Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Deporting dwarves  (Read 2335 times)

Kaiser Reinhard

  • Bay Watcher
    • View Profile
Deporting dwarves
« on: January 01, 2011, 01:21:41 am »

Is it possible to have dwarves caged, and then trade them to the caravan to have them deported?
Logged

ImaDwarf

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #1 on: January 01, 2011, 01:26:13 am »

If you can make them pass out on a cage trap you have them caged, now the trading part...
Logged

Zrk2

  • Bay Watcher
  • Emperor of the Damned
    • View Profile
Re: Deporting dwarves
« Reply #2 on: January 01, 2011, 01:26:40 am »

!!SCIENCE!! it.
Logged
He's just keeping up with the Cardassians.

ImaDwarf

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #3 on: January 01, 2011, 01:28:22 am »

!!SCIENCE!! it.
I would conduct !!SCIENCE!! but I'm to lazy to get some magma, 40 pounds of camel cheese, and 10 elf skulls.
Logged

Kaiser Reinhard

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #4 on: January 01, 2011, 01:36:42 am »

I'll need help designing a cage trap for civilians in that case. Having them pull a lever to seal themselves in a room with a cage trap only makes them sleep on the lever, and the only dwarves I've had caged were actually useful and not appropriate test subjects.
Logged

ImaDwarf

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #5 on: January 01, 2011, 01:39:06 am »

I'll need help designing a cage trap for civilians in that case. Having them pull a lever to seal themselves in a room with a cage trap only makes them sleep on the lever, and the only dwarves I've had caged were actually useful and not appropriate test subjects.
How did you get them to pass out on the trap, or in the cage?  I was having trouble there, and trading caged animals...I mean dwarfs , is broken, they get released from the cage when you mark it for trade.
Logged

twilightdusk

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #6 on: January 01, 2011, 01:55:53 am »

1) set up a room filled with cage traps with a support in the middle. The room must have a lockable door with a lever outside the door linked to the lever. Above the support is a floor tile being supported only by the support.
2) set up a 1 man military squad and order it to station inside this room
3) lock the door to ensure he can't escape
4) pull lever
5) unlock door, retrieve cage

Then science can be done to the dwarf.
Logged
A man would see that as a difficult challenge.
An elf would see that and despair.
A dwarf would see that and say, "Bring it on."

ImaDwarf

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #7 on: January 01, 2011, 01:57:08 am »

1) set up a room filled with cage traps with a support in the middle. The room must have a lockable door with a lever outside the door linked to the lever. Above the support is a floor tile being supported only by the support.
2) set up a 1 man military squad and order it to station inside this room
3) lock the door to ensure he can't escape
4) pull lever
5) unlock door, retrieve cage

Then science can be done to the dwarf.
Damn, easier than I thought, anyway....  Now, time for the magma, cheese, and skulls.  :P  And to turn on cave-ins.
Logged

Argonnek

  • Bay Watcher
  • Surging Forward
    • View Profile
Re: Deporting dwarves
« Reply #8 on: January 01, 2011, 02:07:48 am »

Why not just set up a retracting bridge over a room filled with cage traps? A one z-level fall only stuns, and that's all it takes to get trapped.

ImaDwarf

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #9 on: January 01, 2011, 02:11:05 am »

Why not just set up a retracting bridge over a room filled with cage traps? A one z-level fall only stuns, and that's all it takes to get trapped.
Damn, that's easier, and won't cause my base to collapse.
Logged

twilightdusk

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #10 on: January 01, 2011, 02:22:35 am »

Bah, falling from bridges is far less Dwarfy then knocking him out with dust from a collapsing tile.
Logged
A man would see that as a difficult challenge.
An elf would see that and despair.
A dwarf would see that and say, "Bring it on."

Kaiser Reinhard

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #11 on: January 01, 2011, 02:50:08 am »

1) set up a room filled with cage traps with a support in the middle. The room must have a lockable door with a lever outside the door linked to the lever. Above the support is a floor tile being supported only by the support.
2) set up a 1 man military squad and order it to station inside this room
3) lock the door to ensure he can't escape
4) pull lever
5) unlock door, retrieve cage

Then science can be done to the dwarf.
Damn, easier than I thought, anyway....  Now, time for the magma, cheese, and skulls.  :P  And to turn on cave-ins.

But Nobles can't be assigned to the military

Oh, and I guess that's why I've been getting an inordinate amount of soldiers being caged recently, my minefield seems to be knocking them out on top of the cage traps.
« Last Edit: January 01, 2011, 02:51:46 am by Kaiser Reinhard »
Logged

Tallefred

  • Bay Watcher
    • View Profile
Re: Deporting dwarves
« Reply #12 on: January 01, 2011, 02:57:39 am »

1) set up a room filled with cage traps with a support in the middle. The room must have a lockable door with a lever outside the door linked to the lever. Above the support is a floor tile being supported only by the support.
2) set up a 1 man military squad and order it to station inside this room
3) lock the door to ensure he can't escape
4) pull lever
5) unlock door, retrieve cage

Then science can be done to the dwarf.
Damn, easier than I thought, anyway....  Now, time for the magma, cheese, and skulls.  :P  And to turn on cave-ins.

But Nobles can't be assigned to the military

Oh, and I guess that's why I've been getting an inordinate amount of soldiers being caged recently, my minefield seems to be knocking them out on top of the cage traps.

That's not a bad escape plan. Stage your fights on a field of cage traps so that if the fight goes against you and your dwarves start falling unconscious, they are instantly caged and thereby saved from death.
Logged
This is to make me recognizable.

Bordellimies

  • Bay Watcher
  • [SOMETHING_ORIGINAL]
    • View Profile
    • My YouTube channel
Re: Deporting dwarves
« Reply #13 on: January 01, 2011, 03:27:47 am »

You don't have to assign them to military, just assign them into a burrow.
Logged
Warmogs are like bacon, they make everything better and you can never have enough of them