Round 8
Chief - Deus ex Machina
-Explore Coast
Keeper - Empty, Voting in progress
Worker: Build Mines
City: None (Default, Work Boat x2)
Alchemist - KaminaSquirtle
Mining>Bronze Working> Iron Working
Bard - Dwarf Midget
No Espionage Orders. Allocated EPs towards Inca
Turn 82
We discover Mining. Work is Immediately begun on a mine. Next up is Bronze Working.
Turn 83
Boatmurdered finishes a warrior, begins work on a work boat. When we hit size 4 I will auto-queue a Settler if a new keeper is not elected by then.
I gave this warrior Woodsmen I since I plan to use him as a fogbuster. Deus, what promotion would you prefer our units created at places with barracks start with? We already start with Strength I thanks to aggressive.
Burn 84
Boatmurdered grew to size 3
Turn 92
Our worker finished his mine. Since we can't do any more work I moved him 1S of the capital to chop and build a mine there after BW.
Turn 95
Boatmurdered finishes work on a work boat. We now have +1 health, and a 4f2g tile. Construction of another fishing boat begins.
Turn 99
Our fogbuster killed several animals and earned his second promotion. I gave him Woodsman 2. I'm thinking we might name him Bembul and eventually merge him with a great general or something silly like that >
(That was a joke. However, I've recently discovered the awesomeness that is a warlord led unit. They are scary.)
Just a FYI, woodsmanIII gives him +15% healing to allies in his stack, +75% bonus to strength on defense in forest, and +50% bonus to strength when attacking forest.
A quick overview of the coast we explored. (Sorry, the scout got slowed down south by a pair of wolves)
Boatmurdered
Before turn 101
WHAT SORT OF LIST IS THIS? THEY DIDN'T EVEN GRADE US ON THE QUALITY OF OUR VOMIT-COVERED STAIRS! THE NERVE!