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Author Topic: Roll to Dodge - Free-for-all. Turn 7!  (Read 18965 times)

Gatleos

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Re: Roll to Dodge - Free-for-all. Turn 6!
« Reply #150 on: February 19, 2011, 08:38:00 pm »

YOU RUINED ALL OUR LIVES KASHYYK

Spoiler (click to show/hide)
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU

Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 6!
« Reply #151 on: February 20, 2011, 09:51:18 am »

Don't worry, I'm getting there. Slowly. Want a spoiler on what rolls happened to keep you interested?

Also, wolfchild told me that he's on holiday, although he could be back by next turn  ::)

And Gatleos, I know. But I fist chose this name when I was 12. It has stuck. It's also a good tool for finding Star Wars fans, although that shouldn't be too hard here.
« Last Edit: February 20, 2011, 10:56:37 am by Kashyyk »
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Kashyyk

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Re: Roll to Dodge - Free-for-all. Turn 6!
« Reply #152 on: February 23, 2011, 08:01:01 am »

Turn 7

After confessing my undying love for my clothes, I cast a spell to fix them.
[4](5) You throw yourself at the clothes feet(?) declaring your unrequited love. It seems to have softened towards you. (4-1=3) (multi-action penalty) You cast a quick spell, fixing some of the cosmetic damage. (relationship upgraded to 'acceptive')

The tune will hit the exact note which would make humaan's head explode.
{3vs2:vadia wins/4vs2:vadia wins}[6](2+2=4) Fighting back multiple attacks on your mind, you resonate the tune to a precise frequency, (2)(5) which humaan was unready for. Somehow though, he was able to shrug off the asploding affects of the tune.

I decide to finally make use of my new oddities and fashion my melted arm into a skeleton key
[6](5) Visualising the form in your mind, your arm morphs into a perfect skeleton key. (Got skeleton key arm, 1/2xp arm morphing)

I DEVELOP RAGE HEALING ABILITIES! (the more i'm angered the faster my wounds will heal) AND TRY TO RAGE SOME MORE!
[5](6-1=5) Your intense RAGE gives you incredible hulk like healing abilities, the more you RAGE, the better you heal. (5-1-1=3)(multi-action penalty) You are so annoyed at that stupid wound in your chest, that you RAGE. (1) It doesn't heal this time. {3:fail,-1}

Try to learn telepathy to deliver a message to Humaan: Pull vadia out of my mind with your mental bonds, or my friend here will snap your neck! Meanwhile, resist whatever vadia tries to do.
{3vs2:vadia wins}(no body control, mental actions still work though, so no controlling the ropes)[4](5)Your message comes through, loud and clear. The effect reduced a little though, as you watched Rope Prime let go to find some more recruits.


Transcend Box
[3][1](5-1-1=3) You attempt to transcend this silly mortal box, but you feel a barrier in the way! Inspecting it, it appears very reminiscent of a railroad...

Erase the tune and vadia from reality!
[2][3](4-1-1=2) You fail to do much of anything, let alone hacking reality.


Order the tune (i.e. vadia) to learn from Gorbachav and TEAR DOWN THOSE WALLS!
{4vs2:vadia wins}[3][6](Insta-fail) You try to wrest control of vadia, but are unable to. You do however get a telepathic message, somehow, via the link. Pull vadia out of my mind with your mental bonds, or my friend here will snap your neck! it says. You look around wondering what friend it was talking about. Presumably he meant Rope Prime, who just left wandered off. Huh. Suddenly, you hear that damn tune again. Why won't it go away? You notice it increasing in resonance, (2) and you feel the beginnings of a massive head ache. (5) You push the tune out of your mind, managing to avoid the head exploding frequency.

Leap out of the grate hole, and enter a trance like state!
[3](1-1=0)You fail to leap out of the grate room. In fact, as you attempt to do so you stumble over yourself and fall into the water. As you struggle to right yourself, the current from wherever the water is coming from pushes you into the serrated discs! (4) cutting you slightly. You also slam your head against the wall. (Under water, -1 to rolls using 2 hands, -1 to mental actions)

Will myself to not be in bonds
[4](2) Nothing much happens.

Quote from: Rope Prime
Recruit liberals!
[5](3)You release JetSquirrel and go to the nearest rope.
“Do you want to hear something distubing?” You say.
“What?” it replies.
“The police regularly torture minority suspects during interrogations.”
“Only criminals have reason to fear the police” it replies, turning away. Huh, that would explain why it's name was in red.

