For Wounds:
Brown = Bruised
Orange = Flesh wound
Green = Poisoned/infected
Red = Loss of function, non-permanent
Teal = Permanent loss of function
Crimson = Artery damage
Black = Permanently disabled
White = Missing
Sareesa Tavis, The Only Smart One
Currently: WTF
Stats: Unconventional Combat | Hacker | Weak
Weapon: Force Blade
Armor: Hostile-Environment Suit
Inventory: Backpack
'Zrk,' Faceless Space Soldier
Currently: Cursing at his gun.
Stats: Battle Hardened | Plot Protection | Weapon Specialist
Weapon: Handheld MAC Cannon | 0%
Armor: Ceramic-Metallic Armored Suit | Force Shields | Charge: 100%/100%
Inventory:
Plastic Spork
Gordon Adams, Space Amish, has the aspect of one fey!
Currently: Lying on the ground next to a tree.
Stats: Naturalist| Space Amish | I call it Vera | Nearsighted
Abilities: Macgyvering
Weapons: Shirley | HHH
Philbert | 0/1
Armor: Marine Woodland Uniform
Inventory: Bandoleer
*purplewood crossbow bolt*
Glasses
Claymore
Severed Crawler Arm
Status: Spine Head
Kir'zhan, Herbivore
Currently: Joining the party.
Stats: Blazing Speed | Made for Combat | Intensive Training
Weapon: None
Armor: Titanium Chest-plate
Inventory:
Taric, Explosives Expert
Currently: Killing them with fire.
Stats: When in Doubt, C4 | Practical Combatant | Trigger-Finger
Abilities: Everything Explodes
Weapon: AICW III | Empty
Grenade Launcher | 4/5
Flamethrower | 300/500
Armor: Power Armor | Charge: 100%
Inventory: Power Suit Internal Storage
Tarran, Combat Expert
Currently: Shooting the behemoths.
Stats: Optimist | Strong Arm | Conservationist
Weapon: AR-33 | Full
Reaper 18 | Loaded
Saber
Armor: Titanium Alloy Armor
Inventory: Magazine Belt
Grenade Belt
3 army food and water rations
Med-kit
Rayn, Dragon Rider
Currently: Hunting down the brute.
Stats: Animal Trainer | Hand-to-Hand | Empathetic
Weapon: Belt Knife
Armor: Leather Suit
Inventory: A Dragon, Bag of Firestone
Crawler: Crawlers are the most common Xer'Gi, literally mass produced from the Xer'gi lairs. To speed up their growth, their claws and limbs are grown independently then attached to larvae to complete growth.
They are lightning-fast yet expendable, making them perfect for wasting enemy ammunition or ambushing unsuspecting targets expecting larger foes.
Biped: The bipeds are among the smartest of the generic strains of Xer'gi, with a visible brain that emits light through their translucent head. They have impeccable aim, quickly regenerating arm spikes, as well as blood vessels reinforced with a strange purple material that contrasts their green exterior. They wear armor over their chest and legs, leaving their arms free to operate weaponry and machinery.
Despite having a pair of sharp mandibles for a jaw, they can speak quite articulately but lack strong biting abilities. They are normally herbivores.
BehemotH: Behemoths are massive, lumbering, and extremely stupid beasts capable of leveling buildings in a fit of rage. They have four legs each reinforced with ribs of green crystal and are tipped with red crystal claws. The head has massive green crystal plates as armor concealing a huge maw straight from the mind of Lovecraft. Two massive tentacles breach through the armor at the base of its neck and bear razor-sharp blades as well as menacing tusks on each end to draw in their helpless prey.
Its back is riddled with jagged spikes and thick green armor plates.
Behemoths have the unique ability to adapt following life-threatening circumstances. For example, if one survives an explosion, it will almost certainly have thicker armor plates next time it fights.
BrUte: The brutes are a unique strain of Xer'gi, known not only for their strength and size, but their complete inability to process morality codes.
They have blueish plates over their crystalline skin, as well as large blades on their arms. Other than that and a difference in proportion, they look very much like a large biped with more armor.
Incoming
Present
1x Brute
3x Behemoth
1x Immobilized Behemoth
1x Crawler
Zrk:
1x Crawler
2x Biped
1x Behemoth
Gordon:
1x Crawler
Taric:
1x Behemoth
1x Biped
Tarran:
11x Biped
6x Crawler
Sareesa:
4x Biped
-------------------------------------------------------------
---Players---
Sareesa-3-
"... You have no idea how much information about these enemies you may have just destroyed. I can't work like this."Sareesa takes off towards the river, not noticing the green spines hidden in the brush. After she travels a considerable distance from the group, the crawler behind her steps on a twig and realizes its mistake.
Gordon-6-After finishing the last tree, Gordon notices that his foot is completely healed. Now heading back towards the trail, Gordon feels a sharp pain in the back of the head before falling down a steep valley. (1)
Taric-4-
"Come out, you coward!"Taric thoroughly bathes the area with a steady stream of flame. The behemoths continue their charge unaffected, but the brute refuses to show himself.
Tarran-4-Coming up from behind Taric, Tarran draws his rifle and fires a few bursts at the charging behemoths. Most of them miss or bounce off the armor, but one burst strikes one dead in the eye, slowing it down and ruining its depth perception.
Zrk-6-Zrk switches his MAC to slug mode, then holds the trigger to accumulate a mass of superheated iron. As soon as he lines up a good shot, he lets go, but a mere fleck of dust is fired.
"What the...?"Zrk then notices that the ammo meter on the gun is flashing red.
Kir'Zhan-4-Kir'Zhan rushes from the trees and into the fight. Vaulting straight over a behemoth, he jabs his spike through one and rips its back plate clean off, revealing the soft tissue below, as well as apparently tearing something important as the behemoth struggles to recover. Looks like a tendon's been torn, or better yet, its spine. (Three 6's in a row!, Then a 2 for observation)
Rayn-6-Looking for something to kill, Rayn eyes the brute, now loading his gun from behind a wall, and urges Saith to open fire (get it?). However, Saith doesn't have any flame left to shoot.
----Hostiles----
Nero-91-6-overworked and badly injured, the brute finds his battered weapon and struggles to insert the bent and twisted magazine back in.