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Author Topic: Let's Play: Civilization 4. Community-Style!  (Read 25656 times)

Sheb

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #225 on: February 12, 2011, 05:27:09 pm »

Tiwanku shall be renamed Sparkgear, and become an haven of Dwarven science! I order a library built there.

Also, I vote we go for Mao Tse Toung. Better deal with him while we can.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Burnt Pies

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #226 on: February 12, 2011, 08:20:42 pm »

Looking at the map, the Chinese seem like the best bet, as they're closest to us. Maybe we should see if we can get a bit of Info out of Stickland, see if they know where Hannibal's hiding?
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Sheb

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #227 on: February 12, 2011, 08:24:05 pm »

Yep. Although it would be a good idea to keep some men so that the sticks cannot backstab us.
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GlyphGryph

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #228 on: February 13, 2011, 02:31:28 am »

As if they don't have spies viewing this thread already :P

Lets just offer to share maps with em, eh? This stick people seem like decently warlike folk, if slightly inferior to ourselves in terms of speed and efficiency.

As far as income goes, hopefully the next war won't go quite so well for us, and we won't have as huge a military to upkeep - or we'll take enough cities we can station our invading force as defenders. Either or.

I think moving the capital and expanding is generally a good idea as well - we should be able to take mao with our current army.

Of course, there is one civ just as close who we know are likely weakened by a recent war... (I doubt they had a flawless victory like we did).

Perhaps these stickpeople would make noble enemies?
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eerr

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #229 on: February 13, 2011, 03:14:41 am »

With uncovered territory we could have severe problems.


Start by exploring to the left.
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Frajic

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #230 on: February 13, 2011, 04:44:13 am »

I really don't want to go to war with one of the other forums right now, it's too early. Because then one of us'll have to leave for the rest of the game... I've said this before.

Hey, Sticks! Want to share maps with us?
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Satarus

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #231 on: February 13, 2011, 04:36:51 pm »

I'm sure our spies have seen their old maps. 
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USEC_OFFICER

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #232 on: February 13, 2011, 04:45:29 pm »

I'm sure our spies have seen their old maps.

We have spies?
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Jamini

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #233 on: February 13, 2011, 10:48:26 pm »

You cannot trade maps until Paper is researched.

Granted, I can't stop you from spying on their thread.

Speaking of espionage. We aren't really spying on anyone in particular now. Should I change that?
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USEC_OFFICER

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #234 on: February 14, 2011, 12:57:25 pm »

Change to the Chinese. They're our next targets after all.
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GlyphGryph

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #235 on: February 14, 2011, 09:06:19 pm »

Which means we don't need to spy on them, since they won't be standing for much longer. Spy on whoever is closest after them ;)
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Frajic

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #236 on: February 15, 2011, 09:40:00 am »

Like, say, Hannibal? If we can even do that without knowing where he is.
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GlyphGryph

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #237 on: February 15, 2011, 01:35:12 pm »

Even if we can't exchange maps, we could at least ask the stick people for one of his cities.

Maybe we should espionage the stick people then?
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eerr

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #238 on: February 16, 2011, 11:23:11 pm »

How much espionage points do we need for anything useful?
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Blargityblarg

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #239 on: February 16, 2011, 11:44:24 pm »

How much espionage points do we need for anything useful?

How many

*grammarnazi capesweep flyaway*

...Ahem.

Nice job on this. I've been reading, and I liked the big reveal. Keep it up!
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