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Author Topic: Let's Play: Civilization 4. Community-Style!  (Read 25655 times)

Maldevious

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #240 on: February 18, 2011, 10:59:05 am »

I'd love to be added to the list of tribal leaders.

One note on trading with the Chinese... if we do trade with them, we can't go to war for 10 turns. They do seem like a logical target, so perhaps not trading would be wise.
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Frajic

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #241 on: February 18, 2011, 11:42:09 am »

Hm, you have a point. What to do.

If we haven't done the turn yet, don't agree to trade. It seems like we can go to war quite quickly, and so long as the Chief agrees, we will.
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EuchreJack

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #242 on: February 18, 2011, 05:28:31 pm »

How much espionage points do we need for anything useful?

How many

*grammarnazi capesweep flyaway*

...Ahem.

Nice job on this. I've been reading, and I liked the big reveal. Keep it up!

Way to contribute.   :P

GlyphGryph

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #243 on: February 18, 2011, 08:16:00 pm »

Man, we will have so much espionage points, I just know it! ;)
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Ochita

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #244 on: February 18, 2011, 08:33:18 pm »

Man, we will have so much espionage, I just know it! ;)
Fix'd
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Blargityblarg

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #245 on: February 20, 2011, 04:46:58 am »

Man, we will have so much espionage, I just know it! ;)
Fix'd

All of the espionage. It will be ours.
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GlyphGryph

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Re: Let's Play: Civilization 4. Community-Style!
« Reply #246 on: February 20, 2011, 08:06:01 pm »

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