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Author Topic: Shores of Hazeron - Starborn Dominion  (Read 62557 times)

Moghjubar

  • Bay Watcher
  • Science gets you to space.
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    • Demon Legend
Re: Shores of Hazeron - Starborn Dominion
« Reply #735 on: March 16, 2014, 12:24:42 am »

There was a more recent thread here: http://www.bay12forums.com/smf/index.php?topic=125596.msg4998183#msg4998183
but of course not very active.

Anyway, Haxus did some UDP fixes to make it smoother in some cases, but lag cases (and AI lag) is still there.  Hes working on a combat system I sent him now, and he has it mostly implemented...
Of course, he has so far neglected the actual numbers I sent him, so everything is quite wonky as hell until he does number balancing on weapons / armor tweaks.  Hes added laser rifles/pistols, gravity backpacks (no weight) and utility belts recently, and a bunch of different missiles/rockets (and missiles and rockets now work, for limited values of working).

All this leading up to getting a few things barely working so he can start on ships and work for a month+, after that hes looking into lag again and movement concerns.
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Making things in Unity
Current Project: Demon Legend
Also working on THIS! Farworld Pioneers
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Imofexios

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Re: Shores of Hazeron - Starborn Dominion
« Reply #736 on: March 16, 2014, 04:29:05 am »

Haha such a mess :D
I check back in few years. Maybe he gotten he's shit sorted out and it is somewhat smoother to play.
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