Quote from: Rope Minions
Rope Minion 1&2: Attack Gatleos
[4](3) You are both a little confused as to why he would tell you to attack himself, but Gatleos must be obeyed. You both half-heartedly strike at him, (5) which he easily dodges. What was the point of that?

Quote from: Clothes
Harass Nirur Torir
[1][5](4-1=3) You start to annoy Nirur Torir again. But just as you prep yourself, he suddenly declares his infatuation for you and offers to repair some of your clothing. A little surprised you accept.


The lights are blue. The water (6) is  rising rapidly. It has reached the grate. (Grate room now submerged)


Statuses:
Spoiler: Exkirby (click to show/hide)

Spoiler: Nirur Torir (click to show/hide)

Spoiler: vadia (click to show/hide)

Spoiler: Mazonas (click to show/hide)

Spoiler: Dwarmin (click to show/hide)

Spoiler: Diablous (click to show/hide)

Spoiler: Realmfighter (click to show/hide)

Spoiler: Jetsquirrel (click to show/hide)

Spoiler: Gatleos (click to show/hide)

Spoiler: Humaan (click to show/hide)

Spoiler: wolfchild (click to show/hide)

NPCs:
Spoiler: Rope Prime (click to show/hide)

Spoiler: Rope Minion (click to show/hide)

Spoiler: Sentient Clothes (click to show/hide)

Ahem, yes. I've been a little slow with this. But bare with me.
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Dwarmin

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #153 on: February 23, 2011, 08:17:06 am »

I turn into an aqautic bear Dire Walrus!
« Last Edit: February 23, 2011, 12:06:18 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

ExKirby

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #154 on: February 23, 2011, 08:18:28 am »

Wait, this is FFA, right?

KILL EVERYONE IN THE ROOM.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Nirur Torir

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #155 on: February 23, 2011, 09:46:59 am »

As a show of my loyalties, I protect the clothing from being harmed by ExKirby.
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Humaan

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #156 on: February 23, 2011, 09:53:54 am »

Get Legendary +5 in swimming

(Don't worry Gatleos, I will work on freeing you after I ensure my own safety)
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Quote from: SolarShado
Hell yes! Who need a space elevator when you've got a space escalator!?!?
Quote from: Cthulhu
Watch out bots, Sherlock Humaan is on the case.

vadia

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #157 on: February 23, 2011, 12:10:19 pm »

give all who aren't directly opposed to the tune a +1 to rolls.
(like a bard or whatnot)
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Realmfighter

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #158 on: February 23, 2011, 04:49:17 pm »

SMASH RAILROAD
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Diablous

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #159 on: February 23, 2011, 04:55:28 pm »

Help Gatleos free himself from vadia's control.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

vadia

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #160 on: February 23, 2011, 07:07:39 pm »

Help Gatleos free himself from vadia's control.

You won't gain the +1 if you do this action.
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Diablous

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #161 on: February 23, 2011, 07:09:15 pm »

Help Gatleos free himself from vadia's control.

You won't gain the +1 if you do this action.

I'm aware of that.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Jetsquirrel

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #162 on: February 24, 2011, 02:17:11 am »

BECOME ANGERED BY THE WATER AND BECAUSE OF THE ANGER I GET A HUGE ADREALINE SHOT WHEN THAT HAPPENS I WILL PUNCH A HUGE HOLE TROUGH THE RAILROAD!

wolfchild

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #163 on: February 27, 2011, 07:43:03 pm »

Meditate, colect energy from all over the world, then release it outwards, frying my bonds and anyone unlucky enough to be in my vicinity

and sorry about lack of posts, intermitent net became no net very quickly, i am however, back at home with full internet access again
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Gatleos

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Re: Roll to Dodge - Free-for-all. Turn 7!
« Reply #164 on: February 28, 2011, 03:09:40 am »

Work on my psychic powers, try to become clairvoyant.
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Think of it like Sim City, except with rival mayors that seek to destroy your citizens by arming legions of homeless people and sending them to attack you.
Quote from: Moonshadow101
it would be funny to see babies spontaneously combust
Gat HQ (Sigtext)
++U+U++ // ,.,.@UUUUUUUU
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