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Author Topic: Trapped!: Labyrinth (Game Thread): Crippled Dragon is Crippled.  (Read 13996 times)

Vorthon

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Trapped!: Labyrinth (Game Thread): Crippled Dragon is Crippled.
« on: December 30, 2010, 11:11:33 am »

Gahh! Why do my games keep dying on me?

Anyways, this is for a much simpler RP, taking the whole labyrinth concept up to 11.

Premise: You have no idea how you got here, or even where 'here' is. All you know is that you're in a nondescript 10'x10' room, with a door in the center of each wall.

Characters: Player Characters can be almost anything. Sorcerors, scientists, tribal warriors, mech-pilot; you name it, it's likely to be acceptable for this. The only real limit is power. Players must provide the following:

Name:
"Race":
Age:
Profession:
Appearance:
Skills:
Stats: (S)trength; (I)ntelligence; (D)exterity; (C)harisma; (M)agic; (E)ndurance;
Height:
Weight:
Personal Possesions:
 
 
(Note on Stats: For humans, all stats except for magic default to 10 {Magic defaults to 0 for humans}. Each Stat costs one point too raise one level. Yiou have 20 points to spend.)
 
I'm looking for three players. Please?
« Last Edit: February 07, 2011, 10:08:25 am by Vorthon »
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iceball3

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Re: Trapped! (Sign-up thread)
« Reply #1 on: December 30, 2010, 11:27:09 am »

Meh, I'm in.
Name:Icebrawl
Race:Flying Magma carp.
Profession:Laser science specialist
Appearance:
Spoiler (click to show/hide)
Skills:
Air breathing: MAX
Quantum collision technician:Proficient.
Basic psychic laser control:Adequate
Levitation: Adequate
Stats:
S-14(+5)
I-21(+11)
D-10(-2)
C-5(-3)
M-8(+8)
E-11(+1)
Height:2'6" waist
Weight:467lb
Personal possessions: Psycho laser amulet.
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Strife26

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Re: Trapped! (Sign-up thread)
« Reply #2 on: December 30, 2010, 11:32:34 am »

Name: Reyn
Race: Angelic-influenced human
Age: 22
Profession: Trailblazer, Rank 1
Appearance: Male, average height, blond hair. Wears light armor of gleaming metal
Skills: Sword fighting, scouting, literary criticism, sub-machine-gun use, bayonet drill, curative magic.
Stats
     S: 14
     I:  16
    D:  16
    C:  15
    M:   5
    E:  14

Height: 5'6"
Weight: 150 Ilbs

Personal possessions:
Trailblazer armor, Longsword, Bayoneted Sub-machine gun, dagger, satchel with various medical items, 6x40 round magazines.
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hachnslay

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Re: Trapped! (Sign-up thread)
« Reply #3 on: December 30, 2010, 11:41:53 am »

will check at least every 24 hours.

Sk'zzik
"Race": Elemental(lightning/energy)
Age: 644
Profession: Dueling Mage
Appearance: a convulsing mass of energy, bound to this realm by ribbons of woven metal.
stats: Race:
S 4
I 11
D15
C 5
M 11
E 4
stats after spending:

S 5
I 15
D 22
C 5**
M 18
E 4*
Height: 2.14m (~7' )
Weight: 30kg
Personal Equipment:
 Inscribed Metal ribbons (30kg) bodypart, can be used to grab items / wrap around stuff - think THIS without the flesh.


tell me if this is playable

*endurance is governed by the sturdiness of the binding item, it can not be increased normally. downside by choosing a statwise heavily weighted race. Remove if not necessary... or add bonus points to dex/ ability to dodge using dex :P

**charisma is fixed
« Last Edit: December 30, 2010, 11:44:52 am by hachnslay »
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Aklyon

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Re: Trapped! (Sign-up thread)
« Reply #4 on: December 30, 2010, 11:44:21 am »

We've got two games named the same thing now.
huh.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Strife26

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Re: Trapped! (Sign-up thread)
« Reply #5 on: December 30, 2010, 03:30:44 pm »

Heck, a soldier in the angelic army is the most regular character? Sheesh and a half. This'll be fun!
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Vorthon

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Re: Trapped! (Sign-up thread)
« Reply #6 on: December 30, 2010, 04:36:55 pm »

tell me if this is playable

*endurance is governed by the sturdiness of the binding item, it can not be increased normally. downside by choosing a statwise heavily weighted race. Remove if not necessary... or add bonus points to dex/ ability to dodge using dex :P

**charisma is fixed

Yeah, it should work. Now let's get started!


What do you guys do first?
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Aklyon

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Re: Trapped! [s](Sign-up thread)[/s] game thread
« Reply #7 on: December 30, 2010, 04:40:41 pm »

strikethrough doesn't work in titles.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

iceball3

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Re: Trapped! [s](Sign-up thread)[/s] game thread
« Reply #8 on: December 30, 2010, 04:41:57 pm »

I throw some magma onto the doorway I'm closest to.
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hachnslay

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Re: Trapped! [s](Sign-up thread)[/s] game thread
« Reply #9 on: December 30, 2010, 04:42:56 pm »

try to disintegrate a wall in one of the corners of the room, as the doors are obviously traps.
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Quote
Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Vorthon

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Re: Trapped! (Game Thread)
« Reply #10 on: December 30, 2010, 04:51:41 pm »

@Iceball3: You find yourself staring at a wall which seems to be made of some kind of crystal.

@Hachnslay: You disintegrate the wall, but all that does is give you a momentary glimpse at an endless void which is teeming with mind-warping eldritch horrors.



I'm going to add a map to the first post. Screw it. Too much effort.
« Last Edit: December 30, 2010, 05:02:11 pm by Vorthon »
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iceball3

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Re: Trapped! (Game Thread)
« Reply #11 on: December 30, 2010, 04:52:45 pm »

Throw some magma at the door.
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Vorthon

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Re: Trapped! (Game Thread)
« Reply #12 on: December 30, 2010, 04:57:26 pm »

@Iceball3: What door? you already destroyed the north door, the crystal wall was behind it.
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hachnslay

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Re: Trapped! (Game Thread)
« Reply #13 on: December 30, 2010, 04:58:11 pm »

Inspect the doors, see if there are differences among them.
if not, disintegrate crystal wall.
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Beware of he who would deny you access to information, for in his heart he dreams himself your master
--Alpha Centauri ,Pravin Lal

Retro

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Re: Trapped! (Game Thread)
« Reply #14 on: December 30, 2010, 05:00:40 pm »

You might want to change the name of your game. Two "Trapped"s is rather confusing.
« Last Edit: December 30, 2010, 05:05:38 pm by Retro »
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