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Author Topic: Urist Military Academy. - Community Fortress  (Read 2268 times)

Neyvn

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Re: Urist Military Academy. - Community Fortress
« Reply #15 on: December 31, 2010, 06:48:01 pm »

Its either Growth or Activity... Not both...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

JacenHanLovesLegos

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Re: Urist Military Academy. - Community Fortress
« Reply #16 on: December 31, 2010, 06:49:31 pm »

Changed it.

Name: Weyrond
Gender: Male
Bio: Weyrond was hired by Urist as trainer for the marksmandwarves and is a proficient hunter. Also if needed he is able to complete wood-related things as being a carpenter or else.

Growth: We need barracks. For the squadleaders and miltia commanders they should be bigger and for people with more than 10 kills there should be an engraved tomb. Also there should be a big dining hall as food is neesed.


Squad information:
Name: 12th Sharpshooters
Max. People: The 5th best Marksmans of the fortress exluding the commander (Weyrond)
Targets: Defending of key positions and retrieving lost ground
Armament: Copper Crossbows+ Bolts at Training, for combat they use the best they can get, they dont need the best equipment to be good, its their skill.

"Squad" Roster:
-Commander: Weyrond
-Sargeant: -Free-
-Corporal: -Free-
Sharpshooter
Sharpshooter
Sharpshooter

Reserve:



ooc part: I hope thats okay somehow...so basically it would be nice if the "best" marksmandwarves would be placed inside.
Marksdwarf training is bugged. It uses whatever bolts are available instead of the ones designated as training.
« Last Edit: December 31, 2010, 06:53:17 pm by JacenHanLovesLegos »
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

JacenHanLovesLegos

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Re: Urist Military Academy. - Community Fortress
« Reply #17 on: December 31, 2010, 06:51:50 pm »

Oops, double post.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Neyvn

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Re: Urist Military Academy. - Community Fortress
« Reply #18 on: December 31, 2010, 06:55:06 pm »

Just need two more before I can actually start...

The map is my own, but I can't decide on how easy a start I want.

1: No food no booze just Wood and Stone for construction and perhaps an Axe or two...
2: No food no Booze, just wood and stone for construction + and Anvil and enough Cassiterite and Malachite to make a ton of equipment.
3: Mo food no Booze, just wood and stone for construction + and Anvil and a couple of Copper Bars...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

JacenHanLovesLegos

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Re: Urist Military Academy. - Community Fortress
« Reply #19 on: December 31, 2010, 06:55:43 pm »

Number two.
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

Neyvn

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Re: Urist Military Academy. - Community Fortress
« Reply #20 on: December 31, 2010, 07:12:26 pm »

I know what I am doing for the Archery so don't worry...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Taricus

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Re: Urist Military Academy. - Community Fortress
« Reply #21 on: December 31, 2010, 07:25:26 pm »

option two
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ShadowZane

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Re: Urist Military Academy. - Community Fortress
« Reply #22 on: December 31, 2010, 07:26:05 pm »

Option 3, we want to keep it interesting.
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bayar

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Re: Urist Military Academy. - Community Fortress
« Reply #23 on: December 31, 2010, 08:50:16 pm »

Name: Bayar
Gender: Male
Bio: Former Militia captain of Gearchopped, retreated back to the mountainhomes when the outpost got overrun by rabid carpmen (at least that is what he claims). Signed up for the mission to train other maggots in the art of eviscerating your foes with a sharp axe. Your basic sargent hardass.
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TALLPANZER

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Re: Urist Military Academy. - Community Fortress
« Reply #24 on: December 31, 2010, 11:22:42 pm »

Name: Panzer
gender: whatever
Bio: actually tried to study, but none of the instructors were actually preforming demonstrations. Was eventually reported as being a "bother" and sent here.

action: we need some guard towers. So I'll make some stone guard towers.


"Squad" Roster:
-Commander: Panzer
-Sargeant: -Free-
-Corporal: -Free-
Spear/shield-Dwarf
Spear/shield-Dwarf
Spear/shield-Dwarf
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

Neyvn

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Re: Urist Military Academy. - Community Fortress
« Reply #25 on: January 01, 2011, 12:08:27 am »

Well best get this map running then.

Those Goals you have each set me, overlap and is something that can be done quite quickly I believe. But we will see how it goes...

I have only really had three 'votes' on what it should be for the The Possible Resources.

1: No food no booze just Wood and Stone for construction and perhaps an Axe or two...
2: No food no Booze, just wood and stone for construction + and Anvil and enough Cassiterite and Malachite to make a ton of equipment.
3: Mo food no Booze, just wood and stone for construction + and Anvil and a couple of Copper Bars...

1- 0
2- 2
3- 1

If you want please throw your thoughts into the mix...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Sheb

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Re: Urist Military Academy. - Community Fortress
« Reply #26 on: January 01, 2011, 01:11:38 am »

1. There is no way like the hard way.
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TALLPANZER

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Re: Urist Military Academy. - Community Fortress
« Reply #27 on: January 01, 2011, 03:53:52 am »

2 please
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

Neyvn

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Re: Urist Military Academy. - Community Fortress
« Reply #28 on: January 01, 2011, 04:44:54 am »

Well that last vote sealed 2 victory...

Will start on the update shortly...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Supercharazad

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Re: Urist Military Academy. - Community Fortress
« Reply #29 on: January 01, 2011, 06:58:37 am »

I call the next dwarf to come!

Name: Charzy McFancyLasher
Profession: Lasher. With a platinum whip, preferably.
Bio: Liked to torture animals with his fancywhip, socalled because it was made of platinum. One day, the king's favourite cat came under his "care". The king did not like this, and sent him to live in the acadamy.
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