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Author Topic: Red Orchestra 2: Heroes of Stalingrad - Rising Storm banzai charges your HDD  (Read 26420 times)

Tilla

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #75 on: August 31, 2011, 03:34:40 am »

Played a little bit already, pretty fun - except for the Tanks which are pretty damn bland and boring :/ For some reason there are machine gunner roles the game may slide you into..but nothing to shoot with MGs, as its only other tanks.
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nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #76 on: August 31, 2011, 12:18:49 pm »

Yeah, that's an issue they're going to have to work out. They need a good blend of vehicles and infantry and I think there's only a few maps like FF that do that. Maybe there are more blended maps in the full release.

On the other hand, I think tanking with friends will prove to be pretty fun. Most of the tanking videos solo do just seem to be guys sitting there lobbing rounds until one of them dies to a lucky penetration shot. No ability to repair your tank basically means there's not much incentive to move around and stay alive. You just need to find the best hull down position and shoot.

They really should have allowed players to abandon their tanks after scuttling. I know it would have been a pain in the ass to make it work with squads, and introduced some of the BC2 vehicle problems....but there's something lacking in pure tank battles when there's absolutely zero infantry out there, for any reason.

Reading over the forums the game has crippling server browser lag issues and game connection issues. Not surprised. KF was pretty much unplayable on release day. TWI always seems to have server and browser issues on day zero. Hopefully they get that fixed up.

Might as well ask, how did you find the ADS? A lot of people are saying the zoom is way to effective and that combined with an SMG the game is playing a lot like BC2 and other games at this point.
« Last Edit: August 31, 2011, 02:15:31 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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LuckyNinja

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #77 on: August 31, 2011, 12:48:27 pm »

Hey, a question on the technical side: does the game's server all connect to the steam master server (ie. the system that TF2, L4D etc. use)? Because my ISP, Virgin Media, hates HATES Steam with a passion, and almost never displays, let alone allows me to connect to, any games that use it. I really want to get this game, but I also really don't want to waste £30 on a multiplayer game where I can't play multiplayer.
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KaelGotDwarves

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #78 on: August 31, 2011, 01:38:36 pm »

Oh Tripwire, how you amuse me.

nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #79 on: August 31, 2011, 01:40:14 pm »

Yeah :P They haven't gotten so big yet that they worry about mouthing off to trolls.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

hemmingjay

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #80 on: August 31, 2011, 01:53:00 pm »

yup, buying the game because of how that mod handled the troll.
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nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #81 on: September 01, 2011, 11:57:37 am »

Steam is now offering those who pre-ordered RO2 but not the DDE....to upgrade to the DDE for $9. Probably because of the number of people that started asking for refunds on the pre-order so they could switch to the DDE.

My will to resist has totally cracked and I'm getting it naow.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Ozyton

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #82 on: September 01, 2011, 12:20:34 pm »

Really? Sweet. I pre-ordered when I had enough money for the original but not quite enough for the DDE.

Betabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabeta

EDIT: Even better. 20% off means it's only an 8 dollar upgrade =)

EDIT2: Anybody interested in watching me stream the beta, if that's even allowed? I only have Livestream, so it will probably be a low-ish quality, but I should be able to demonstrate things people ask in the chat in almost realtime. This is all assuming Procaster works with the game.
« Last Edit: September 01, 2011, 12:31:30 pm by OzyTheSage »
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LuckyNinja

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #83 on: September 01, 2011, 02:40:11 pm »

Really? Sweet. I pre-ordered when I had enough money for the original but not quite enough for the DDE.

Betabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabetabeta

EDIT: Even better. 20% off means it's only an 8 dollar upgrade =)

EDIT2: Anybody interested in watching me stream the beta, if that's even allowed? I only have Livestream, so it will probably be a low-ish quality, but I should be able to demonstrate things people ask in the chat in almost realtime. This is all assuming Procaster works with the game.

Hey, being as you'll be doing that (if you're allowed to stream, I will watch) please please PLEASE could you find out if RO2 servers connect to the steam master server? That completely affects my buying choice.
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Ozyton

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #84 on: September 01, 2011, 03:05:12 pm »

I'm not entirely sure, but it seems your in-game name is your steam name, so perhaps it is? I'm not sure.

nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #85 on: September 01, 2011, 03:11:55 pm »

You can connect to servers that your Steam friends are on from within the in-game browser. So that's probably a yes on some level. All TWI games use Steamworks pretty intensively.

Quote
Anybody interested in watching me stream the beta, if that's even allowed? I only have Livestream, so it will probably be a low-ish quality, but I should be able to demonstrate things people ask in the chat in almost realtime. This is all assuming Procaster works with the game.

There's no NDA or embargo.

----------------

I'm loving the game. Love. Ing. It. It's just what I've been wanting....a shooter where people actually try to stay alive. To me it's still very RO, based on my limited experience. The difference is that the engagement ranges are so much smaller, at times, and it's not hard to find targets OR to kill them. There's so many windows and fields of fire that you're guaranteed to kill someone before a game is done unless it's a countdown match gone wrong.

You really feel like you earn your kills in this too, because aiming is just hard enough that you if you're not paying attention, being lazy or whatever, you're going to miss and the other dude, or 4 of his friends, will fill your brains with lead. Unlike BC2 where, by comparison, everything is spray and pray. You know that all it takes is one bullet in the right spot and you get your kill or you get owned...and it makes you play a lot more methodically.

