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Author Topic: Things to Put in a Fortress!  (Read 7741 times)

Deimos56

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Re: Things to Put in a Fortress!
« Reply #30 on: January 06, 2011, 05:07:04 pm »

74. An artificially constructed volcano.


Totally not labeled 73.
« Last Edit: January 07, 2011, 02:46:23 pm by Deimos56 »
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I'm curious what the barely conscious ai wrote about.
Well that went better than expected.  He went nuts and punched a rabbit to death, then the dogs and the whole dining hall ripped him to shreds.

Urist Imiknorris

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Re: Things to Put in a Fortress!
« Reply #31 on: January 06, 2011, 05:23:42 pm »

75. A monument to all our (enemies') sins.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

AWellTrainedFerret

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Re: Things to Put in a Fortress!
« Reply #32 on: January 06, 2011, 05:31:03 pm »

76. A Halloween Fun House with skeletal creatures, zombies, insane dwarfs wielding exotic weapons, ghosts, and blood everywhere.
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Assassinfox

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Re: Things to Put in a Fortress!
« Reply #33 on: January 06, 2011, 08:41:11 pm »

65. Trade Depot
66. Death Trap Depot, Starvation
67. Death Trap Depot, Water
68. Death Trap Depot, Magma
69. Death Trap Depot, Obsidian

77. Death Trap Depot, Crushing Platform  :D

MrNuke

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Re: Things to Put in a Fortress!
« Reply #34 on: January 06, 2011, 09:31:18 pm »

78: "The forgotten beast pit"
79: Enemies in cages to throw down into said pit
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Forgotten Beasts seem to be akin to Toady playing Russian Roulette with your fortress, as they can be anything from harmless giant worms made of mud to necrotic-gas spewing nigh-invunerable iron hydras of doom.

vogonpoet

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Re: Things to Put in a Fortress!
« Reply #35 on: January 07, 2011, 11:17:52 am »

Given the level of numeracy displayed in this thread, I suggest:

80. A dorfputting adder.
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Urist Imiknorris

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Re: Things to Put in a Fortress!
« Reply #36 on: January 07, 2011, 12:22:24 pm »

81. Another game.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Deon

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Re: Things to Put in a Fortress!
« Reply #37 on: January 07, 2011, 02:57:36 pm »

42. Ultimate binary computer.
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Urist Imiknorris

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Re: Things to Put in a Fortress!
« Reply #38 on: January 07, 2011, 03:12:18 pm »

42 was the dungeon.

The dungeon is the answer.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Qinetix

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Re: Things to Put in a Fortress!
« Reply #39 on: January 07, 2011, 03:16:02 pm »

83.River DAM
84.Dwarves that manage to dodge moving traps at entrance
85.Phallus of prisioners cutting room ( if you have genesis mod)
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Desu

Indricotherium

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Re: Things to Put in a Fortress!
« Reply #40 on: January 07, 2011, 03:34:04 pm »

65. Trade Depot
66. Death Trap Depot, Starvation
67. Death Trap Depot, Water
68. Death Trap Depot, Magma
69. Death Trap Depot, Obsidian

77. Death Trap Depot, Crushing Platform  :D
Good call, forgot that one.
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Zaerosz

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Re: Things to Put in a Fortress!
« Reply #41 on: January 08, 2011, 05:46:18 pm »

86. Death Trap Depot, Bronze Colossus Edition
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Still Standing

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Re: Things to Put in a Fortress!
« Reply #42 on: January 08, 2011, 05:48:04 pm »

87. Death Trap Depot, Carp Edition.
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Diggy diggy hole.

Urist Imiknorris

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Re: Things to Put in a Fortress!
« Reply #43 on: January 08, 2011, 05:58:31 pm »

88. Death Trap Depot, Dropping Into Massive Pit Edition.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ronnyfire

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Re: Things to Put in a Fortress!
« Reply #44 on: January 08, 2011, 06:10:26 pm »

*Ahem* kinda not surprised this wasn't said >_<

#89. A farm
#90. A swimming pool, for all your learning dwarfs
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