Brave little Bomrek, who was selected out of all of the dwarves of age for her particular cunning, tracking, and and hunting skills, set up. First exploring the area directly outside of the capital and then turning north to follow to coast into lands unknown.
To the direct south and west she a vast desert, with a fertile river at the far end. Seeing the sand brought memories of green glass goblets, her favorite, that the Bay12 clan had crafted lovingly when they found sand. However, she had not the tools, time, or knowledge to make some of her own. Regretfully she had to press on, but not before marking down the distant river on her map.
As she traveled north she had naught but her leather armor and mittens to warm her as the air grew cold and the land hard. Her only source of warmth was her fire at night and a cloak she had stopped to make from the hide of the thin and small animals that inhabited this drery steppe. The thin ones were particularly dear to her, so she had decided that they would best be referred to as "Deer".
Bomrek was not lonely during her travels, but sometimes she did wish to the bright stars and moon for company. She had left the capital as a young maid and now she was old and hardened. Her return would be triumphant, and perhaps her successor would explore even more land and find even more wondrous places.
Perhaps she would ask that they too be named Bomrek. It wold only be fitting, after all.
***
Pigs, Wheat, and floodplains to the south near the big desert, and a mass of Tundra to the north. Fur is a nice early-game happy boost, possibly suitable for a third or fourth city, while I see a potential city site near those floodplains. With Deus' leave, I'll keep exploring the coast.