Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 7

Author Topic: Cube: Rapture. Text suggestion adventure.  (Read 5698 times)

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Cube: Rapture. Text suggestion adventure.
« on: January 01, 2011, 03:12:04 pm »

OCC: This is a text suggestion adventure set in the trapped, strange and deadly Cube. Warning: I may or may not be screwing with you at any given time. Don't trust me at all if you wanna get out of the Cube. If you wanna get a bit of explanation for this forum game, please watch the film Cube. It's great. Either that, or read the wikipedia article.
*

You just woke up from a long deep sleep. You are in a cubical room, with exits leading north, south, east, west, up and down. You have nothing but your clothes and your shoes. You hear someone screaming to the east of you. To the west, you hear something organically crunch.

Where do you go?
« Last Edit: January 01, 2011, 03:16:26 pm by Fniff »
Logged

Comp112

  • Bay Watcher
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #1 on: January 01, 2011, 03:28:17 pm »

West
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #2 on: January 01, 2011, 03:35:24 pm »

You go to the west, and look inside. You recoil at the corpse inside the room, almost pulling out of the porthole and into the room you were just in. It appears to have been cut up. You don't want to go in the room anymore.

Hugehead

  • Bay Watcher
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #3 on: January 01, 2011, 03:36:08 pm »

Go in anyways, probably not real.
Logged
We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #4 on: January 01, 2011, 03:40:02 pm »

You walk into the room. You look around, noticing the corpse is still there. Your life is quickly ended when a thousand saws come out of the walls and into your body.

*

You wake up from a deep sleep. From the south, you hear someone scream in pain. You are in a cubical room, with exits to the south, west, north, east, up and down.

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #5 on: January 01, 2011, 03:41:30 pm »

Up
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Hugehead

  • Bay Watcher
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #6 on: January 01, 2011, 03:41:56 pm »

Sure, up.
Logged
We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #7 on: January 01, 2011, 03:43:24 pm »

With great strain, you hoist yourself up and get into a green cubical room. There is someone here.

"You. Where are we?" She asks.

quip

  • Bay Watcher
  • ???
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #8 on: January 19, 2011, 12:42:54 pm »

With great strain, you hoist yourself up and get into a green cubical room. There is someone here.

"You. Where are we?" She asks.
"I don't know. Any ideas?"
Logged
Hell hath no fury like an angry vampire pimp.

Furtuka

  • Bay Watcher
  • High Priest of Mecha
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #9 on: January 19, 2011, 12:52:19 pm »

Obviously we're in Kansas /sarcasm
Logged
It's FEF, not FEOF

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #10 on: January 19, 2011, 01:42:04 pm »

"I don't know...Well, we might be in Kansas!" You say to the empty room.

vadia

  • Bay Watcher
  • tacky picture given the forum; I know.
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #11 on: January 19, 2011, 01:43:44 pm »

Joking statements:  all from the movie

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #12 on: January 19, 2011, 01:46:13 pm »

You collect your shoes, then you go back to the start. You are cut in half, hearing these words.

"You are a stupid person and you should get a life."

*

You go through that image in your head, and are suddenly brought back to reality. Oh yeah. Stuff. Cube stuff.

vadia

  • Bay Watcher
  • tacky picture given the forum; I know.
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #13 on: January 19, 2011, 01:51:16 pm »

look around for finer details -- maybe there is a clue about the rooms themselves.
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cube: Rapture. Text suggestion adventure.
« Reply #14 on: January 19, 2011, 02:47:22 pm »

You look closely around. Dammit, this whole thing is completely without details. When you look at something, and then close your eyes, it's different every time! Details are pointless.
Pages: [1] 2 3 ... 7