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Author Topic: Can anyone tell me what the Genesis Mod skills actually do?  (Read 1317 times)

Mythos

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Can anyone tell me what the Genesis Mod skills actually do?
« on: January 02, 2011, 11:22:27 pm »

I'm making an adventurer in Genesis Mod, and most of the skills have odd names like "Paladin", or "Cavalier", or "Witchhunter". Would anyone mind telling me what weapons the names actually correspond to? It's a bit irritating of them to give odd names to the weapon skills and not say anywhere what they actually do.

EDIT: I looked at another race and it looks like only Keepers have the weird skill names. I guess I just won't play a keeper, though I'd still appreciate knowing what the skill names correspond to.
« Last Edit: January 02, 2011, 11:45:12 pm by Mythos »
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So, I tediously awaited the arrival of the dwarven caravan (I'm set up on a island, see)... And, they came. My fingers tingled, my nose twitched and my toes tickled... they came around the corner, over my bridge... Into my courtyard... Onto my trade depot...

Then everything near it exploded in a cloud of blood.

GaxkangtheUnbound

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Re: Can anyone tell me what the Genesis Mod skills actually do?
« Reply #1 on: January 03, 2011, 02:26:46 am »

I'm making an adventurer in Genesis Mod, and most of the skills have odd names like "Paladin", or "Cavalier", or "Witchhunter". Would anyone mind telling me what weapons the names actually correspond to? It's a bit irritating of them to give odd names to the weapon skills and not say anywhere what they actually do.

EDIT: I looked at another race and it looks like only Keepers have the weird skill names. I guess I just won't play a keeper, though I'd still appreciate knowing what the skill names correspond to.
PROFESSION NAME:MACEMAN:paladin:paladins
PROFESSION NAME:AXEMAN:guardsman:guardsmen
PROFESSION NAME:SWORDSMAN:cavalier:cavaliers
PROFESSION NAME:SPEARMAN:militia:militia
PROFESSION NAME:CROSSBOWMAN:witchhunter:witchhunters
PROFESSION NAME:BOWMAN:yeoman:yeomans
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mcdonaldjord

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Re: Can anyone tell me what the Genesis Mod skills actually do?
« Reply #2 on: January 03, 2011, 10:51:00 am »

well the orcs have a windsword class, just a swordsman so you better double check mythos :P
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Mythos

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Re: Can anyone tell me what the Genesis Mod skills actually do?
« Reply #3 on: January 03, 2011, 03:03:06 pm »

Thanks, Gaxkang. As for the Windsword class, I guess I missed that one while looking at the races. I didn't bother to look at all the skills, I just took a quick glance, saw the normal ones, and assumed there weren't odd ones.
Logged
So, I tediously awaited the arrival of the dwarven caravan (I'm set up on a island, see)... And, they came. My fingers tingled, my nose twitched and my toes tickled... they came around the corner, over my bridge... Into my courtyard... Onto my trade depot...

Then everything near it exploded in a cloud of blood.