It's still RO in the fact too that, there's going to be some rifleman waaaayyy at the back looking for heads in windows and you always gotta be mindful of that.

All the different features and functions are really nice, from checking your clip weight to the cover system, the weight system when picking up additional weapons. There's a lot to learn and master and it's great to play a shooter that finally doesn't shy away from realism as a part of gameplay. Taking that 5 seconds to check your clip before you pop your head out a window....might be the difference between life and death.

That said, it is still a beta and not all of these features work great or make a whole lot of sense right now. Just like RO it has the same issue for newbies where, there's SO much going on, you often get "locked" into something.

For example. Taking cover. You lock on to cover and from there you can move along it, pop up, blind fire and do most of the stuff you normally do out of cover. But not everything. So let's say you're in cover, you aim down sights and suddenly you want to break cover. Well, you can't. Not until you toggle aim down sights off. Same story with prone. You can go prone only in areas where you can fit. You can also go prone while in cover. But if you do, you're locked into the only available position. So let's say you get in cover, go prone, and press the throw grenade key. Well, now you're stuck on your grenade until you unprone, and break away from cover, in that order.

So to a newbie, there are a lot of WTF is going on moments and there's all the contradictions and conflicts that come with systems like these. For relatively newbie FPS players...it might be kind of annoying and seem like overkill.

The whole squad/class selection menu is overloaded with info and you barely have time to register half of what's going on before you're in-game. You can't get the role you want most of the time because everyone is in such a damn hurry. The tactical hud thing, when it's not bugging out completely and not showing up or whatever, dumps a ton of info on the screen and it's not exactly readable. Squad cohesion is kind of a nightmare, as is just trying to get in the same squad, since class roles are divided amongst squads. So if you want to play with your buds in the same squad, chances are, you're not going to get to play what you want.

Half the time I try to pull up the squad screen, it acts like it's press to hold. But the second I move the mouse, whether i'm holding or not, the screen disappears.

All the leveling and stat tracking mechanics are looking neat, but similarly, they're kind of incomprehensible in the beta right now. You know you have an honor level, weapon and class role levels. You know you're getting points for killing people, fulfilling objectives and supporting your team, and that all translates into honor and experience. But how exactly that's all paced and measured....who knows. I saw the words "Leveled up with MN195823" whatever the rifle number is, about 20 times in an hour or so. So there's a lot of promise....but honestly it's all coming at once and isn't working or hooked up properly yet....so it kind of seems like a mess.

Once you figure it all out though, it's pretty magical, and for someone totally burnt out on modern FPS....this is really nice. Once people on the modding scene start making maps.......it's going to be amazing. I only wish I had a SP mode right now to fool with....but giving into MP was still good none the less.
« Last Edit: September 01, 2011, 03:17:12 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Ozyton

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #86 on: September 01, 2011, 04:10:23 pm »

This game is pretty buggy. Sometimes when reloading the animation won't play or will just stop. Sometimes my gun will disappear but I can still see my hands, so using ironsights won't work at all until I switch weapons. Sometimes I'll be unable to move when I'm trying to move in to kill an enemy, and I don't think I'm getting stuck on any objects. The 'spot enemy' feature, while it sounds nice, is very buggy. Opening the tactical view will show a bunch of spotted enemies except they all point below the map area. Sometimes a tiny mark will appear on your screen but stay there even after leaving the view, and you try desperately to get it off as if it were a dirty spot on your monitor.  Oh yes, when you spawn you start constantly firing your gun until you click the fire button, and then you have to reload.

I hope these bugs have been reported already, because I'm enjoying this game quite a bit. I do think that riflemen shouldn't get pistols, except maybe the elite riflemen.

I've only played as a rifleman so far, simply because I don't have a strong desire to play as the other classes. I might try the other ones out though, just to experiment.

nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #87 on: September 01, 2011, 05:30:38 pm »

Have you updated your graphics drivers blah blah blah? I haven't had any of those issues you're talking about, other than the occasional stuckness. Certainly no disappearing weapons.

SMGs are so brutally effective right now, because all anyone is playing is apartments. That said, find the right building and you can kill all day with rifles just picking people off. It sort of makes me wish there was BC2 level terrain destruction, because if you shot open half the buildings in an RO2 map, enemies would come pouring out of them like cockroaches.

Tactical map is a train wreck, as are a lot of those "meta" features they've added. It kind of shows where their experience is and where they're trying new stuff. This is going to be a tough game play to play with a small group of friends, because there's so much other stuff to factor in when getting in squads and picking roles. And then you'll have something stupid like a guy getting a battlefield promotion, taking your role and booting you from your squad or something.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

nenjin

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #88 on: September 01, 2011, 10:30:51 pm »



So yeah, I think RO2 is definitely more my cup of tea :P Give me an MP-40 or one of the elite rifles and I'll go to town. I some how pulled first even with like 3 to 4 team kills heheh.

I can see why the RO veterans are pissed about the flow of gameplay though. I feel like my 120+ hours in Bad Company 2 is paying off here...which feels kind of ironic :P
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

KaelGotDwarves

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Re: Red Orchestra 2: Heroes of Stalingrad - Loyal soldiers get 20% off!
« Reply #89 on: September 01, 2011, 10:38:02 pm »

To be fair though, with the amount of rifles you were forced to use in RO1 it felt as though you were in WW1. There was hardly any submachine gun usage, and a few machine gunners.

That and my battle group regularly pulled off successful bayonet charges, which were some of the most fun things I've ever done in a game.
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