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Author Topic: Roll to Dodge: Mutant Aggression. [Turn 12: Helmet modification engaged.]  (Read 10104 times)

Repulsion

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Re: Roll to Dodge: Mutant Aggression. [Turn 9: Back to Earth]
« Reply #90 on: January 16, 2011, 04:11:46 pm »

++++---++++
Turn 10

++++---++++

I hop for my life.
[2-2=0] You attempt to hop away from the plain crash with your twisted ankle. You fall and smash your leg against a stray rock. Your leg is now broken.

In a commanding voice, tell the injured people to STAY STIll, find rags etc, and straight pieces of rigid material with which to make bandages and splints
[2] You attempt to make the injured people stay still, but you can't manage to hold Tam before he hops off and smashes his leg against a rock. You do notice several straight metal bars, some random straight sticks, and ripped cloth from the beds, though.

Hear that, say "But 'tis only a flesh wound!" (I'm dizzy from the crash  ;)) and using my gravity and sheer will heal my arm. Oh, and ask Ahra/Crustacian and everyone else to get here into the cargo bay folr safety.
[1] You attempt to fix your arm using your gravity manipulation. Too late do you realize that it is a cut and not a break, and thus cannot be helped by the gravity manipulation. Your arm is violently dislocated by the force of gravity. The sudden pain prevents you from yelling to Crustacian.

well think healing thoughts and observe surrounding enviroment?
[4+1=5] You think healing thoughts and imagine your medi-kit, knowing that with it you will be completely fine. You enter a state of zen and stay like that for a few minutes before your eyes snap open and you find that you are completely healed. You then look out over the field you crashed in and see some blinking lights in the distance.

Concentrate to see if I can remember anything I didn't before.
[5] You concentrate to see if you can remember anything from your past. You remember nothing. Something else happens, however, and you experience a rushing feeling, like your moving forward... You suddenly see several helicopters take off from a helipad and start flying somewhere... after a while they reach a field. A field with a crashed plane on it. In the next minute, the helicopters open fire and the vision cuts out as you see several figures torn to shreds by the high-caliber rounds of the helicopters. When you return to reality, you feel as if you cannot breathe for a second, but then you can. Odd.



Status


Player: TolyK
Name: Logan
Health: Heavily bleeding left arm. Dislocated left arm.
Status: Clear.
Inventory: M.R.A.C. bracelet | Helmet | Large S.A.K
Skills: Adept Weapon/Tech DIY
Mutation: Selective Gravity Field Manipulation [SGFM]

Player: Neo1096
Name: Neos
Health: Bruised right arm. Bruised face.
Status: Weak
Inventory: Letter-opener | Key
Skills: Adept Blades | Novice Gymnastics/Acrobatics
Mutation: Enhanced reflexes-Mental power [ERPMP] [1/3 way to second upgrade]

Player: Ninteen45
Name: Tam
Health: Singed right arm. Singed right leg. Twisted left ankle. Broken left leg.
Status: Still in a bad position
Inventory: M.R.A.C. bracelet | Shabby jumpsuit | Odd baton
Skills: Adept Memorization | Novice sneaking/hiding
Mutation: Paralyzing eye

Player: Ahra
Name: Crustacian
Health: Perfect
Status: Braced well.
Inventory:  Pair of spiked gloves | Pistol | Medi-kit
Skills: Adept Martial arts | Novice Shooter
Mutation: Nauseating explosive gas [1/2 to upgrade]

Player: wolfchild
Name: Sorrow
Health: Bruised upper body. Singed face.
Status: Clear.
Inventory: MMA gloves
Skills: Novice Aerobatics | Novice Hand-to-Hand | Novice Cooking
Mutation: Strong large reptilian wings [SLRW] [2/3 to second upgrade]



((Some really good rolls and some really bad rolls in this round. Also, sorry about the slow update guys. I got surgery on my knees and thus missed 3 days of school, so I was really busy catching up.))
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Electrum, pedophilia, and necrophilia at the same time!?

Ninteen45

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #91 on: January 16, 2011, 04:15:58 pm »

Scream in pain. With swearing.
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TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #92 on: January 16, 2011, 04:17:24 pm »

same here:
Scream in pain. With swearing.
... while trying to "relocate" my arm and stop the bleeding.

EDIT: i haz 1/3 mutation point now though right?
« Last Edit: January 16, 2011, 04:21:37 pm by TolyK »
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

wolfchild

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #93 on: January 16, 2011, 06:13:44 pm »

Provide emergency 1st aid before we get moving, don't try anything fancy, sorrow is no doctor
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Ahra

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #94 on: January 17, 2011, 01:48:07 am »

1st aid to the most injured guys and look what said lights are
« Last Edit: January 17, 2011, 11:09:56 am by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

HighEndNoob

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #95 on: January 17, 2011, 01:50:27 am »

Oh sure, I died from a 0, but He gets a only a broken leg? :(
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #96 on: January 17, 2011, 07:48:32 am »

Oh sure, I died from a 0, but He gets a only a broken leg? :(
you had grenades in your pockets  :-\

Well good that I'm right-handed. I really need medical help.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Repulsion

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #97 on: January 17, 2011, 10:48:49 am »

HEN, you were in an explosion, and you had grenades. He was attempting to hop away somewhere. If he had gotten a -1, then yeah, he would have died. The situation just wasn't the right one.
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Ninteen45

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #98 on: January 18, 2011, 09:06:23 am »

Oh sure, I died from a 0, but He gets a only a broken leg? :(

[2-2=0] You hop and the forces of your body rip all your vertebrae out of your back suddenly and you land on a landmine. A nuclear landmine.
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TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #99 on: January 18, 2011, 10:59:51 am »

6-6=0

You jump off the exploding plane into the ocean.
Sadly, the ocean was just about to be hit by a giant meteor.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Ninteen45

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #100 on: January 18, 2011, 11:31:44 am »

[1-6=-5] YOU die.
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TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #101 on: January 18, 2011, 03:13:22 pm »

19-45... yeah lets not go there.

wolfchild and neos must post.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

neo1096

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #102 on: January 18, 2011, 04:00:53 pm »

Realizing that this is probably a premonition, I yell at everyone to flee to cover, grab Tam and high-tail it out of there.
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

wolfchild

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #103 on: January 18, 2011, 09:13:22 pm »

wolfchild and neos must post.

Provide emergency 1st aid before we get moving, don't try anything fancy, sorrow is no doctor

did you miss this?
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

TolyK

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Re: Roll to Dodge: Mutant Aggression. [Turn 10: HOP FOR YOUR *CRACK*]
« Reply #104 on: January 18, 2011, 11:41:34 pm »

go neos
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.
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