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Author Topic: Roll to Dodge - Free-for-all. Turn 7!  (Read 19446 times)

Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 2!
« Reply #75 on: January 16, 2011, 07:06:08 am »

Alrighty, just waiting on Jetsquirrel.
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vadia

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Re: Roll to Dodge - Free-for-all. Turn 2!
« Reply #76 on: January 19, 2011, 08:30:26 am »

We still alive?
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Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 2!
« Reply #77 on: January 19, 2011, 11:18:31 am »

Yep, Jet hasn't been online for several days, so I'm going to auto him. Turn should be up soon.
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Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 2!
« Reply #78 on: January 19, 2011, 03:19:06 pm »

Here we are!

Turn 3!!

Ignore the tune, and turn the rope into tissues.
(4)(6) You easily ignore the tune, concentrate on your rope bindings, ripping them to shreds.

Reconcile differences with rope
(1-1=0)(3) You attempt to placate the rope, but it's not having any of it. In desperation you throw yourself to your knees, pleading with it. This show of weakness just makes it even more angry with you (+1 to all aggressive rolls against Realmfighter for Rope, Rope's 'Dislike' has upgraded to 'Really Dislike'!). You also hurt your knees. (-1 to rolls with legs for 1 turn)

Make an escape artist check
(3-1=2)(3) You struggle against the ropes, but the annoying tune distracted you.

I continue to hum while trying to phase my molecular structure through the grate
(4)(5) You phase through the grate and land with a splash on a concrete floor. It would appear that the grate is filling with water. There also appears to be a set of circular saws on mechanical arms leaning against the wall. They aren't on at the moment.

Sing the @&^%$ tune at the top of my lungs
btw I think I ought get no negative modifier for that because I'm working with the tune.
(5-1=4)You sing along, belting the words out across the room. If someone somehow didn't pick it up the first time, they've definitely heard it now. (-1 to rolls for 3 turns for everyone)

I don my stylish clothing.
(1-1=0)(3)You reach down to grab your shirt, but you slip and fall backwards. (-1 to physical actions for 1 turn) You climb back to your feet, to see that the shirt is now ripped, the t-shirt and pants are scuffed and the retro shades appear to have disappeared. The shoes are okay though. You reach for them, and feel a sudden pain in your knuckles. The shoes just kicked you! As one, the clothes rise and glare at you.

Yank one of the ropes out of the ceiling and make a highly uncomfortable pair of +hemp underwear+ out of it.

...The ropes are made of hemp, by the way.
(3)(5) You pull on one of the near by ropes and manage to snap one, you don't have the time to do anything with it though. (got 15m of rope!)

(As you can see, my goal is to win by altering the situation)

Oh, is that a door over there?
(2)(4) No, no it's not.

I close my eyes, using Dwarmin's tune as a basis for a meditative chant to enhance my concentration and hypnotise the ropes into letting me loose.

*edited for awesome*
(2+2=4)You concentrate on your meditation, and despite the tune appearing to not be of the right tempo for calm medititative thought, the ropes slip off your hands and you drop to the ground.(3) You hit the ground, spraining your ankle (-1 to rolls involving legs for 1 turn)

Insane modifier achieved!

Sorry ropes, but you're of no use to me anymore.
(0)(5) You explain to the ropes how they need to let go, and that this relationship isn't going anywhere, and they are only holding you back. But not only do they not let go, they squeeze harder. It appears you have the clingy type on your hands... (-1 to removing ropes, -1 to next roll involving hands)

Quote from: JetSquirrel-AI
(5)(2)Ignore the pain.
(6-1-1=4)(3)You concentrate through the pain and manage to get a little way towards ignoring pain.

Quote from: Rope
Pick Realmfighter off of the ground
(2)

Quote from: Clothes
Glare at Nirur Torir

The lights are blue. Water is slowly rising under the grate.

