January 05, 2011, 06:10:36 pm »

No, seriously, love this game. I just remembered the Cassino mission and it is definitely the best mission in the series. Overall one of the best stealth games ever made IMO and I've played the lot, except for MGS series because I hate anime plot lines.
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nenjin

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #7 on: January 05, 2011, 06:16:11 pm »

The only mission I remember (I think it was Blood Money) was the bar, where you have to take out that mafia boss or w/e while the club is crawling with his people.

I enjoyed that scenario quite a bit. It took me 3 hours to do it to satisfaction. Somehow though, that mission seemed to be the high point of the game for me.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Sowelu

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #8 on: January 05, 2011, 06:20:44 pm »

Ok.  I'll take your collective word for it and give it another shot.  I was about to throw in the towel, delete it, and just give it up as a wasted cost-of-a-small-coffee-at-Starbucks.

I can see that I will need to be smarter about how I approach the first mission.  I am annoyed that it seems like you have to enter a building to get any map data about it (so my targets are just not on the radar at all, period, much of the time).  No hints though :D

Does Agency get any friendlier like they were in 47?  My contact seems quite detached in this, which is sad because I rather liked her personality.

(Also, I might have Codename 47 and Silent Assassin confused.  Which one is the game where it starts out with seeking refuge in religion, then the priest gets snatched and a driving goal is to rescue him?  Because that one was excellent and yeah it does get shooty near the end, but I managed to get Silent Assassin on every mission.  GOD DAMN that tunnel in the snowy level though.  Ugh.)
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Man of Paper

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #9 on: January 05, 2011, 06:34:02 pm »

That's Silent Assassin. First mission is at a villa and there's a delivery boy walking to the front gate?

I grew up playing that game.
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Sowelu

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #10 on: January 05, 2011, 06:41:16 pm »

That's Silent Assassin. First mission is at a villa and there's a delivery boy walking to the front gate?

I grew up playing that game.
Okay, it was Silent Assassin that I adored so much then, and I haven't played Codename 47.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Cheeetar

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #11 on: January 05, 2011, 06:44:11 pm »

I can see that I will need to be smarter about how I approach the first mission.  I am annoyed that it seems like you have to enter a building to get any map data about it (so my targets are just not on the radar at all, period, much of the time).

From what I remember, you don't have to enter a building to get map data, you can change from map to map from whichever location you're at.
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Toady Two

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #12 on: January 05, 2011, 06:45:02 pm »

Yeah well for me Silent Assassin is second best after Blood Money. I was also very good, but a bit more buggy and less polished.(it was IMPOSSIBLE to get silent assassin grade in every mission IIRC)

In Blood money the agency is supposed to be detached as someone is systematically eliminating its members, your contact(the female voice) is alarmed by this and asks 47 for help that was the premise of the plot as far as I remember.
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Sowelu

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #13 on: January 05, 2011, 06:55:21 pm »

It is good to know that there is a plot!  (I should have waited until after the first mission to make assumptions, but hey.)

I do wish I could customize my loadout a little more.  Like...I'm not bringing an MP5, so can I have some more sedative syringes please?  I also think I'm going to take the douchey route and not actually use guns (except for my silenced pistol), opting entirely for silent assassin mode on the very first playthrough, which certainly makes my money go a longer way.  Oh hey lockpicks.  Silencer for my gun.  And...I'm set.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Man of Paper

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Re: Why does Hitman: Blood Money have to be so bad :|
« Reply #14 on: January 05, 2011, 06:57:57 pm »

Most of my kills were accidents and fiber wire. A couple syringe kills, of course, and the occasional miscellaneous object.
Guns leave behind bullet casings. I like the whole "no evidence at all" thing.

(though you think a professional assassin would pick up his spent casings)
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