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Author Topic: Extremely odd embark  (Read 1077 times)

NewOutlook

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Extremely odd embark
« on: January 05, 2011, 07:52:53 am »

On a recently genned world, I embarked on a nice little 4x4 area at the intersection of 3 biomes (mountain, temperate conifer, and badlands), immediately I noticed terrible FPS starting out.  After revealing the map I noticed several rather odd things:

  • I had a cavern that stared at Z -15 or so and went down nearly 80 z-levels of open space before continuing directly into hell (forming a single tube that went from Z-15 to Z-150).
  • Every single cavern, every magma sea, and hell were all linked together seamlessly
  • There was only one area remotely recognizable as a magma sea and it emptied entirely into hell (it was cut in half)
  • Nearly every underground pool of water also emptied into hell

Pretty sure that this is not what is supposed to happen.  Oh, and there were no demons.
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Musashi

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Re: Extremely odd embark
« Reply #1 on: January 05, 2011, 08:02:57 am »

Before anyone else asks... world gen parameters/save, please? Oh, and finely-crafted engravings screenshots, too. :D
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The Merchant Of Menace

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Re: Extremely odd embark
« Reply #2 on: January 05, 2011, 08:10:29 am »

Tunnels to hell are the new Adamantine space elevators it would seem.
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*Hugs*

Qinetix

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Re: Extremely odd embark
« Reply #3 on: January 05, 2011, 08:24:06 am »

atleast you can mine adamantine without any hazard ( xcept sieges for yet wealth)
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Desu

Savolainen5

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Re: Extremely odd embark
« Reply #4 on: January 05, 2011, 08:47:08 am »

This's happened to me before.  Of course, the magma sea draining into hell crashed my fps immediately.  Good times...
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Di

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Re: Extremely odd embark
« Reply #5 on: January 05, 2011, 12:57:02 pm »

Oh, and there were no demons.
They were like: 'Oh, damned neighbors from the next floor, they've flooded us'.
Then they've called the workers to repair ceiling and went to relatives until all is fixed. You know that happens sometimes if you live in a block of flats
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AWellTrainedFerret

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Re: Extremely odd embark
« Reply #6 on: January 06, 2011, 08:06:35 am »

My favorite embark site to date was completely unplayable, but still gave me a chuckle: It had a magma pipe that immediately collapsed upon embark. This lead to every single cavern level being flooded with magma (even though the pipe collapsed, the magma will still regenerate in the pipe's former location). This in turn lead to MASSIVE cave-in announcements as the magma and cave water collided making hanging obsidian. And then, to finish it all off: eventually the constant cave-ins will breach HFS. All this will take about 20-mins of extreme lag and before the first season change, you are swarmed with HFS. that fly/swim up the collapsed magma pipe.
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