Statuses:
Exkirby - Naked & lying by the wall, hands tied
-1 to actions with hands until untied
5m of rope attached to hands
Bunch of flowers
-1 to removing ropes
-1 to next roll involving hands
-1 to rolls for 3 turns (Dwarmin's tune)

Nirur Torir - Naked & standing on the tiles
1/2xp ignore pain
-1 to rolls for 3 turns (Dwarmin's tune)

vadia - Naked & standing on tiles
+1 to dodge falling damage
-1 to rolls for 3 turns (Dwarmin's tune)

Mazonas - Naked & standing on tiles
-1 to rolls involving legs for 1 turn
-1 to rolls for 3 turns (Dwarmin's tune)

Dwarmin - Naked & standing in room under grate
-1 to actions involving hands for 1 turn
-1 to rolls for 3 turns (Dwarmin's tune)

Diablous - Naked & standing on tiles
10m of rope
-1 to rolls for 3 turns (Dwarmin's tune)

Realmfighter - Naked & standing on tiles
-1 to action requiring 2 hands
-1 to rolls with legs for 1 turn
-1 to rolls for 3 turns (Dwarmin's tune)

Jetsquirrel - Naked & standing on the tiles
Rope bracelets
1/2xp ignore pain
-1 to rolls for 3 turns (Dwarmin's tune)
-1 to mental actions for 1 turn

Gatleos - Naked & standing on the tiles
-1 to rolls involving legs for 1 turn
-1 to rolls for 3 turns (Dwarmin's tune)
15m of rope

Humaan - Naked & standing on the tiles
-1 to rolls for 3 turns (Dwarmin's tune)

wolfchild - Naked & tied up
-1 to rolls with hands until freed
15m of rope
-1 to rolls for 3 turns (Dwarmin's tune)

NPCs:
Sentient Rope - Hanging from ceiling, 40m long
Really dislikes Realmfighter
+1 to all aggressive rolls against Realmfighter
-1 to rolls for 3 turns (Dwarmin's tune)

Sentient Clothes – Standing on tiles
dislikes Nirur Torir
Ripped red and white Hawaiian shirt
scuffed brown plaid tee
Scuffed blue and yellow striped pants
Bowling shoes
Retro Shades
-1 to rolls for 3 turns (Dwarmin's tune)
« Last Edit: January 20, 2011, 09:35:04 am by Kashyyk »
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ExKirby

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #79 on: January 19, 2011, 03:50:39 pm »

Oh man you have just set me up the insane modifier.

Remove the ropes with my hands.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Nirur Torir

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #80 on: January 19, 2011, 04:35:49 pm »

The shades ... Without them, what's the point in going on?

I learn how to function normally while distracted by catchy tunes.
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Gatleos

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #81 on: January 19, 2011, 04:37:02 pm »

Show the severed 15m piece of hemp to realmfighter's rope and demand servitude! I shall rule the kingdom of sentient ropes through fear. Respect is overrated.
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Diablous

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #82 on: January 19, 2011, 04:38:28 pm »

Why thank you vadia. Ignore the tune again. Then, randomly mess around with the buttons and switches.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Realmfighter

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #83 on: January 19, 2011, 05:23:16 pm »

DESTROY THE ROPE BEFORE IT CAN BE CORRUPTED
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

vadia

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #84 on: January 19, 2011, 05:50:47 pm »

Become one with the tune of doom that I will never be able to stop!

By the way it's the nothing song.

Thirteenth verse same as the first: a little bit louder and a little bit worse Nothing nothing nothing nothing, nothing nothing nothing nothing; this is my nothing song!
« Last Edit: January 19, 2011, 06:07:18 pm by vadia »
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Dwarmin

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #85 on: January 19, 2011, 05:54:59 pm »

I meld one of the saws with my left hand and cut my way back up through the gate!

Who else likes that even the CLOTHES and ROPE gets a music penalty. They don't even have ears!
« Last Edit: January 19, 2011, 06:01:16 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Mazonas

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #86 on: January 19, 2011, 07:28:10 pm »

I'm still tied up?  :(

Use my continued meditative trance to heal my wounds with pure chi, or whatever the equivalent is
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All is gems and pregnancy
All is gems and pregnancy
All is gems and pregnancy and apes!

Humaan

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #87 on: January 19, 2011, 09:38:42 pm »

You know what? Time to get wierd.

Summon Tetris to tear down to walls with unbroken rows, as it is Tetris Day in my book.
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Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #88 on: January 20, 2011, 09:34:38 am »

I'm still tied up?  :(

Are you? Oops. Let me know if you see any other mistakes.
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vadia

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Re: Roll to Dodge - Free-for-all. Turn 3!
« Reply #89 on: January 20, 2011, 10:05:37 am »

Who are we waiting for?
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